[ToME 2.3.5 Character Sheet] Name : Preitha Age 18 STR! 40 Sex : Neuter Height 10 INT! 39 Race : DeathMold Weight 50 WIS! 40 Class : Thaumaturgist Social Class 3 DEX! 40 Body : Player CON! 40 God : Eru Iluvatar CHR! 26 + To Melee Hit 73 Level 50 Hit Points 1699/ 1699 + To Melee Damage -3 Experience 24593256 Spell Points 1551/ 1551 + To Ranged Hit 85 Max Exp 24593256 Sanity 930/ 930 + To Ranged Damage 19 Exp to Adv. ***** Piety 300000 AC 25+99 Gold 1871571 Speed Fast (+36) (Miscellaneous Abilities) Fighting : Legendary[10]Perception : Fair Blows/Round: 4 Bows/Throw : Legendary[17]Searching : Fair Shots/Round: 2 Saving Throw: Superb Disarming : Good Mel.dmg/Rnd: 4d4-12 Stealth : Legendary[25]Magic Device: Bad Infra-Vision: 160 feet Tactic: coward Explor: running (Character Background) You were born in dragon droppings, created by an evil Symbiant. Since then you have given life to two foul offspring. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 25 (1250') Mordor: Level 65 (3250') Angband: Level 109 (5450') Barrow-Downs: Level 10 (500') Mount Doom: Level 99 (4950') Cirith Ungol: Level 50 (2500') Heart of the Earth: Level 36 (1800') Paths of the Dead: Level 70 (3500') Orc Cave: Level 22 (1100') Erebor: Level 68 (3400') The Old Forest: Level 25 (1250') Moria: Level 40 (2000') Dol Guldur: Level 70 (3500') The Small Water Cave: Level 34 (1700') The Sacred Land Of Mountains: Level 70 (3500') The Land Of Rhun: Level 40 (2000') The Helcaraxe: Level 40 (2000') A lost temple: Level 26 (1300') You have done something experimental. Your body is a Player. You are disguised as a Mouse. You are currently in the town of Lothlorien. You have defeated 9834 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You have completed 69 princess quests. You have completed 69 lost sword quests. You saved Arda and became a famed Ruler. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 31st Hrive of the 2890th year of the third age. You have been adventuring for 99 days. adefghmnopuz{|@ Add Str : ...133...4...6. Add Int : 4..1.3......... Add Wis : .541.3........+ Add Dex : .5.1.3....4.... Add Con : .5.133...4..... Add Chr : .5.133......... Mul Mana : +.............+ Mul SPower: +.............. Add Stea. : ........4...... Add Sear. : ....3........6. Add Infra : .............6. Add Tun.. : .............6. Add Speed : .5.1.33........ Slay Orc : ............++. Slay Troll: ............++. Slay Giant: ............++. Slay Drag.: ............++. Poison Brd: ............+.. Acid Brand: ............++. Cold Brand: ............+.. Sust Str : ...+.+......... Sust Int : +.............. Sust Wis : +.++........... Sust Dex : .....+......... Sust Con : ...+.+.+....... Sust Chr : ...+........... Invisible : ............... Mul life : .......+......+ Sens Fire : ............... Reflect : ............... Free Act : +..+.+...++.... Hold Life : ..+..+++....... Imm Acid : .........*+..+. Imm Elec : .....*.*+...... Imm Fire : ...**..*+...... Res Cold : ..+............ Res Pois : ..+..+......... Res Fear : ...+...+....... Res Light : ......++....... Res Dark : ......+......+. Res Blind : +.+............ Res Conf : ..+...+.++..... Res Sound : .........+..... Res Shard : ..+............ Res Neth : ..++........... Res Nexus : ........+...... Res Chaos : ......+..+..... Res Disen : .....+.......+. Aura Elec : ........+...... Levitate : .....+....+.... Lite : .+............. See Invis : ...++++........ Digestion : .....+......... Regen : ...+.+......... Xtra Shots: .+............. Activate : ...++++...+..+. Fly : +...+.......... Climb : .............+. Orc.ESP : ......+..+...+. TLord.ESP : ....