[PosChengband 2.0.3 Character Dump] Name : Thulsa Doom ========== Stats ========== Sex : Female STR : 12 Personality: Mighty INT : 13 Race : Barbarian WIS : 9 Subrace : None DEX : 18/10 Class : Sorcerer CON : 18/20 CHR : 18/170 Level : 28 HP : 202/202 Cur Exp : 77063 SP : 325/325 Max Exp : 77063 AC : 4 Adv Exp : 108000 Speed: +0 ========== Skills ========= Gold : 199893 Melee : Fair Kills : 1380 Ranged : Bad Uniques : 35 SavingThrow: Heroic Artifacts : 3 Stealth : Poor Perception : Good Game Day : 6 Searching : Poor Game Time : 19:04 Disarming : Good Play Time : 11:23 Device : Superb ============================= Character Equipment ============================= a) a Wizardstaff (1d2) (+5,+5) {99% off, Dm} d) a Ring of Ice [+8] e) a Ring of See Invisible f) an Amulet of Resist Acid and Protection [+8] g) a Feanorian Lamp h) a Robe of Resist Fire [2,+6] i) an Elven Cloak [4,+5] (+1 to stealth) j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {InWi;BlCa~Tele} l) a Pair of Metal Shod Boots of Free Action [6,+1] {Fa} \ =="~((] ] \ =="~((] ] abcdefghijkl@ abcdefghijkl@ Acid : .....+....... 50% Speed : ............. Elec : ............. 0% Free Act : ...........+. Fire : .......+..... 50% See Invis : ....+........ Cold : ...+......... 50% Warning : ............. Poison : ............. 0% SlowDigest : ............. Light : ............. 0% Regenerate : ............. Dark : ............. 0% Levitation : ............. Confusion : ............. 0% Perm Lite : ............. Nether : ............. 0% Reflection : ............. Nexus : ............. 0% Hold Life : ............. Sound : ............. 0% Sust Str : ............. Shards : ............. 0% Sust Int : ............. Chaos : .........+... 50% Sust Wis : ............. Disenchant : ............. 0% Sust Dex : ............. Time : ............. 0% Sust Con : ............. Blindness : .........+... 50% Sust Chr : ............. Fear : ............+ Dec Mana : +............ Aura Fire : ............. Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : .........+... \ =="~((] ] \ =="~((] ] abcdefghijkl@ abcdefghijkl Slay Evil : ............. Telepathy : .........+... Slay Undead: ............. ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : ............. ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : ............. ESP Animal : ............. Slay Good : ............. ESP Orc : ............. Acid Brand : ............. ESP Troll : ............. Elec Brand : ............. ESP Giant : ............. Fire Brand : ............. Device Pow : ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : .........+... +15% Mana Brand : ............. Magic Res : ............. Sharpness : ............. Infravision: ............. Quake : ............. Stealth : ........+.... Vampiric : ............. Searching : ........+.... Chaotic : ............. Cursed : ............. Add Blows : ............. Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : ............. Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. \ =="~((] ] abcdefghijkl@ Base R C P E Total STR : ............. 12 3 -5 2 0 12 INT : .........2... 