[Angband 3.4.1 Character Dump] Name Eargor Self RB CB EB Best Sex Male Age 52 STR: 10 +1 +3 +0 14 Race Dunadan Height 82 INT: 15 +2 -2 +0 15 Class Warrior Weight 167 WIS: 12 +2 -2 +0 12 Title Soldier Social Unknown DEX: 12 +2 +2 +0 16 HP -5/75 Maximize Y CON: 12 +3 +2 +0 17 SP 0/0 CHR: 12 +2 -1 +0 13 Level 7 Armor [10,-3] Saving Throw 31% Cur Exp 282 Fight (+1,+0) Stealth Bad Max Exp 282 Melee (+1,+0) Fighting Superb Adv Exp 360 Shoot (+1,+0) Shooting Excellent MaxDepth 300' (L6) Blows 1.0/turn Disarming 35% Game Turns 47782 Shots 0/turn Magic Device 29 Standard Turns 3524 Infra 0 ft Perception 1 in 35 Resting Turns 223 Speed Normal Searching 17% Gold 228 Burden 45.7 lbs You are one of several children of a Serf. You are a well liked child. You have brown eyes, straight auburn hair, and a very fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > You sense the presence of buried treasure! > You sense the presence of objects! > You found nothing. > You hit the Dark elf. > the Dark elf hits you. > *** LOW HITPOINT WARNING! *** > the Dark elf hits you. > *** LOW HITPOINT WARNING! *** > You hit the Dark elf. > the Dark elf hits you. > *** LOW HITPOINT WARNING! *** > the Dark elf misses you. > You hit the Dark elf. > the Dark elf hits you. > You die. Killed by a Dark elf. [Character Equipment] a) a Short Sword (1d7) (+0,+0) An inheritance from your family. Can be destroyed by acid. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +2 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 4.1. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (2016 turns) <+1> An inheritance from your family. Can be destroyed by fire. Radius 1 light. g) Soft Leather Armour [8,-2] An inheritance from your family. Can be destroyed by acid, fire. h) (nothing) i) (nothing) j) a Hard Leather Cap [2,-2] Found lying on the floor at 150 feet (level 3). Can be destroyed by acid. k) (nothing) l) (nothing) [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 17 Rations of Food b) a Rod of Treasure Location (charging) Found lying on the floor at 150 feet (level 3). Can be destroyed by electricity. c) 2 Wooden Torches (5000 turns) <+1> An inheritance from your family. Can be destroyed by fire. Radius 1 light. d) a Shovel (1d2) (+0,+0) <+1> Bought from a store. +1 tunneling. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 1.5. [Home Inventory] a) a Flask of oil Dropped by a Blue yeek at 100 feet (level 2). Branded with flames. Can be destroyed by cold. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4479 50' 2 Reached level 2 11744 100' 3 Reached level 3 14754 150' 4 Reached level 4 15474 150' 4 Killed Fang, Farmer Maggot's dog 16595 150' 5 Reached level 5 22164 250' 6 Reached level 6 36367 200' 7 Reached level 7 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : yes (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)