[Angband 3.5.0 Character Dump] Name Hugo Meets AnAge 25 Self RB CB EB Best Sex Male Height 6'10" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 21st 7lb INT: 10 -4 -2 +0 4 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Soldier Game 29750 DEX: 18 -4 +2 +0 16 HP 88/88 Standard 2977 CON: 10 +3 +2 +0 15 SP 0/0 Resting 309 Level 9 Armor [15,+0] Saving Throw 19% Cur Exp 400 Stealth Bad Max Exp 400 Melee 3d3,+3 Disarming 26% Adv Exp 456 To-hit 43,+2 Magic Devices 16 Blows 1.3/turn Perception 1 in 43 Gold 978 Searching 13% Burden 84.1 lbs Shoot to-dam +0 Infravision 30 ft Speed Normal To-hit 28,+2 Max Depth 350' (L7) Shots 0/turn Your mother was a Water-Troll Warrior. You have slime-green eyes, mangy sea-weed green hair, and green leprous skin. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............+ Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a War Hammer (3d3) (+0,+0) Found lying on the floor at 350 feet (level 7). Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 12.2. f) a Wooden Torch (2363 turns) <+1> An inheritance from your family. Radius 1 light. g) Soft Leather Armour [8,+0] An inheritance from your family. j) a Metal Cap [3,+0] Bought from a store. l) a Pair of Iron Shod Boots [4,-1] Bought from a store. Cannot be harmed by fire. [Character Quiver] [Character Inventory] a) a Book of Magic Spells [Conjurings and Tricks] b) 18 Rations of Food c) 3 Flasks of oil Branded with flames. d) 2 Potions of Berserk Strength e) 3 Silver Speckled Potions You do not know the full extent of this item's powers. f) a Dark Red Potion You do not know the full extent of this item's powers. g) 2 Light Brown Potions You do not know the full extent of this item's powers. h) 2 Scrolls of Phase Door i) 2 Scrolls of Trap Detection j) a Scroll of Word of Recall k) 2 Scrolls titled "deris tue" You do not know the full extent of this item's powers. l) 3 Wooden Torches (5000 turns) <+1> Radius 1 light. m) Soft Leather Armour [8,+0] Dropped by a Kobold shaman at 350 feet (level 7). n) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +1 DEX you would get 3.8 blows Average damage/round: 18.9. o) a Tulwar (2d4) (+0,+0) Found lying on the floor at 350 feet (level 7). Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 13.4. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 591 100' Reached level 2 665 100' Killed Grip, Farmer Maggot's dog 665 100' Reached level 3 665 100' Reached level 4 832 350' Reached level 5 1132 350' Reached level 6 1472 350' Reached level 7 1976 350' Killed Fang, Farmer Maggot's dog 2089 350' Reached level 8 2249 350' Reached level 9 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)