15 -2 0 -2 2 13 WIS : .........2... 12 -1 -2 -2 2 9 DEX : ............. 16 1 2 0 0 18/10 CON : ............. 17 2 0 1 0 18/20 CHR : ............. 18/80 2 6 1 0 18/170 ==================================== Melee ==================================== Hand #1: a Wizardstaff (1d2) (+5,+5) Accuracy Weight : 4.0 lbs AC Hit To Hit : 5 + -7 = -2 25 14% To Dam : 5 + -10 = -5 50 5% Blows : 1.00 75 5% Damage 100 5% Crits : 1.02x + 0.20 125 5% Normal : -3 (-4--3) [1.02x] 150 5% 175 5% 200 5% =================================== Powers ==================================== Lvl Cost Fail Desc Berserk 8 7 11% Eat Magic 25 1 37% ==================================== Spells =================================== Realm: Life [High Mass] Profic Lvl SP Fail Desc a) Remove Curse ![Ma] 16 11 0% b) Fasting ![Ma] 17 12 0% c) Cure Critical Wounds ![Ma] 18 13 0% heal 8d10 d) Resist Heat and Cold ![Ma] 19 13 0% dur 20+1d20 e) Sense Surroundings ![Ma] 20 14 0% rad 30 f) Turn Undead ![Ma] 23 16 0% g) Healing ![Ma] 30 21 15% unknown h) Glyph of Warding ![Ma] 35 48 50% unknown Realm: Sorcery [Beginner's Handbook] Profic Lvl SP Fail Desc a) Detect Monsters ![Ma] 1 1 0% rad 30 b) Phase Door ![Ma] 1 2 0% range 10 c) Detect Doors and Traps ![Ma] 3 2 0% rad 30 d) Light Area ![Ma] 3 2 0% dam 2d14 e) Confuse Monster ![Ma] 4 3 0% power 42 f) Teleport ![Ma] 5 4 0% range 140 g) Sleep Monster ![Ma] 6 4 0% power 42 h) Recharging ![Ma] 7 5 0% power 112 [Master Sorcerer's Hand Profic Lvl SP Fail Desc a) Magic Mapping ![Ma] 9 5 0% rad 30 b) Identify ![Ma] 10 5 0% c) Slow Monster ![Ma] 11 5 0% power 56 d) Mass Sleep ![Ma] 13 5 0% power 112 e) Teleport Away ![Ma] 18 8 0% power 56 f) Haste Self ![Ma] 22 8 0% dur 28+1d48 g) Detection True ![Ma] 28 14 24% rad 30 h) Identify True ![Ma] 33 21 44% unknown Realm: Nature [Nature Mastery] Profic Lvl SP Fail Desc a) Stone to Mud ![Ma] 5 4 0% dam 1d30+20 b) Frost Bolt ![Ma] 5 4 0% dam 8d8 c) Nature Awareness ![Ma] 7 4 0% rad 30 d) Fire Bolt ![Ma] 7 4 0% dam 10d8 e) Ray of Sunlight ![Ma] 9 4 0% dam 6d8 f) Entangle ![Ma] 19 8 0% power 56 g) Nature's Gate ![Ma] 25 17 35% h) Herbal Healing ![Ma] 40 41 80% unknown Realm: Chaos [Chaos Mastery] Profic Lvl SP Fail Desc a) Wonder ![Ma] 17 7 0% random b) Chaos Bolt ![Ma] 19 8 0% dam 15d8 c) Sonic Boom ![Ma] 21 9 0% dam 51 d) Doom Bolt ![Ma] 23 11 0% dam 16d8 e) Fire Ball ![Ma] 25 11 0% dam 83 f) Teleport Other ![Ma] 25 13 5% power 56 g) Word of Destruction ![Ma] 30 14 40% unknown h) Invoke Logrus ![Ma] 32 28 51% unknown Realm: Crusade [Ways of War] Profic Lvl SP Fail Desc a) Scatter Evil ![Ma] 17 11 0% power 100 b) Holy Orb ![Ma] 17 10 0% dam 3d6+42 c) Exorcism ![Ma] 21 13 0% dam 1d28 d) Remove Curse ![Ma] 23 14 9% e) Sense Unseen ![Ma] 26 17 0% dur 24+1d24 f) Protection from Evil ![Ma] 29 16 17% unknown g) Judgment Thunder ![Ma] 34 22 57% unknown h) Holy Word ![Ma] 40 24 75% unknown Realm: Armageddon [Book of Elements] Profic Lvl SP Fail Desc a) Lightning Bolt ![Ma] 1 2 0% dam 10d8 b) Frost Bolt ![Ma] 3 2 0% dam 11d8 c) Fire Bolt ![Ma] 5 3 0% dam 12d8 d) Acid Bolt ![Ma] 7 4 0% dam 12d8 e) Lightning Ball ![Ma] 9 5 0% dam 62 f) Frost Ball ![Ma] 11 6 0% dam 67 g) Fire Ball ![Ma] 13 8 0% dam 72 h) Acid Ball ![Ma] 15 9 0% dam 77 [Earth, Wind and Fire] Profic Lvl SP Fail Desc a) Shard Bolt ![Ma] 17 9 0% dam 14d8 b) Gravity Bolt ![Ma] 20 12 0% dam 12d8 c) Plasma Bolt ![Ma] 22 13 0% dam 18d8 d) Meteor ![Ma] 23 17 0% dam 88 e) Thunderclap ![Ma] 25 17 5% dam 68 f) Windblast ![Ma] 30 19 20% unknown g) Hellstorm ![Ma] 32 21 26% unknown h) Rocket ![Ma] 34 28 32% unknown [Path of Destruction] Profic Lvl SP Fail Desc a) Ice Bolt ![Ma] 20 14 0% dam 12d15 b) Water Ball ![Ma] 22 17 0% dam 86 c) Breathe Lightning ![Ma] 25 17 5% dam 126 d) Breathe Frost ![Ma] 26 18 8% dam 126 e) Breathe Fire ![Ma] 27 19 21% dam 140 f) Breathe Acid ![Ma] 30 19 30% unknown g) Breathe Plasma ![Ma] 32 23 36% unknown h) Breathe Gravity ![Ma] 40 24 60% unknown ================================ Last Messages ================================ > You feel yourself yanked upwards! > You feel yourself slow down. > The sun has fallen. > You drop The Corpse of The Wounded Bear {Wanted!k!k!k} (w). > You have no more Corpses of The Wounded Bear {Wanted!k!k!k}. > There is a permanent wall blocking your way. > Selling a Wand of Fire Balls (7 charges) (v). > You quickly agree upon the price. > Fine. > The shopkeeper whispers something into your ear: > It's useless to bash monsters with bows - but there's one notable exception... > You sold a Wand of Fire Balls (7 charges) for 1531 gold. > You have no more Wands of Fire Balls (7 charges). > Selling a Rod of Acid Bolts (u). > You quickly agree upon the price. > Done! > You sold a Rod of Acid Bolts for 1985 gold. > You have no more Rods of Acid Bolts. > Selling a Rod of Probing (t). > You quickly agree upon the price. > Accepted! > You sold a Rod of Probing for 2268 gold. > You have no more Rods of Probing. > Selling 7 Scrolls of Protection from Evil (r). > You quickly agree upon the price. > Done! > You sold 7 Scrolls of Protection from Evil for 1001 gold. > You have no more Scrolls of Protection from Evil. > There is a permanent wall blocking your way. > You drop a Daemon Spellbook [Immortal Rituals] (e). > You have no more Daemon Spellbooks [Immortal Rituals]. =================================== Dungeons ================================== Angband : level 37 Camelot : level 8 !Orc cave : level 23 Castle : level 23 Anti-melee cave : level 40 !Icky cave : level 35 Now, you are in Morivant. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 3 Warg problem (Danger level: 5) - level 10 Meng You, the Brother of Meng Huo (Dungeon level: 6) - level 11 Lady Zhurong, the Avatar of Flame Spirit (Dungeon level: 12) - level 12 Orc Camp (Danger level: 15) - level 17 The Sewer (Danger level: 15) - level 20 Doom Quest 1 (Danger level: 15) - level 21 Grendel (Dungeon level: 24) - level 22 Tengu and Death Swords (Danger level: 25) - level 22 The Mimic's Treasure (Danger level: 25) - level 26 < Failed Quest > Nothing. Arena: 0 Victory ============================== Defeated Monsters ============================== You have defeated 1380 enemies including 35 unique monsters in total. < Unique monsters top 20 > Ubbo-Sathla, the