[Angband 3.4.1 Character Dump] Name Salad Cream Self RB CB EB Best Sex Male Age 101 STR: 18/49 +1 -3 +0 18/29 Race High-Elf Height 82 INT: 18/71 +3 +3 +5 18/181 Class Mage Weight 183 WIS: 11 -1 +0 +0 10 Title Conjurer Social Well-liked DEX: 15 +3 +0 +0 18 HP -10/183 Maximize Y CON: 16 +1 -2 +0 15 SP 265/265 CHR: 17 +5 +1 +0 18/50 Level 33 Armor [18,+76] Saving Throw 80% Cur Exp 490401 Fight (-1,-2) Stealth Fair Max Exp 490401 Melee (+12,+9) Fighting Excellent Adv Exp 632500 Shoot (+14,+7) Shooting Excellent MaxDepth 2100' (L42) Blows 3.1/turn Disarming 73% Game Turns 868070 Shots 1/turn Magic Device 102 Standard Turns 107048 Infra 40 ft Perception 1 in 6 Resting Turns 25948 Speed 7 Searching 29% Gold 53789 Burden 138.9 lbs You are the only child of a Telerin Ranger. You have light green eyes, wavy blond hair, and a fair complexion. rAcid:......+.+.... Nexus:............. rElec:......+.+.... Nethr:............. rFire:......+.+.... Chaos:............. rCold:......+.+.... Disen:............. rPois:...+......... Feath:............. rLite:......+.+...+ pFear:............. rDark:........+.... pBlnd:....+...+.... Sound:............. pConf:............. Shard:.......+..... pStun:............. Light:.....+....... Tunn.:............. Regen:+............ Speed:...........+. ESP:.........+... Blows:+............ Invis:....+.......+ Shots:............. FrAct:....+........ Might:............. HLife:......+...... S.Dig:+............ Stea.:............. ImpHP:............. Sear.:....+........ Fear:............. Infra:............+ Aggrv:............. [Last Messages] > Draebor, the Imp gives you the finger! > Draebor, the Imp is targeted. > Draebor, the Imp grunts with pain. > Draebor, the Imp tries to teleport away. > You activate it. > The Phial wells with clear light... > You are surrounded by a white light. > The Ancient gold dragon wakes up. > The Ethereal drake wakes up. > The Ancient gold dragon breathes sound. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You have been stunned. > The Ethereal drake breathes light. > You die. Killed by an Ethereal drake. [Character Equipment] a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> Found in a chest from 2050 feet (level 41). +2 attack speed. Slays animals. Branded with venom. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Combat info: 3.1 blows/round. With +4 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 57 vs. animals, 70.3 vs. creatures not resistant to poison, and 43.7 vs. others. b) a Long Bow of Accuracy (x3) (+15,+7) Bought from a store. Can be destroyed by acid, fire. c) a Ring of Intelligence <+3> Bought from a store. +3 intelligence. Can be destroyed by electricity. Sustains intelligence. d) a Ring of Resist Poison {!k} Bought from a store. Provides resistance to poison. Can be destroyed by electricity. e) an Amulet of the Magi [+4] <+2> Bought from a store. +2 intelligence. +10% to searching. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Prevents paralysis. Grants the ability to see invisible things. f) the Phial of Galadriel <+2> (charging) Dropped by Gorbag, the Orc Captain at 1100 feet (level 22). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 18 to 34 turns to recharge at your current speed. Your chance of success is 97.8% Radius 2 light. g) a Robe of Permanence [2,+27] Bought from a store. Provides resistance to acid, lightning, fire, cold, light. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Sustains your life force. h) a Cloak of Protection [1,+15] Bought from a store. Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) the Leather Shield of Celegorm [8,+20] Dropped by a Nether wraith at 2000 feet (level 40). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. j) a Metal Cap of Telepathy [3,+3] Bought from a store. Can be destroyed by acid. Grants telepathy. k) (nothing) l) a Pair of Iron Shod Boots of Speed [4,+5] <+7> Found lying on the floor at 1350 feet (level 27). +7 speed. Cannot be harmed by fire. Can be destroyed by acid. [Character Quiver] n) 8 Arrows (1d4) (+7,+6) {=g} Bought from a store. Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 46.9. 