[ToME 2.1.2 Character Dump] Name : Faithless Age 23 STR: 18/*** Sex : Male Height 53 INT: 18/160 Race : RohanKnight Weight 85 WIS: 18/110 Class : Unbeliever Social Class 1 DEX: 18/210 Body : Player CON: 18/*** God : Nobody CHR: 18/140 + To Melee Hit 62 Level 46 Max Hit Points 1299 + To Melee Damage 65 Experience 6526496 Cur Hit Points 1299 + To Ranged Hit 63 Max Exp 6526496 Max SP (Mana) 162 + To Ranged Damage 1 Exp to Adv. 6600000 Cur SP (Mana) 159 AC 22+81 Gold 2925784 (Miscellaneous Abilities) Fighting : Legendary[55]Perception : Fair Blows/Round: 1 Bows/Throw : Legendary[22]Searching : Good Shots/Round: 1 Saving Throw: Bad Disarming : Very Good Mel.dmg/Rnd: 65 Stealth : Bad Magic Device: Fair Infra-Vision: 0 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Serf. You have brown eyes, straight black hair, and a fair complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 60 (3000') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 60 (3000') The Old Forest: Level 25 (1250') Moria: Level 36 (1800') The Sacred Land Of Mountains: Level 70 (3500') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 32nd Quelle of the 2890th year of the third age. It now is 46 days that you are adventuring. adefkmnopsuxz{|@ Add Str : .+......+....+.. Add Int : ......+..+...+.. Add Dex : ....+....+...... Add Con : .+....+.+....... Add Chr : .........+...... Add Stea. : ......++........ Add Sear. : .....+...+...... Add Tun.. : ..............+. Add Speed : ......+..+...+.+ Add Blows : .............+.. Slay Evil : .+.............. Slay Demon: .+.............. Slay Troll: .+.............. Slay Drag.: .+.............. Poison Brd: .............+.. Acid Brand: .............+.. Sust Str : .......++....... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ........+.+..... Sust Chr : .......+........ Invisible : ................ Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ......+......... Imm Cold : ................ Sens Fire : ................ Reflect : ......+......... Free Act : .+.......++..... Hold Life : .+.............. Res Acid : ......+......... Res Elec : ......++........ Res Fire : .......+........ Res Cold : ......+..++..... Res Pois : ....+...+....... Res Fear : .+......+......+ Res Lite : .........+...... Res Dark : .+.....+.+...... Res Blind : ........++...... Res Conf : .......+..+..... Res Sound : .........+...... Res Shard : .........+...... Res Neth : ................ Res Nexus : ......+......... Res Chaos : ..........+..... Res Disen : ................ Aura Fire : ......++........ Aura Elec : .......+........ Hide Type : .....+..++...... Show Mods : ..++.........++. Insta Art : .....+.......... Lite : .+.......+...... See Invis : .+.......+...... Ign Acid : .+...++++++..++. Ign Elec : .....++++++..++. Ign Fire : .+...++++++..++. Ign Cold : .....++++++..++. Activate : ....++..++...... Aggravate : ........+....... Blessed : .............+.. Fly : ......+......... Evil.ESP : .+.............. TLord.ESP : ......+......... Corruption list: Skills (points left: 0) - Combat 43.360 [0.800] - Weaponmastery 49.818 [1.050] . Sword-mastery 44.000 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 02.800 [0.600] . Barehand-combat 01.000 [0.500] . Antimagic 49.750 [0.650] - Sneakiness 01.000 [0.900] . Disarming 09.100 [0.900] . Monster-lore 00.000 [0.500] You established a permanent void jumpgates liaison between Minas Anor and Gondolin, thus allowing the last alliance to exist. You saved Gondolin from destruction. You saved Bree from a dreadful Nazgul. You saved 59 princesses. You have defeated 9389 enemies. [Fates] You may meet a Sparrow on level 13. You are fated to meet a Giant green frog on level 1. [Character Equipment] a) (nothing) d) a Small Metal Boomerang of Gondolin (1d8) (+1,+1) (+3) It provides light (radius 1) forever. It increases your strength and constitution by 3. It is especially deadly against dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining and dark. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It cannot be harmed by acid. It cannot be harmed by fire. You found it in the remains of an Algroth on level 50 of Moria. e) a Ring of Slaying (+12,+12) You bought it from the Black Market. f) a Ring of Slaying (+11,+13) You bought it from the Black Market. k) an Amulet of the Serpents [+5] (+5) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 5. It provides resistance to poison. You bought it from the Black Market. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Cloak of Mimicry [Spider] of Angalinur [1,+13] (+3 to stealth) It increases your stealth by 3. It sustains your strength and charisma. It provides resistance to electricity, fire, dark and confusion. It produces a fiery sheath. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) The Large Leather Shield of the Haradrim [4,+15] (+2) It can be activated for berserk strength every 50+d50 turns if it is being worn. It increases your strength and constitution by 2. It sustains your strength and constitution. It makes you completely fearless. It provides resistance to poison and blindness. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser Balrog in the town of Gondolin . s) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It can be activated for analyze monster every 500+d100 turns if it is being worn. It provides light (radius 1) forever. It increases your intelligence, dexterity, charisma, searching and speed by 3. It provides immunity to paralysis. It provides resistance to cold, light, dark, blindness, sound and shards. It allows you to see invisible monsters. It drains mana. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Maeglin, the Traitor of Gondolin in the town of Gondolin . u) The Set of Gauntlets of Carodor [2,+12] It sustains your constitution. It provides immunity to paralysis. It provides resistance to cold, confusion and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Green Thunderlord in the town of Lothlorien . x) a Pair of Metal Shod Boots [6,+8] z) (nothing) {) The Bolt 'Teinglaid' (1d5) (+14,+9) (+3 to speed) It increases your strength, intelligence, speed and attack speed by 3. It does extra damage from acid. It poisons your foes. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 51 of Mordor. |) a Shovel of Digging (1d2) (+3,+6) (+5) It increases your ability to tunnel by 5. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) Mordekainen's Pocket Magician {teleport} It can be activated for teleport (range 100) every 45 turns. You found it in the remains of a Dark elven priest on level 6 of Barrow-Downs. b) a Parchment titled ``Planar Travel Made Easy'' {Food} It can be activated for satisfy hunger. You found it lying on the ground on level 11 of Mirkwood. c) 10 Potions of Speed d) 36 Potions of Cure Critical Wounds e) 12 Potions of Healing f) a Potion of Enlightenment g) 17 Scrolls of Teleportation h) 9 Scrolls of Word of Recall i) The Dark Sword 'Mormegil' (E:1120234, L:35) (6d7) (+25,+17) [-20] (+4 to speed) It generates an antimagic field. It increases your charisma, speed and attack speed by 4. It does extra damage from fire and frost. It poisons your foes. It drains life from your foes. It is especially deadly against dragons. It strikes at demons with holy wrath. It is especially deadly against natural creatures. It makes you invisible. It sustains your charisma. It provides immunity to fire. It makes you completely fearless. It provides resistance to fire, cold, poison, chaos and disenchantment. It allows you to sense the presence of trolls and giants. It slows your metabolism. It drains mana, life and experience. It aggravates nearby creatures. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smaug the Golden on level 53 of Mordor. j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) Benetar's Mana Battery {Light} It can be activated for light area (dam 2d15) every 10+d10 turns. You found it in the remains of a Forest wight on level 20 of Mirkwood. b) a Scroll of Craftsmanship c) The Ring of Power of Ji Indur Dawndeath (+4% of critical hits) It increases your strength, dexterity, charisma and ability to score critical hits by 4. It makes you invisible. It speeds your regenerative powers. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ji Indur Dawndeath on level 57 of Mordor. d) The Amulet of Yardar (+2 to stealth) It increases your stealth and searching by 2. It provides resistance to blindness. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Old Man Willow on level 25 of The Old Forest. e) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It can be activated for genocide every 500 turns if it is being worn. It increases your strength and charisma by 4. It provides resistance to acid, electricity, fire, cold, dark and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. f) a Set of Cesti of Agility [5,+15] (+2) It increases your dexterity by 2. You bought it from the Black Market. g) a Dark Sword of Slaying (6d7) (+9,+10) It generates an antimagic field. It is very sharp and make your foes bleed. You bought it from the Black Market. h) The Seeker Arrow 'Bullseye' (7d4) (+20,+15) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is a great bane of demons. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Maeglin, the Traitor of Gondolin in the town of Gondolin . i) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ogrillon Priest on level 21 of Orc Cave. j) Climbing Set {50% off} [Home Inventory - Gondolin ] a) Mordenkainen's Mysterious Mind-Masher {insane} It can be activated for cure insanity. You found it in the remains of a Half-orc on level 21 of Orc Cave. b) 6 Sprigs of Athelas c) 4 Potions of Restore Life Levels d) a Fireproof Scroll of Mass Genocide It cannot be harmed by fire. You bought it from the Black Market. e) The Amulet of Ingwe (+3) It can be activated for dispel evil (level*5) every 300+d300 turns if it is being worn. It increases your intelligence, wisdom, charisma, searching and infravision by 3. It provides immunity to paralysis. It provides resistance to acid, electricity and cold. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master mindcrafter in the town of Gondolin . f) a Dragon Shield [8,+15] g) The Steel Helm of Hammerhand [6,+13] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. h) The Broad Sword 'Glamdring' (2d5) (+0,+0) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Weaponsmith. [Home Inventory - Lothlorien ] a) The Demonblade of Gothmog (7d6) (+13,+13) (-20) It provides light (radius 1) forever. It decreases your luck by 20. It does extra damage from fire. It poisons your foes. It produces chaotic effects. It is very sharp and make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dark elven mage on level 33 of Mirkwood. b) The Crystal Ball of Godly Sights {*Geno*} It can be activated for mass genocide every 1000 turns. You found it in the remains of a Dark elven warlock on level 52 of Mordor. c) the Medallion of Good Will (charging) {*geno*} It can be activated for mass genocide every 1000 turns. You found it lying on the ground on level 7 of Barrow-Downs. d) 5 Potions of *Healing* e) 2 Potions of Life f) a Scroll of Genocide g) a Scroll of Mass Genocide h) The Ring of Power of Uvatha the Horseman (+5) It increases your wisdom and charisma by 5. It makes you invisible. It provides resistance to acid, fire, shards and disenchantment. It allows you to fly. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . i) The Ring of Barahir (+1) It can be activated for dispel small life every 55+d55 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, stealth and searching by 1. It provides resistance to poison and dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Baphomet the Minotaur Lord on level 50 of Mordor. j) a Ring of Confusion Resistance It provides resistance to confusion. You bought it from the Magic shop. k) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 52 of Mordor. l) The Phial of Undeath (-5) {cursed} It can be activated for ruination every 10+d10 turns if it is being worn. It provides light (radius 5) forever. It decreases your strength, intelligence, wisdom, dexterity, constitution, charisma and luck by 5. It allows you to breath without air. It allows you to sense the presence of undead. It is cursed. It carries an ancient morgothian curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Anchor of Space-Time n) Green Dragon Scale Mail (-2) [30,+7] o) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It makes you completely fearless. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. p) The Cloak of Mimicry [Ent] 'Rinur' [1,+8] It sustains your intelligence and charisma. It provides immunity to acid. It makes you completely fearless. It provides resistance to electricity and cold. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. q) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 50+d20 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-troll on level 47 of Moria. r) The Set of Leather Gloves 'Cammithrim' [1,+9] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. s) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It can be wielded two-handed. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment. It allows you to sense the presence of dragons and demons. It drains life. It aggravates nearby creatures. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. t) a Fiery Dark Sword (3d7) (+12,+15) It provides light (radius 1) forever. It generates an antimagic field. It does extra damage from fire. It provides resistance to fire. It cannot be harmed by fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. u) The Short Bow of Amrod (x4) (+12,+15) (+2) It increases your strength and constitution by 2. It provides resistance to electricity, fire and cold. It speeds your regenerative powers. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Glabrezu on level 46 of Moria. v) The Horn of Rohan (+2) It can be activated for heroism, berserker, haste every 250 turns if it is being worn. It increases your wisdom and charisma by 2. It allows you to sense the presence of dragons. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of Orc Cave.