Unbegotten Source (level 41) Grendel (level 27) Poor, the Thief (level 25) Sangahyando of Umbar (level 24) Angamaite of Umbar (level 24) Hagen, Son of Alberich (level 24) Azog, King of the Uruk-Hai (level 23) Lugdush, the Uruk (level 21) Bolg, Son of Azog (level 20) The Icky Queen (level 20) Gorbag, the Orc Captain (level 18) Shagrat, the Orc Captain (level 18) Wutugu, the Chief of Southerings (level 17) Nar, the Dwarf (level 17) King Mulu, the Chief of Southerings (level 16) Ulfast, Son of Ulfang (level 16) The Variant Maintainer (level 14) Ufthak of Cirith Ungol (level 14) Lady Zhurong, the Avatar of Flame Spirit (level 14) Golfimbul, the Hill Orc Chief (level 12) ============================= Character Inventory ============================= a) an Armageddon Spellbook [Book of Elements] b) 2 Armageddon Spellbooks [Earth, Wind and Fire] c) an Armageddon Spellbook [Path of Destruction] d) a Crusade Spellbook [Ways of War] e) a Chaos Spellbook [Chaos Mastery] f) a Nature Spellbook [Nature Mastery] {25% off} g) 2 Sorcery Spellbooks [Beginner's Handbook] h) a Sorcery Spellbook [Master Sorcerer's Handbook] i) a Life Spellbook [High Mass] j) 11 Pieces of Elvish Waybread k) 4 Potions of Resist Cold {!k!q} l) 8 Potions of Cure Critical Wounds m) 5 Potions of Restore Life Levels n) 9 Potions of Clarity o) 16 Scrolls of Teleportation p) 5 Scrolls of Teleport Level q) a Rod of Recall ================================ Home Inventory =============================== ( page 1 ) a) 2 Armageddon Spellbooks [Book of Elements] b) a Crusade Spellbook [Rites of Initiation] c) a Daemon Spellbook [Dark Incantations] d) 2 Daemon Spellbooks [Immortal Rituals] e) a Craft Spellbook [Handbook for Pupils] f) a Craft Spellbook [Grade Holder's Book] g) an Arcane Spellbook [Cantrips for Beginners] h) 3 Arcane Spellbooks [Major Arcana] {75% off} i) an Arcane Spellbook [Manual of Mastery] j) 3 Trump Spellbooks [Conjurings & Tricks] k) a Trump Spellbook [Deck of Many Things] l) a Death Spellbook [Black Prayers] ( page 2 ) a) a Death Spellbook [Black Mass] b) a Chaos Spellbook [Sign of Chaos] c) a Chaos Spellbook [Chaos Mastery] d) a Nature Spellbook [Call of the Wild] e) a Sorcery Spellbook [Beginner's Handbook] f) 4 Potions of Speed {!k!q} g) 2 Potions of Healing {!k!q} h) a Potion of Restore Mana {!k!q} i) 2 Potions of Resistance {!k!q} j) 3 Potions of Clarity k) 2 Scrolls of Teleport Level l) 6 Scrolls of *Identify* ( page 3 ) a) a Scroll of Destruction {!*} b) a Scroll of Mass Genocide {!*} c) a Ring of Acid [+18] d) a Ring of Flames [+8] e) a Ring of Free Action f) a Ring of See Invisible g) a Ring of Warning {Wr~Evil} h) Chain Mail (Dwarven) (-2) [19,+13] (+2) i) The Double Ring Mail of Gondor (-2) [15,+17] (+3 to infravision) {If;LiCf} j) Leather Scale Mail of High Resistance (-1) [11,+11] k) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) l) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) ( page 4 ) a) The Corpse of The Wounded Bear {Wanted!k!k!k} b) The Corpse of The Icky Queen {Wanted!k!k!k} =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "46e6587a398d7cd8ec"]