+.......... Skills (points left: 0) - Combat 21.700 [0.500] . Weaponmastery 03.200 [0.400] . Archery 03.500 [0.300] - Sneakiness 01.000 [0.900] . Stealth 25.000 [0.400] . Disarming 01.500 [0.000] - Magic 50.000 [0.950] . Magic-Device 03.650 [1.050] . Spell-power 00.000 [0.600] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 06.300 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 07.000 [0.700] . Divination 38.500 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Udun 00.000 [0.400] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.700] . Thaumaturgy 50.000 [1.000] - Spirituality 16.585 [0.550] . Prayer 15.000 [0.500] . Mindcraft 33.200 [0.500] - Monster-lore 07.350 [0.500] . Summoning 01.000 [0.300] . Corpse-preservation 00.800 [0.800] . Symbiosis 01.000 [0.300] . Mimicry 35.200 [0.500] Abilities * Perfect casting [Fates] You are fated to meet a Giant white ant on level 1. You are fated to meet a Giant crayfish on level 10. You are fated to find a Wand of Heal Monster on level 16. You are fated to meet a Soldier ant on level 1. You are fated to find a Staff of Disarm on level 1. [Character Equipment] a) The Mage Staff of Berog (1d4) (+3,+5)(80%) (+4) It can be wielded two-handed. It can be used to store a spell. It increases your intelligence and spell power by 4. It increases your mana capacity by 80%. It sustains your intelligence and wisdom. It provides immunity to paralysis. It provides resistance to blindness. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sauron, the Sorcerer on level 99 of Mount Doom. d) The Long Bow of Erule (x3) (+14,+19) (+5 to speed) It provides light (radius 1) forever. It increases your wisdom, dexterity, constitution, charisma and speed by 5. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. e) The Ring of Crinnin (+4) {100% off} It increases your wisdom by 4. It sustains your wisdom. It provides resistance to life draining, cold, poison, blindness, confusion, shards and nether. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. f) The Ring of Power 'Narya' (+6,+6) (+1) It can be activated for healing (500) every 200+d100 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 1. It sustains your strength, wisdom, constitution and charisma. It provides immunity to fire. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to nether. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. g) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Lesser Balrog in the town of Gondolin . h) The Ring of Power 'Vilya' (+12,+12) (+3) It can be activated for greater healing (900) every 200+d200 turns if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and luck by 3. It sustains your strength, dexterity and constitution. It provides immunity to electricity. It provides immunity to paralysis. It provides resistance to life draining, poison and disenchantment. It allows you to levitate. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Sauron, the Sorcerer on level 108 of Angband. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Archlich on level 64 of Mordor. n) The Augmented Chain Mail of Auglost (-8,-46) [16,+13](40%) It increases your hit points by 40%. It sustains your constitution. It provides immunity to electricity and fire. It makes you completely fearless. It provides resistance to life draining and light. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. o) The Mouse Fur called 'Wolfie' [1,+10] (+4 to stealth) {!k} It increases your stealth by 4. It provides resistance to electricity , fire, confusion and nexus. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. p) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. z) (nothing) {) The Arrow of Lonaste (1d4) (+22,+11) It does extra damage from acid and frost. It poisons your foes. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Hezrou on level 90 of Mount Doom. |) The Mattock of Nain (+12,+18) (+6 to searching) It can be activated for stone to mud every 5 turns if it is being worn. It increases your strength, searching, infravision and ability to tunnel by 6. It does extra damage from acid. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides resistance to acid, dark and disenchantment. It allows you to climb mountains. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) a Fireproof Tome of the Everrunning Wave b) a Fireproof Tome of Translocation c) a Fireproof Tome of Knowledge d) a Fireproof Holy Tome of Eru Iluvatar e) Baalzebub's Tormented Box {genocide} It can be activated for genocide every 500 turns. You found it in the remains of an Ice skeleton on level 25 of A lost temple. f) The Tome of Elven Household Magic {cure insanity} It can be activated for cure insanity every 200 turns. You found it in the remains of an Ice skeleton on level 25 of A lost temple. g) 7 Potions of *Healing* {!k} h) 5 Potions of Restore Mana {!k} i) 3 Scrolls of *Destruction* j) 3 Scrolls of Mass Genocide {100% off} k) a Silver Rod of Simplicity of Speed (100/100) l) a Silver Rod of Simplicity of Recall (53/100) m) an Adamantite Rod of Restoration (200/200) n) The Ring of Tulkas (+4) It can be activated for haste self (75+d75 turns) every 150+d150 turns if it is being worn. It increases your strength, dexterity, constitution and speed by 4. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 108 of Angband. o) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. p) The Small Metal Shield of Celdur [3,+8] It sustains your dexterity. It provides immunity to cold. It provides resistance to life draining, dark, confusion, sound, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon in a hill. q) The Shield of Deflection of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 108 of Angband. r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 25 Morphic Oils of Vapour {!k} b) 13 Morphic Oils of Eagle {!k} c) 23 Morphic Oils of Serpent {!k} d) 10 Morphic Oils of Spider {!k} e) 5 Morphic Oils of Mouse {!k} f) 6 Morphic Oils of Mumak {!k} g) 22 Morphic Oils of Wolf {!k} h) 12 Potions of *Healing* {!k} i) 7 Potions of Life {!k} j) 12 Potions of Restore Mana {!k} k) a Scroll of *Destruction* l) a Rod Tip of Recall (80 Mana to cast) m) a Rod Tip of Speed (100 Mana to cast) n) The Ring 'Lascarmar' [+15] (+1 to infravision) It can be activated for ball of acid and resist acid every 50+d50 turns if it is being worn. It increases your strength, constitution and infravision by 1. It sustains your strength, intelligence and dexterity. It provides immunity to paralysis. It provides resistance to acid, fire, cold, light, blindness, nether, nexus, chaos and disenchantment. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. o) The Ring of Duneith (+3) {100% off} It increases your strength, wisdom, stealth, searching and speed by 3. It makes you invisible. It sustains your strength and intelligence. It makes you completely fearless. It provides resistance to acid, electricity, light, confusion, sound and nether. It allows you to fly. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. p) The Red Dragon Scale Mail 'Finyar' (-2 to accuracy) [30,+25] It can be activated for breathe fire (200) every 90+d90 turns if it is being worn. It sustains your charisma. It provides immunity to acid, electricity and fire. It provides resistance to sound. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. q) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) r) The Adamantite Plate Mail 'Soulkeeper' (-4 to accuracy) [40,+20] (+2) It can be activated for heal 1000 hit points every 888 turns if it is being worn. It increases your constitution by 2. It sustains your constitution. It makes you completely fearless. It provides resistance to life draining, acid, cold, dark, confusion, nether, nexus and chaos. It allows you to sense the presence of undead. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black reaver on level 86 of Angband. s) a Cloak of Mist of Aman [1,+10] (+2 to stealth) {!k} It increases your stealth by 2. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Small Leather Shield of Ruiach [2,+9] It sustains your strength, intelligence and constitution. It provides resistance to life draining, poison, light and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient multi-hued dragon on level 49 of Moria. u) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young blue dragon on level 70 of Angband. v) a Mage Staff of Power (1d4) (-4,+8) (+8) [Home Inventory - Gondolin ] a) a Silver Rod of Simplicity of Nothing (100/100) b) a Rod Tip of Recall (80 Mana to cast) c) The Ring of Celevata (+14 to accuracy) (+5) It increases your searching by 5. It sustains your charisma. It provides immunity to paralysis. It provides resistance to poison, confusion and disenchantment. It allows you to levitate. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient blue dragon in the town of Gondolin . d) The Ring 'Impheris' (+3) {100% off} It increases your strength by 3. It sustains your dexterity and charisma. It provides resistance to fire, dark, blindness and sound. