[Unangband 0.6.4 Character Dump] Name Marie C, the Scribe Self SB EB TB Best Curr Sex Female Age 19 STR: 18/39 +0 +1 +0 18/49 Race Man of Dale Height 5' 8 Int: 18/62 +0 +0 -5 18/12 15 Class Artisan Status 1 Wis: 12 +0 +1 -5 8 3 Style thing) Dex: 18/56 +0 +0 -5 18/06 15 Title Hedge Wizard Con: 18/62 +0 +2 -5 18/32 17 Home the hut of Radagast the Brown Chr: 10 +0 +0 -5 5 3 Target Lonely Mountain Agi: 18/28 +0 +0 -5 16 10 SIZ: 18 +0 +1 +0 18/10 Level 31 HP -4/329 Fight (-3,+13) Fighting Superb Curr Exp 168112 SP 0/0 WShld (+5,+21) Shooting Excellent Max Exp 168112 Hit die 16 Bash [4,+5] Throwing Heroic Adv Exp 202500 Armor [41,+30] Blows 1/turn(x3) Stealth Excellent Curr Danger Lev 27 Infravis 0 ft XBow (+5,+7) Save Throw Excellent Max Dungeon Lev 37 Gold 91044 Shots 1/turn(x4) Disarming Heroic Game Turn 7015550 Burden 213 lbs Throw (-3,+0) Devices Heroic Plr Turn 263729 % Burden 76% Hurls 1/turn(x1) Searching Iffy Act Turn 247047 Speed +1 Weight 115 lbs Digging Very Good You are one of several children of a Serf. You are the black sheep of the fam This is 8th Laire of the 2890th year of the third age. You are on level 27 of western passage into the Lonely Mountain. [Last Messages] > The Young Black princess cuts you. > The Young Black princess misses you. > The Young Black princess cuts you. > The Young Black princess cuts you. > The Young Black princess misses you. > The Young Black princess cuts you. > The Young Black princess invokes her diety. > The Giant Black wolf nips you. > The Giant Black wolf nips you. > You are covered in acid! > Your Set of Gauntlets of Might is unaffected! > The Young Black princess cuts you. > The Young Black princess slashes you. > You die. > You were killed by a Young Black princess. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + + + /}=="~[()]]] /}=="~[()]]] abcdefghijkl@ abcdefghijkl@ Str:..........1.. sStr:..........s.. Int:............. sInt:............. Wis:1............ sWis:............. Dex:............. sDex:............. Con:....2........ sCon:............. Chr:............. sChr:............. Agi:............. sAgi:............. Siz:..........1.. sSiz:..........s.. Acid:...1..1...... Disea:............. Elec:......1...... Blind:.....+....... Fire:......1...... Confu:......+...... Cold:......1...... Sound:+............ Pois:........1.... Shard:............. Fear:............. Nexus:.......+..... Lite:.....+....... Nethr:............. Dark:...........+. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:..11.1....... Steal:......13..... Regen:............. Sear:............. Telep:............. Infra:............. Invis:.....+....... Tunn:............. FrAct:..........+.. Speed:.......3.1... HLife:.+........... Blows:............. Activ:...++..+..... Shots:............. Throw:............. Might:............. Undea:..........s.. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. /}=="~[()]]] Elf:.....++...... Natur:............. abcdefghijkl@ /}=="~[()]]] [Character Equipment] a) a Beaked Axe of the Valar (3d6) (+8,+8) (+1) b) a Heavy Crossbow of Hold Life (x4) (+8,+7) c) a Ring of Damage (Glowing) (+10) (+1) d) 3 Rings of Acid (Glowing) (+1) (2 charging) e) The Amulet of Carlammas (+2) f) a Brass Lantern of Eldamar (with 14446 turns of light) (+1) {acidproof} g) Partial Plate Armour of the Quendi (-3) [22,+12] (+1) h) The Cloak 'Colannon' [1,+6] (+3) i) a Round Shield of Resist Poison [4,+5] j) an Iron Helm of Speed [5,+7] (+1) k) a Set of Gauntlets of Might [3,+1] (+1) l) a Pair of Steel Shod Boots of Resist Darkness [6,+6] [Character Equipment -- Quiver] n) 13 Bolts of Slay Orc (1d7) (+5,+9) o) 28 Steel Bolts of Slay Demon (2d7) (+11,+2) p) 3 Steel Bolts (2d7) (+0,+0) q) 5 Steel Bolts (2d7) (+0,+0) r) 5 Steel Bolts (2d7) (+0,+0) s) a Steel Bolt (2d7) (+0,+0) t) 20 Steel Bolts (2d7) (+0,+0) u) a Javelin of Sense Demons (1d6) (+3,+3) [Character inventory] a) a Magic Book of Tricks (Fire proof) b) 16 Pieces of Elvish Waybread c) 16 Potions of Resist Heat d) 6 Potions of Cure Critical Wounds {50% off} e) a Potion of Restore Body f) 4 Potions of Cure Mortal Wounds g) 10 Scrolls of Phase Door h) 7 Scrolls of Teleportation {40% off} i) a Scroll of Word of Recall j) 4 Scrolls of Recharging k) 2 Scrolls of *Destruction* {!