[Angband 3.4.1 Character Dump] Name Nduindil Self RB CB EB Best Sex Male Age 28 STR: 11 +0 +3 +0 14 Race Half-Elf Height 61 INT: 17 +1 -2 +0 16 Class Warrior Weight 133 WIS: 10 -1 -2 +0 7 Title Swordsman Social Outcast DEX: 14 +1 +2 +0 17 HP 184/184 Maximize Y CON: 15 -1 +2 +0 16 SP 0/0 CHR: 12 +1 -1 +0 12 Level 15 Armor [29,+14] Saving Throw 36% Cur Exp 1890 Fight (+1,+0) Stealth Bad Max Exp 1890 Melee (+6,+5) Fighting Superb Adv Exp 1980 Shoot (+1,+0) Shooting Superb MaxDepth 450' (L9) Blows 1.0/turn Disarming 41% Game Turns 246463 Shots 1/turn Magic Device 33 Standard Turns 23861 Infra 20 ft Perception 1 in 37 Resting Turns 0 Speed Normal Searching 20% Gold 366 Burden 86.8 lbs Your mother was of the Avari. You are the illegitimate and unacknowledged child of a Yeoman. You are a credit to the family. You have brown eyes, curly black hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:....+........ Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Long Sword (2d5) (+5,+5) Dropped by Farmer Maggot in town. Can be destroyed by acid. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 12. b) a Short Bow (x2) (+0,+0) Found lying on the floor at 300 feet (level 6). Can be destroyed by acid, fire. c) (nothing) d) a Ring of Bodykeeping Found lying on the floor at 300 feet (level 6). Can be destroyed by electricity. Sustains strength, dexterity, constitution. e) an Amulet of Slow Digestion Bought from a store. Slows your metabolism. f) a Lantern (6215 turns) Found lying on the floor at 300 feet (level 6). Cannot be harmed by fire. Radius 2 light. g) Hard Leather Armour (-1) [16,+0] Bought from a store. Can be destroyed by acid, fire. h) (nothing) i) a Small Metal Shield [5,-1] Bought from a store. Can be destroyed by acid. j) a Metal Cap [3,+4] Dropped by Mughash the Kobold Lord at 450 feet (level 9). Can be destroyed by acid. k) a Set of Gauntlets [3,+3] Dropped by Bullroarer the Hobbit at 300 feet (level 6). Can be destroyed by acid, fire. l) a Pair of Leather Boots of Slow Descent [2,+7] Bought from a store. Can be destroyed by acid, fire. Feather Falling. [Character Quiver] n) 14 Arrows (1d4) (+0,+0) Dropped by a Large kobold at 450 feet (level 9). Can be destroyed by acid, fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 3 Mushrooms of Emergency b) 8 Potions of Cure Serious Wounds Can be destroyed by cold. c) a Potion of Healing Found lying on the floor at 350 feet (level 7). Can be destroyed by cold. d) 4 Potions of Heroism Can be destroyed by cold. e) 4 Scrolls of Phase Door Can be destroyed by acid, fire. f) 2 Scrolls of Door/Stair Location Dropped by a Large kobold at 450 feet (level 9). g) 2 Scrolls of Word of Recall Bought from a store. Can be destroyed by acid, fire. h) a Rod of Probing Found lying on the floor at 300 feet (level 6). Can be destroyed by electricity. i) a Wand of Magic Missile (2 charges) Found lying on the floor at 300 feet (level 6). j) a Wand of Light (10 charges) Found lying on the floor at 450 feet (level 9). k) a Staff of Curing (4 charges) Found lying on the floor at 450 feet (level 9). Can be destroyed by acid, fire. l) 2 Staves of Light (5 charges) m) a Pair of Iron Shod Boots [4,+0] Found lying on the floor at 300 feet (level 6). Cannot be harmed by fire. Can be destroyed by acid. n) a Shovel (1d2) (+0,+0) <+1> +1 tunneling. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 1.7. [Home Inventory] a) 15 Rations of Food b) 13 Slime Molds c) 3 Mushrooms of Second Sight Dropped by a Soldier at 250 feet (level 5). d) 2 Mushrooms of Vigor e) a Mushroom of Stoneskin Found lying on the floor at 150 feet (level 3). f) 3 Flasks of oil Branded with flames. g) 2 Potions of Speed Can be destroyed by cold. h) 3 Potions of Resist Heat Can be destroyed by cold. i) 3 Potions of True Seeing Can be destroyed by cold. j) 9 Potions of Slime Mold Juice Can be destroyed by cold. k) a Potion of Salt Water Found lying on the floor at 300 feet (level 6). Can be destroyed by cold. l) 6 Scrolls of Treasure Detection Can be destroyed by acid, fire. m) 8 Scrolls of Trap Detection n) 4 Scrolls of Satisfy Hunger Found lying on the floor at 300 feet (level 6). o) a Rod of Treasure Location Found lying on the floor at 400 feet (level 8). Can be destroyed by electricity. p) a Wand of Slow Monster (0 charges) Found lying on the floor at 200 feet (level 4). q) 2 Wands of Sleep Monster (30 charges) r) 10 Wooden Torches (5000 turns) <+1> Can be destroyed by fire. Radius 1 light. s) a Lantern (14998 turns) Found lying on the floor at 300 feet (level 6). Cannot be harmed by fire. Radius 2 light. t) a Lantern (7500 turns) Found lying on the floor at 450 feet (level 9). Cannot be harmed by fire. Radius 2 light. u) a Sling (x2) {magical} Found lying on the floor at 350 feet (level 7). You do not know the full extent of this item's powers. v) 19 Bolts (1d5) (+0,+0) Found lying on the floor at 400 feet (level 8). Can be destroyed by acid. w) 27 Bolts (1d5) {magical} Found lying on the floor at 300 feet (level 6). You do not know the full extent of this item's powers. x) 27 Iron Shots (1d4) (+0,+0) Found lying on the floor at 350 feet (level 7). ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1483 0' 1 Killed Farmer Maggot 4450 50' 2 Reached level 2 16939 50' 3 Reached level 3 18657 100' 4 Reached level 4 20946 100' 5 Reached level 5 27467 100' 5 Killed Fang, Farmer Maggot's dog 27467 100' 6 Reached level 6 45649 150' 7 Reached level 7 47870 150' 7 Killed Grip, Farmer Maggot's dog 60566 150' 8 Reached level 8 83515 200' 9 Reached level 9 97502 250' 10 Reached level 10 130778 300' 11 Reached level 11 142529 300' 11 Killed Bullroarer the Hobbit 142673 300' 12 Reached level 12 164477 300' 13 Reached level 13 202956 350' 14 Reached level 14 239993 450' 15 Reached level 15 241352 450' 15 Killed Mughash the Kobold Lord [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : yes (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)