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. e) The Double Ring Mail of Huret (-2 to accuracy) [15,+12] It provides immunity to acid. It provides resistance to poison, dark, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Eldrak in the town of Gondolin . f) The Bar Chain Mail 'Calquen' (-2 to accuracy) [18,+9] It sustains your dexterity. It provides immunity to cold. It provides immunity to paralysis. It provides resistance to life draining and poison. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Bile Demon on level 55 of Mordor. g) The Partial Plate Armour of Faurthia (-10,-17) [22,+10](20%) It increases your hit points by 20%. It sustains your dexterity. It provides immunity to fire. It provides resistance to confusion, shards, nether and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . h) The Small Leather Shield of Moril [2,+17] It sustains your wisdom and dexterity. It provides immunity to fire. It provides resistance to poison, light, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Maeglin, the Traitor of Gondolin in the town of Gondolin . i) The Silver Bolt 'Balefire' (6d5) (+20,+15) It provides light (radius 1) forever. It does extra damage from fire. It is a great bane of demons. It is a great bane of undead. It allows you to sense the presence of demons and undead. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Lothlorien ] a) a Rod Tip of Restoration (140 Mana to cast) b) The Ring 'Tulost' [+12] {100% off} It can be activated for ball of cold and resist cold every 50+d50 turns if it is being worn. It sustains your strength. It makes you completely fearless. It provides resistance to fire, cold, blindness and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. c) The Ring of Areth (+7) It increases your wisdom, dexterity, searching, speed and attack speed by 7. It makes you invisible. It sustains your wisdom. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Cantoras, the Skeletal Lord on level 87 of Mount Doom. d) 3 Rings of Speed (+11) {!k} It increases your speed by 11. You stole it from the Jewelry Shop. e) The Ring called 'LP' [+22] {!k} It makes you invisible. It sustains your intelligence and charisma. It provides immunity to paralysis. It provides resistance to life draining, electricity, poison, dark, blindness, confusion and disenchantment. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. f) The Ring 'Thiel' (+2 attacks) {100% off} It increases your stealth and attack speed by 2. It provides resistance to dark, confusion, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. g) The Ring of Findorwe (+4) {100% off} It increases your wisdom and constitution by 4. It makes you invisible. It provides resistance to blindness, shards and disenchantment. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Jewelry Shop. h) The Ring of Durin (+2) i) The Feanorian Lamp of Baldorgor (+2 to searching) It provides light (radius 4) forever. It increases your searching by 2. It provides resistance to dark. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 32 of Mirkwood. j) The Metal Lamellar Armour of Gurungon (-3 to accuracy) [23,+8] It sustains your strength, intelligence and constitution. It provides immunity to electricity. It makes you completely fearless. It provides resistance to life draining, light, confusion and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great crystal drake on level 49 of Moria. k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. l) The Thunderlord Coat of Trone [9,+20] (+4 to speed) It increases your intelligence, constitution, stealth and speed by 4. It provides immunity to fire. It provides resistance to acid, electricity, cold and nexus. It allows you to fly. It allows you to sense the presence of thunderlords. It reflects bolts and arrows. It produces a fiery sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. m) a Cloak of Mist of Immolation [1,+19] n) a Feathers Cloak [1,+6] {!k} o) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) It increases your dexterity and stealth by 3. It provides resistance to disenchantment. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Feagwath, the Undead Sorcerer on level 70 of Paths of the Dead. p) 3 Climbing Sets {100% off} q) a Mage Staff of Power (1d4) (-1,-2) (+9)