[Steamband 0.3.0pre Character Dump] Name Vashealaf Self EB Best Sex Female Age 119 MUS: 780 +8 860 Race Rakshasa Height 76 AGI: 746 +0 746 Class Explorer Weight 197 VIG: 519 +10 619 Title Vet. Explorer Status 8 SCH: 405 +8 485 HP -572/809 EGO: 544 +6 604 SP 241/241 Preserve Y CHR: 514 +9 604 Level 40 Armor [17,+86] Saving Throw First-rate Cur Exp 2674678 Fight (+24,+23) Stealth Legendary[5+] Max Exp 2674678 Melee (+60,+58) Fighting Legendary[5+] Adv Exp 2875000 Shoot (+24,+0) Shooting Favorable Blows 8/turn Disarming Favorable Gold 504478 Shots 0/turn Magic Device Favorable Perception First-rate Burden 148.5 lbs Infra 40 ft Searching Heroic You come from across the veil. You are unknown. You have blue eyes, and a very dark complexion. Disarming Traps 1 Using Devices 1 Saving Throw 2 Stealth 10 Searching 1 Searching Freq. 1 Tunnelling 1 Demonic Attunement 1 Neophyte Combat 9 Standard Combat 16 Advanced Combat 17 Power Strike 20 Critical Strike 18 Accurate Strike 20 Vicious Strike 20 Swift Blows 16 Weapon Finesse 16 Neophyte Firearms 1 Rifles 1 Throwing 1 Survival Technique 20 Latin 1 Occult Lore 1 Ritual Magic 1 Spirituality 1 Utility Bandolier 1 Velocipede 1 [Last Messages] > The Fancy Silk Vest burns up! > The Tweed Jacket burns up! > The Great Axe burns up! > The Enigmatic Device [Clockwork Carbine] burns up! > The .41 Revolver burns up! > The 12 Gague Shotgun burns up! > The .38 Revolver burns up! > The Scythe of Slicing burns up! > The Tweed Jacket burns up! > The Holy Book of Prayers [Treatise on the Resurrection] burns up! > The .303 Lee-Enfield burns up! > The .45 Martini-Henry Rifle burns up! > Ithaqua the Windwalker resists a lot. > The Chthonians resists a lot. > You die. [Character Equipment] a) a Pneumatic Axe of Exigency (3d8) (+16,+15) (+3 attacks) b) (nothing) c) a Topaz Ring of Celerity (+7) d) a Topaz Ring of Celerity (+7) e) The Mystical Amulet of John Dee (+6) It can be activated for... identify ...if it is being worn. It affects your schooling. It affects your ego. It affects your charisma. It affects your searching. It affects your speed. It sustains your schooling. It sustains your ego. It sustains your charisma. It provides resistance to light. It provides resistance to dark. It provides resistance to blindness. It provides resistance to confusion. It gives telepathic powers. It provides immunity to paralysis. f) The Pocket Lantern of Sherlock Holmes (+2) It can be activated for... probing ...if it is being worn. It provides light (radius 3) forever. It affects your schooling. g) a Fancy Silk Vest of the Machine (+3,+4) [3,+23] (+3) It sustains your vigor. h) a Fur Cloak of Stealth [3,+11] (+3 to stealth) i) a Large Metal Shield (Martian) [5,+12] (+2 to speed) It provides resistance to confusion. j) The Bowler of Sexton Blake [2,+9] (+2) It can be activated for... protection from evil ...if it is being worn. It affects your muscle. It affects your vigor. It affects your speed. k) a Set of Gloves (Etheric) (+1,+1) [2,+12] It sustains your vigor. l) a Pair of Soft Leather Shoes of Slow Descent [2,+10] [Character Inventory] a) 11 Crispy Anodynes of Cocaine {!d!s!v!k!E} b) an Ambrecht's Coca Wine Tonic of 'Fulgurator' c) 4 Cla-wood Malt Tonics of Speed {!d!s!v!k!q} d) 3 Baldwin's Celery Pepsin & Dandelion Tonics of Berserk Strength {!d!s!v!k!} e) 6 Ferro China Milano Tonics of Healing {!d!s!v!k!q} f) 4 Quin's Chill Tonic Tonics of *Healing* {!d!s!v!k!q} g) 8 Addington's Phos Ferrone Iron Tonics of Restore Mana {!d!s!v!k!q} h) 2 "Aluminum Telegraph" Mechanisms of Teleportation {!d!s!v!k!r} i) a "Runed Quadragraph" Mechanism of Genocide j) an Obsidian Ring of Damage (+17) k) a Jet Ring of Slaying (+11,+13) l) a Jet Ring of Slaying (+9,+7) m) an Obsidian Amulet of the Magi [+5] (+8 to searching) n) The Amulet of Arbaces (+3) It can be activated for... protection from evil ...if it is being worn. It affects your schooling. It affects your ego. It sustains your schooling. It sustains your ego. It provides immunity to fire. It provides resistance to light. It provides resistance to dark. It provides resistance to blindness. It provides resistance to confusion. It gives telepathic powers. It provides immunity to paralysis. o) The Electric Lamp of Edison It can be activated for... illumination ...if it is being worn. It provides light (radius 3) forever. It allows you to see invisible monsters. p) a Satin Smoking Jacket of the Mercurial Engine [2,+30] (+1 to infravision) It sustains your charisma. q) a Trident (Defender) (1d8) (+15,+17) [+5] (+1 to stealth) It sustains your vigor. r) a Scythe (Holy) (5d3) (+15,+11) [+2] (+2) It sustains your ego. s) a Pneumatic Axe (Martian) (3d8) (+18,+10) (+2 to speed) It provides resistance to sound. t) a Great Axe (Defender) (4d4) (+7,+9) [+5] (+4 to stealth) It sustains your agility. [Home Inventory] a) a "Bronze Anemonet" Mechanism of *Identify* b) a "Aluminum Hydroscope" Mechanism of Mass Genocide c) an Adamantite Ring of Resist Bewilderment d) a Coal Suit (-4) [30,+5] e) The Deerstalker of Sherlock Holmes [8,+10] (+2) It affects your schooling. It affects your ego. It provides resistance to blindness. It gives telepathic powers. f) a Broad Sword (Martian) (2d5) (+5,+8) (+2 to speed) It provides resistance to shards. g) a Broad Sword (Holy) (2d5) (+6,+6) [+4] (+2) It sustains your charisma. h) a Pneumatic Dagger (Defender) (8d3) (+8,+16) [+5] (+6 to stealth) It sustains your muscle. [Options] Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)