[Angband v3.5-dev-52-gb58b6f1-dirty Character Dump] Name Beirlis Self RB CB EB Best Sex Male Age 12 STR: 17 -5 +0 +2 14 Race Pixie Height 21 INT: 11 +4 +2 +0 17 Class Ranger Weight 12 WIS: 9 +3 -2 +0 10 Title Tracker Social Unknown DEX: 16 +7 +1 +0 18/60 HP 115/115 Maximize Y CON: 16 -3 -1 +0 12 SP 31/31 CHR: 11 +6 +1 +0 18 Level 24 Armor [42,+45] Saving Throw 67% Cur Exp 20604 Fight (+23,+5) Stealth Superb Max Exp 20604 Melee (+30,+13) Fighting Superb Adv Exp 22500 Shoot (+27,+5) Shooting Heroic MaxDepth 1100' (L22) Blows 1.6/turn Disarming 63% Game Turns 506531 Shots 2/turn Magic Device 65 Standard Turns 57644 Infra 30 ft Perception 1 in 22 Resting Turns 7114 Speed 9 Searching 30% Gold 25012 Burden 112.7 lbs You are the only child of a Pixie Druid. You have brilliant multi-colored wings, soft wavy brown hair, light blue eyes, and a fair complexion. rAcid:+...+........ Nexus:............. rElec:+............ Nethr:............. rFire:+............ Chaos:............. rCold:+............ Disen:............. rPois:............. Feath:+...........+ rLite:..........+.. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....+.. Tunn.:............. Regen:+............ Speed:...........+. ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:+.........+.. Might:............. HLife:............. S.Dig:............. Stea.:+............ ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Scimitar (Defender) (4d2) (+7,+8) [+3] <+3> {!v} Dropped by Wormtongue, Agent of Saruman at 450 feet (level 9). +3 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +6 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 33.5. Value: 20529 au b) a Long Bow (x3) (+4,+5) Bought from a store. Can be destroyed by acid, fire. Value: 744 au c) a Ring of Accuracy (+16,+0) Found lying on the floor at 1000 feet (level 20). Can be destroyed by electricity. Value: 616 au d) a Ring of Strength <+2> Dropped by a Bandit at 1000 feet (level 20). +2 strength. Can be destroyed by electricity. Sustains strength. Value: 744 au e) an Amulet of Resist Acid Found lying on the floor at 700 feet (level 14). Provides resistance to acid. Cannot be harmed by acid. Value: 136 au f) a Lantern (13777 turns) Found lying on the floor at 250 feet (level 5). Cannot be harmed by fire. Radius 2 light. Value: 364 au g) Chain Mail (-2) [32,+5] Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21). Can be destroyed by acid. Value: 1376 au h) a Fur Cloak [3,+3] Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21). Can be destroyed by acid, fire. Value: 84 au i) a Wicker Shield [2,+5] Found lying on the floor at 100 feet (level 2). Can be destroyed by acid. Value: 84 au j) a Metal Cap [3,+6] Dropped by Ulfast, Son of Ulfang at 1050 feet (level 21). Can be destroyed by acid. Value: 200 au k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Found lying on the floor at 1050 feet (level 21). Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When aimed, it fires a magic missile with damage 3d4. Takes 3 turns to recharge at your current speed. Your chance of success is 94.2% Radius 1 light. Value: 11176 au l) a Pair of Leather Sandals of Speed [1,+10] <+9> Found lying on the floor at 1050 feet (level 21). +9 speed. Can be destroyed by acid, fire. Value: 26000 au [Character Quiver] n) 32 Arrows (1d4) (+0,+0) Bought from a store. Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 45.8. 35% chance of breaking upon contact. Value: 21 au o) 40 Arrows (1d4) (+0,+0) Bought from a store. Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 45.8. 35% chance of breaking upon contact. Value: 26 au p) 20 Arrows (1d4) (+3,+4) Found lying on the floor at 1050 feet (level 21). Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 71. 35% chance of breaking upon contact. Value: 133 au q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@1} Can be destroyed by fire. Value: 16 au b) a Book of Magic Spells [Conjurings and Tricks] {@2} Can be destroyed by fire. Value: 66 au c) a Book of Magic Spells [Incantations and Illusions] {@3} Can be destroyed by fire. Value: 266 au d) 4 Rations of Food Bought from a store. Value: 8 au e) 2 Flasks of oil Bought from a store. Branded with flames. Can be destroyed by cold. Value: 4 au f) 10 Potions of Cure Light Wounds Can be destroyed by cold. Value: 133 au g) 5 Potions of Cure Serious Wounds Can be destroyed by cold. Value: 233 au h) 3 Potions of Heroism Bought from a store. Can