35% chance of breaking upon contact. o) 27 Seeker Arrows (4d4) (+0,+0) Dropped by an Ogre at 2050 feet (level 41). Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 51.5. 35% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} Can be destroyed by fire. b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2} Can be destroyed by fire. c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3} Can be destroyed by fire. d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4} Can be destroyed by fire. e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5 !k} Bought from a store. Cannot be harmed by acid, electricity, fire, cold. f) 2 Mushrooms of Clear Mind g) 13 Potions of Cure Critical Wounds {@q1} Can be destroyed by cold. h) a Potion of Healing Dropped by a Mature multi-hued dragon at 2050 feet (level 41). Can be destroyed by cold. i) a Potion of *Healing* Found lying on the floor at 2050 feet (level 41). Can be destroyed by cold. It can be thrown at creatures with damaging effect. j) 5 Potions of Restore Mana Can be destroyed by cold. k) 5 Potions of Speed {@q3} Can be destroyed by cold. l) 3 Scrolls of Teleportation {@r3} Can be destroyed by acid, fire. m) 5 Scrolls of Word of Recall {@r9} Bought from a store. Can be destroyed by acid, fire. n) 3 Rods of Treasure Location {@z1} Can be destroyed by electricity. o) 5 Rods of Curing {@z5} Can be destroyed by electricity. p) a Wand of Lightning Balls (10 charges) Found lying on the floor in a pit at 2050 feet (level 41). Cannot be harmed by electricity. q) 4 Wands of Teleport Other (30 charges) Can be destroyed by electricity. r) a Wand of Dragon's Frost (3 charges) Bought from a store. Cannot be harmed by acid, electricity, fire, cold. s) 2 Staves of Earthquakes (10 charges) Can be destroyed by acid, fire. t) 2 Staves of Dispel Evil (5 charges) Can be destroyed by acid, fire. u) 3 Staves of Teleportation (22 charges) {@u3} Can be destroyed by acid, fire. v) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> Found lying on the floor at 2050 feet (level 41). +2 strength, constitution. Provides resistance to poison. Provides protection from fear, blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 85 turns to recharge at your current speed. Your chance of success is 95.4% [Home Inventory] a) 4 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} Can be destroyed by fire. b) 9 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2} Can be destroyed by fire. c) 4 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3} Can be destroyed by fire. d) a Book of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4} Can be destroyed by fire. e) 8 Potions of Cure Critical Wounds {@q1} Can be destroyed by cold. f) 13 Potions of Healing Can be destroyed by cold. g) 4 Potions of *Healing* Can be destroyed by cold. It can be thrown at creatures with damaging effect. h) 4 Potions of Restore Mana Can be destroyed by cold. i) 20 Potions of Restore Life Levels Bought from a store. Can be destroyed by cold. j) 7 Potions of Speed {@q3} Can be destroyed by cold. k) 22 Scrolls of Teleportation {@r3} Can be destroyed by acid, fire. l) a Rod of Detection Found lying on the floor in a vault at 1800 feet (level 36). Cannot be harmed by electricity. m) 2 Wands of Teleport Other (14 charges) Can be destroyed by electricity. n) 4 Staves of Teleportation (23 charges) {@u3} Can be destroyed by acid, fire. o) a Ring of Constitution <+3> Found lying on the floor at 1800 feet (level 36). +3 constitution. Can be destroyed by electricity. Sustains constitution. p) a Ring of Damage (+0,+10) Found lying on the floor at 1100 feet (level 22). Can be destroyed by electricity. q) a Ring of Free Action {!k} Bought from a store. Can be destroyed by electricity. Prevents paralysis. r) an Amulet of ESP <+3> Found lying on the floor at 1100 feet (level 22). +15% to searching. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. s) an Amulet of Regeneration {!k} Bought from a store. Speeds regeneration. t) a Fur Cloak of Stealth [3,+8] <+3> Conjured forth by magic at 1950 feet (level 39). +3 stealth. Can be destroyed by acid, fire. u) a Hard Leather Cap of Intelligence [2,+1] <+2> Bought from a store. +2 intelligence. Can be destroyed by acid. Sustains intelligence. v) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] Dropped by an Orc shaman at 600 feet (level 12). Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a lightning bolt (that always beams) with damage 6d6. Takes 11 to 20 turns to recharge at your current speed. Your chance of success is 98.0% Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 34.3 vs. creatures not resistant to electricity, and 20.6 vs. others. w) a Short Sword of Westernesse (1d7) (+11,+12) <+1, +2> Found lying on the floor at 2050 feet (level 41). +1 strength. +2 dexterity, constitution. Slays orcs, trolls, giants. Can be destroyed by acid. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +3 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 30.5 vs. orcs, 30.5 vs. trolls, 30.5 vs. giants, and 19.5 vs. others. x) 20 Arrows of Slay Evil (1d4) (+6,+8) {=g} Bought from a store. Slays evil creatures. Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 88.3 vs. evil creatures, and 53 vs. others. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5724 50' 2 Reached level 2 9087 100' 3 Reached level 3 17765 100' 4 Reached level 4 33186 150' 4 Killed Grip, Farmer Maggot's dog 33186 150' 5 Reached level 5 42264 300' 6 Reached level 6 52554 300' 7 Reached level 7 59680 350' 8 Reached level 8 72597 350' 9 Reached level 9 78108 0' 9 Killed Farmer Maggot 87381 400' 10 Reached level 10 105934 400' 11 Reached level 11 127473 450' 12 Reached level 12 141707 450' 13 Reached level 13 142487 450' 13 Killed Lagduf, the Snaga 146724 450' 13 Killed Brodda, the Easterling 168280 500' 14 Reached level 14 184277 550' 14 Killed Mughash the Kobold Lord 184436 550' 15 Reached level 15 210702 600' 15 Found the Dagger 'Dethanc' 210943 600' 15 Killed Golfimbul, the Hill Orc Chief 213367 600' 16 Reached level 16 215059 600' 16 Killed Wormtongue, Agent of Saruman 221670 650' 16 Killed Fang, Farmer Maggot's dog 230840 650' 17 Reached level 17 253452 800' 18 Reached level 18 263479 850' 18 Killed Ulfast, Son of Ulfang 275124 850' 19 Reached level 19 311110 1000' 20 Reached level 20 323281 1050' 21 Reached level 21 325892 1050' 21 Killed Boldor, King of the Yeeks 340741 1100' 21 Killed Sméagol 348539 1100' 21 Killed Bullroarer the Hobbit 349985 1100' 22 Reached level 22 350075 1100' 22 Killed Gorbag, the Orc Captain 350128 1100' 22 Found the Phial of Galadriel 380774 1200' 22 Killed Ibun, Son of Mîm 392130 1250' 23 Reached level 23 396109 1250' 23 Killed Nár, the Dwarf 412333 1300' 23 Killed Ufthak of Cirith Ungol 424295 1350' 24 Reached level 24 433441 1350' 24 Killed Orfax, Son of Boldor 450045 1350' 25 Reached level 25 452170 1350' 25 Killed Sangahyando of Umbar 453745 1350' 25 Killed Lugdush, the Uruk 476302 1400' 25 Killed Ulwarth, Son of Ulfang 479480 1400' 25 Killed Angamaitë of Umbar 482178 1400' 26 Reached level 26 500372 1500' 26 Killed Uldor the Accursed 506064 1500' 26 Killed Shagrat, the Orc Captain 517678 1500' 27 Reached level 27 563887 1550' 28 Reached level 28 589703 1650' 27 Reached level 27 591790 0' 28 Reached level 28 617799 1800' 29 Reached level 29 621251 1800' 29 Found the Long Sword 'Elvagil' (LOST) 630496 1800' 29 Killed Khîm, Son of Mîm 652690 1800' 29 Found the Dagger 'Narthanc' (LOST) 653042 1800' 30 Reached level 30 653094 1800' 30 Killed The Queen Ant 665577 1850' 30 Found the Set of Gauntlets 'Paurnen' (LOST) 669592 1850' 30 Killed Beorn, the Shape-Changer 676159 1850' 30 Killed Lokkak, the Ogre Chieftain 697308 1950' 31 Reached level 31 697598 1950' 31 Killed Grishnákh, the Hill Orc 698420 1950' 31 Reached level 31 791479 2000' 31 Found the Leather Shield of Celegorm 820972 2050' 31 Killed Bill the Stone Troll 831017 2050' 32 Reached level 32 835504 2050' 32 Killed Bolg, Son of Azog 835661 2050' 32 Found the Short Sword 'Dagmor' 850311 2050' 32 Found the Iron Crown of Berúthiel (LOST) 850329 2050' 32 Found the Leather Shield of the Haradrim 858384 2050' 33 Reached level 33 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)