[Unangband 0.6.4 Character Dump] Name Marie C, the Scribe Self SB EB TB Best Curr Sex Female Age 16 STR: 16 +0 +0 +0 16 Race Man of Dale Height 5' 7 INT: 18 +0 +0 +0 18 Class Artisan Status 1 WIS: 14 +0 +0 +0 14 Style thing) DEX: 18/15 +0 +0 +0 18/15 Title Grifter CON: 18 +0 +0 +0 18 Home 'Bag End' in Hobbiton CHR: 10 +0 +0 +0 10 Target the cellars of Maggot's farm AGI: 12 +0 +0 +0 12 SIZ: 16 +0 +0 +0 16 Level 6 Hit Points 86/86 Fight (+5,+1) Fighting Iffy Curr Exp 137 SP 9/6+7 WShld (+8,+5) Shooting Iffy Max Exp 137 Hit die 14 Bash [2,+6] Throwing Good Adv Exp 189 Armor [17,+18] Blows 1/turn(x1) Stealth Fair Curr Danger Lev 5 Infravis 0 ft Sling (+5,+0) Save Throw Very Good Max Dungeon Lev 5 Gold 616 Shots 1/turn(x2) Disarming Superb Game Turn 71020 Burden 84 lbs Throw (+5,+0) Devices Excellent Plr Turn 5852 % Burden 46% Hurls 2/turn(x1) Searching Iffy Act Turn 4806 Speed Normal Weight 108 lbs Digging Bad You are one of several children of a Serf. You are the black sheep of the family. You have brown eyes, curly black hair, and an average complexion. This is 1st Tuile of the 2890th year of the third age. You are on level 5 of the cellars of Maggot's farm. [Last Messages] > The floor is thick with dust. > The floor is thick with dust. > The floor is thick with dust. > The floor is thick with dust. > The floor is thick with dust. > The floor is thick with dust. > There is a roughly-hewn granite wall in the way. > There is an earth wall in the way. > Your covered hands feel unsuitable for spellcasting. > This seems a quiet, peaceful place. > You sense the presence of minds. > Your covered hands feel unsuitable for spellcasting. > This seems a quiet, peaceful place. > There is an earth wall in the way. > You sense the presence of minds. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) |} = ~(()]]] |} = ~(()]]] abcdefghijkl@ abcdefghijkl@ Str:............. sStr:............. Int:............. sInt:............. Wis:............. sWis:............. Dex:............. sDex:............. Con:............. sCon:............. Chr:............. sChr:............. Agi:............. sAgi:............. Siz:............. sSiz:............. Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:...+......... Save:............. Feath:............. Devic:............. Glow:............. Steal:............. Regen:............. Sear:............. Telep:............. Infra:............. Invis:............. Tunn:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. |} = ~(()]]] Elf:............. Natur:............. abcdefghijkl@ |} = ~(()]]] [Character Equipment] a) a Rapier (1d6) (+3,+4) [2,+0] b) a Sling (x2) (+0,+0) c) (nothing) d) a Copper-Plated Ring (of Slow Digestion?) {tried} e) (nothing) f) a Wooden Torch (with 3706 turns of light left) g) Soft Leather Armour [4,+0] h) a Tabard [3,+0] i) a Buckler [2,+6] j) a Hard Leather Cap [2,+6] k) a Set of Leather Gloves [1,+5] l) a Pair of Iron Shod Boots [3,+0] [Character Equipment -- Quiver] n) a Steel-tipped Arrow (2d6) o) 28 Rounded Pebbles (1d2) (+0,+0) p) a Flask of Oil q) a large Brown mushroom patch Spore r) 2 large Copper mushroom patch Spores s) 2 large White mushroom patch Spores [Character inventory] a) a Magic Book of Trades b) 3 Hard Biscuits c) 2 Rations of Food d) 8 Slime Molds e) 2 Apples f) 3 Pints of Fine Ale g) a Pint of Fine Wine h) 3 Pints of Orcish Spirits i) 5 Brown Mushrooms j) 2 Furry Mushrooms k) 4 Lemon Speckled Mushrooms l) 4 Orange Capped Mushrooms m) 2 Rosy Potions of Berserk Strength n) a Yellow Speckled Potion of Poison o) a Scroll titled "solerk odbin" of Word of Recall p) 2 Scrolls titled "nihesh" of Treasure Detection q) 3 Scrolls titled "banx staapp" of Sense Magic r) 2 Wooden Torches (with 3082 turns of light) s) a Buckler [2] {not cursed} t) 15 Arrows (1d6) {unusual} u) a mechanism Hand (right) [Dungeons Explored] You have visited the town of Hobbiton. You reached level 5 in the cellars of Maggot's farm (2-6). [Self-Knowledge] You suffer from no afflictions. [Game Statistics] Total monsters killed: 48 Total uniques left alive: 136 Top 5 monsters killed (by depth, excluding uniques and townsfolk): a Copper mushroom patch a Mummified cat 2 Noxious mushroom patches a White mushroom patch 2 Grey snakes Top 5 monsters killed (by number, excluding uniques): 9 Tangleweeds 6 Jackals 5 Giant white mice 4 Wild dogs 3 Shrieker mushroom patches [Spells Learnt] Detect Evil Detect Minds Find Hidden Traps/Doors [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : yes (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto) Score: Show false colours for walls : no (score_wall)