be destroyed by cold. Value: 50 au i) a Potion of Berserk Strength Value: 66 au j) 4 Scrolls of Phase Door Bought from a store. Can be destroyed by acid, fire. Value: 40 au k) 4 Scrolls of Teleportation Can be destroyed by acid, fire. Value: 106 au l) 2 Scrolls of Word of Recall Can be destroyed by acid, fire. Value: 166 au m) 2 Scrolls of Blessing Bought from a store. Can be destroyed by acid, fire. Value: 20 au n) 3 Scrolls of Holy Chant Bought from a store. Can be destroyed by acid, fire. Value: 80 au o) a Rod of Detection Found lying on the floor of a special room at 600 feet (level 12). Cannot be harmed by electricity. Value: 2000 au p) a Rod of Frost Bolts Bought from a store. Can be destroyed by electricity. Value: 1666 au q) 2 Rods of Light Can be destroyed by electricity. Value: 666 au r) an Amulet of Charisma <+2> Found under some rubble at 550 feet (level 11). +2 charisma. Sustains charisma. Value: 84 au [Home Inventory] a) 7 Books of Magic Spells [Magic for Beginners] {@1} Can be destroyed by fire. Value: 116 au b) 3 Books of Magic Spells [Conjurings and Tricks] {@2} Can be destroyed by fire. Value: 200 au c) a Book of Magic Spells [Incantations and Illusions] {@3} Can be destroyed by fire. Value: 266 au d) 2 Books of Magic Spells [Sorcery and Evocations] {@4} Value: 1066 au e) a Mushroom of Clear Mind Dropped by a Brown yeek at 550 feet (level 11). Value: 133 au f) 3 Potions of Cure Serious Wounds Can be destroyed by cold. Value: 140 au g) a Potion of Cure Critical Wounds Bought from a store. Can be destroyed by cold. Value: 133 au h) 2 Potions of Restore Mana Can be destroyed by cold. Value: 466 au i) a Potion of Restore Life Levels Bought from a store. Can be destroyed by cold. Value: 266 au j) a Potion of Berserk Strength Value: 66 au k) a Scroll of Acquirement Found lying on the floor at 1050 feet (level 21). Can be destroyed by acid, fire. Value: 3333 au l) 3 Scrolls of Identify Can be destroyed by acid, fire. Value: 200 au m) a Scroll of Recharging Bought from a store. Can be destroyed by acid, fire. Value: 133 au n) 2 Scrolls of Deep Descent Can be destroyed by acid, fire. Value: 333 au o) 2 Rods of Treasure Location Can be destroyed by electricity. Value: 1333 au p) 3 Staves of Cure Light Wounds (24 charges) Value: 980 au q) a Ring of Delving <+3> Dropped by an Orc shaman at 700 feet (level 14). +3 tunneling. Can be destroyed by electricity. Value: 304 au r) a Light Crossbow (x3) (+5,+7) Dropped by Orfax, Son of Boldor at 550 feet (level 11). Can be destroyed by acid, fire. Value: 1089 au s) 24 Bolts (1d5) (+0,+0) Bought from a store. Can be destroyed by acid. Value: 16 au t) 14 Arrows (1d4) (+3,+4) Found lying on the floor at 1050 feet (level 21). Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 71. 35% chance of breaking upon contact. Value: 93 au u) 15 Arrows (1d4) (+0,+0) Bought from a store. Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 45.8. 35% chance of breaking upon contact. Value: 10 au ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3965 50' 2 Reached level 2 14436 50' 3 Reached level 3 28389 100' 4 Reached level 4 30589 100' 4 Killed Grip, Farmer Maggot's dog 31375 100' 4 Killed Fang, Farmer Maggot's dog 34970 100' 5 Reached level 5 50171 150' 6 Reached level 6 77759 50' 7 Reached level 7 84316 0' 7 Killed Farmer Maggot 119082 200' 8 Reached level 8 138312 250' 9 Reached level 9 148945 250' 10 Reached level 10 174434 300' 11 Reached level 11 194544 400' 12 Reached level 12 205809 400' 13 Reached level 13 212472 400' 13 Killed Lagduf, the Snaga 219865 450' 14 Reached level 14 226195 450' 14 Killed Sméagol 230475 450' 14 Killed Wormtongue, Agent of Saruman 254775 500' 15 Reached level 15 275971 550' 15 Killed Orfax, Son of Boldor 276440 550' 16 Reached level 16 313320 600' 16 Killed Brodda, the Easterling 324719 650' 17 Reached level 17 329954 650' 18 Reached level 18 384870 700' 19 Reached level 19 396260 750' 19 Killed Ufthak of Cirith Ungol 403338 750' 20 Reached level 20 419253 1000' 20 Killed Shagrat, the Orc Captain 425248 1000' 21 Reached level 21 439128 1050' 22 Reached level 22 445260 1050' 22 Killed Golfimbul, the Hill Orc Chief 453770 1050' 23 Reached level 23 455241 1050' 23 Killed Lugdush, the Uruk 476468 1050' 23 Found the Set of Leather Gloves 'Cammithrim' 478609 1050' 24 Reached level 24 499627 1050' 24 Killed Ulfast, Son of Ulfang [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)