*} l) 11 Rods of Cure Moderate Wounds (Acid proof) m) a Wand of Teleport Other (Acid proof) (3 charges) n) 2 Wands of Stone to Mud (Acid proof) (6 charges) o) a Wand of Blind Monster (11 charges) p) a Wand of Lightning Beams II (Acid proof) (6 charges) q) a Wand of Winds (Acid proof) (6 charges) r) a Staff of Speed (Acid proof) (1d6) (+12,+7) (5 charges) (+2) s) a Staff of Cure Mortal Wounds (Acid proof) (1d6) (+0,+0) (3 charges) (+4) t) Partial Plate Armour of the Quendi (-3) [22,+18] (+1) [Home inventory] a) a Magic Book of Spellstealing b) 18 Pieces of Ambrosia worth 10 gold pieces c) 6 Potions of Speed {25% off} d) 2 Potions of Healing e) 2 Potions of Restore Life Levels f) 7 Potions of Dexterity and Agility g) 8 Potions of Constitution and Charisma h) a Potion of Resistance i) a Potion of Cure All Wounds j) a Map to the sunken city of Numenor k) a Map to the ruins of Angmar l) 9 Scrolls of Identify m) a Scroll of Banishment {!*} n) 2 Wands of Stone to Mud (Acid proof) (7 charges) o) a Staff of Perception (Acid proof) (1d6) (+0,+0) (5 charges) p) a Staff of Perception (1d6) (+7,+3) (5 charges) {25% off} q) a Ring of Free Action worth 500 gold pieces r) a Amulet of the Serpents (Glowing) worth 20100 gold pieces (+1) <4 Clouds> s) a Buckler of Frost Immunity [2,+0] t) a Lochaber Axe of Arnor (3d5) (+10,+14) [+4] (+1) u) a Great Axe of Smite Demon (4d7) (+9,+14) (+1) v) 25 Steel-tipped Arrows of Slay Undead (2d6) (+4,+5) w) 27 Grappling Arrows of Holy Might (1d6) (+8,+9) x) 21 Lead Shots (1d4) (+12,+9) [Storeroom inventory] a) a Ration of Food b) a Scroll of Holy Chant c) an Arrow (1d6) (+0,+0) [House of Beorn inventory] a) 4 Rations of Food b) an Apple [Dungeons Explored] You fought through to the other side of cellars' back exit in the Maggot's farm (2-6). You emerged victorious from a willow clearing in the Old Forest (6-10). You fought through to the other side of the basement under Tom Bombadil's house (11-12). You emerged victorious from Barrow-downs (4-17). You emerged victorious from the dump outside Bree (0-4). You fought through to the other side of the Troll Cave in Trollshaws Forest (4-6). You emerged victorious from the Midgewater Marshes (10-17). You fought through to the other side of the crown of Weathertop (17-30). You cleared the passage through the house of Beorn (15). You emerged victorious from the Woodmen Village (10-13). You emerged victorious from the Great Hall under Mirkwood the Great (13-26). You fought through to the other side of Dunland in war rage (22-37). You cleared the passage through the Fangorn Forest (20). You cleared the passage through Fangorn aflame (27). You emerged victorious from the town of Edoras (8-27). You emerged victorious from west Moria entrance (6-24). You emerged victorious from east Moria entrance (13-24). You fought through to the other side of Ogre Camp beneath Redhorn pass (7-33). You wrecked havoc at the blizzard-covered Caradhras (20-40). You have visited the town of Hobbiton. You have visited the Brandywine Ferry. You have visited Bucklebury town in Buckland. You reached level 11 in the barrows of Tyrn Gorthad (10-23). You have visited the Ford to Rivendell. You have visited the stronghold of Rivendell. You have visited a path through Misty Mountains (5-13). You have visited Lake-town. You have visited the ruins of Lake-town. You reached level 29 in the tunnels of Lonely Mountain (26-36). You have visited Dol Guldur (36-48). You have visited Dunland. You reached level 32 in Isengard (3-33). You reached level 29 in Isengard war-ready (21-40). You have visited the sunken cities of Numenor (35-48). You reached level 31 in the ruins of Angmar (30-51). You have visited the Siege Camp around Angband (0-60). [Self-Knowledge] You are temporarily stupider. You are temporarily more naive. You are temporarily more fumble fingered. You are temporarily sick. You are temporarily uglier. You are temporarily more clumsy. You are temporarily protected from acid. You are afflicted with warts. It must be treated by the appropriate remedy, or you can treat the symptoms to cure the disease. You can learn some spells/prayers. You are carrying equipment that you have not fully identified. It modifies your spell resistance. It senses demons. It lets you speak with demons. [Game Statistics] Total monsters killed: 6266 Total uniques killed: 28 Deepest unique killed: the Black Rider at Bree (normally at 38) Total uniques left alive: 108 Top 5 monsters killed (by depth, excluding uniques and townsfolk): a Phantasm an Angst a Winged Horror an Earth elemental an Assassin Top 5 monsters killed (by number, excluding uniques): 137 Mountain orcs 136 Forest orcs 119 Zombified dogs 114 Orc priests 101 Jackals [Spells Learnt] Find Hidden Traps/Doors Detect Evil Philtre of Fearlessness Light Area Treasure Detection Shadowstep Object Detection Temporary Displacement Detect Monsters Purify Self Confuse Monster Dust of Sneezing & Choking Blood Binding [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : yes (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto) Score: Show false colours for walls : no (score_wall)