[Angband 3.5-dev Character Dump] Name Elly Age 59 Self RB CB EB Best Sex Female Height 87 in STR! 18/100 +1 +1 +5 18/170 Race Dunadan Weight 154 lbs INT: 16 +2 -3 +10 18/70 Class Paladin Turns used: WIS! 18/100 +2 +1 +4 18/170 Title Guardian Game 580219 DEX: 18/87 +2 -1 +3 18/127 HP 679/679 Standard 63148 CON: 18/92 +3 +2 +4 18/182 SP 263/263 Resting 0 CHR: 13 +2 +2 +0 17 Level 35 Armor [39,+93] Saving Throw 82% Cur Exp 808214 Stealth Very Good Max Exp 808214 Melee (+29,+35) Disarming 58% Adv Exp 967500 Blows 5.0/turn Magic Devices 69 Base to-hit 68.3 Perception 1 in 20 Gold 152446 Searching 30% Burden 191.7 lbs Shoot (+32,+22) Infravision 30 ft Speed 6 Shots 1/turn Max Depth 2650' (L53) Base to-hit 51.6 You are one of several children of a Landed Knight. You are a credit to the family. You have green eyes, straight brown hair, and a very dark complexion. rAcid:........+.... Nexus:............. rElec:*+......++... Nethr:..........+.. rFire:......+.+.... Chaos:............. rCold:........+.... Disen:............. rPois:.........+... Feath:............. rLite:.+........... pFear:.+........... rDark:........++... pBlnd:....+........ Sound:............. pConf:+........+... Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:.+.......+... Speed:+..........+. ESP:.+........... Blows:............. Invis:....+....+... Shots:............. FrAct:....+.+...... Might:.+........... HLife:.......+..... S.Dig:..........+.. Stea.:+......++.... ImpHP:............. Sear.:....+........ Fear:............. Infra:......+...... Aggrv:............. [Character Equipment] a) the Long Sword 'Nimarn' (4d5) (+11,+11) [+1] <+2> Found lying on the floor in a vault at 2300 feet (level 46). +2 constitution, stealth, speed. Slays animals. Branded with weak venom, flames. Provides immunity to lightning. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence, constitution. Blessed by the gods. When activated, it cures confusion and hallucination, removes fear and grants you temporary resistance to confusion. Takes 104 to 115 turns to recharge at your current speed. Your chance of success is 92.2% Combat info: 5.0 blows/round. Average damage/round: 309.5 vs. animals, 309.5 vs. creatures not resistant to poison, 374.5 vs. creatures not resistant to fire, and 245 vs. others. b) the Short Bow 'Gondorod' (x5) (+14,+22) <+3> Found lying on the floor in a vault at 2150 feet (level 43). +3 shooting power. Provides resistance to lightning, light. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Grants telepathy. When activated, it confuses all non-unique creatures within line of sight. Takes 131 to 160 turns to recharge at your current speed. Your chance of success is 93.5% c) a Ring of Damage (+0,+11) Dropped by an Ancient multi-hued dragon at 2550 feet (level 51). Can be destroyed by electricity. d) a Ring of Dexterity <+3> Bought from a store. +3 dexterity. Can be destroyed by electricity. Sustains dexterity. e) an Amulet of the Magi [+4] <+3> Dropped by a Mature black dragon at 1700 feet (level 34). +3 intelligence. +15% to searching. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Prevents paralysis. Grants the ability to see invisible things. f) a Lantern (Everburning) Dropped by a Cave ogre at 1400 feet (level 28). Cannot be harmed by fire. Radius 2 light. No fuel required. g) Red Dragon Scale Mail (Dwarven) (-2) [24,+25] <+1, +2, +3> Found lying on the floor in a vault at 1900 feet (level 38). +1 strength. +2 constitution. +3 infravision. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. h) a Cloak of the Magi [1,+3] <+1> Bought from a store. +1 intelligence, stealth. Cannot be harmed by acid. Can be destroyed by fire. Sustains intelligence. Sustains your life force. i) a Wicker Shield of Elvenkind [2,+19] <+2> Dropped by a Balance drake at 2600 feet (level 52). +2 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold. j) the Hard Leather Cap of Lannim [2,+19] <+4> Conjured forth by magic at 2300 feet (level 46). +4 strength, intelligence, wisdom. Provides resistance to lightning, poison, dark. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom. Speeds regeneration. Grants the ability to see invisible things. k) the Set of Gauntlets 'Nande' [3,+16] <+2> Found lying on the floor in a vault at 2600 feet (level 52). +2 intelligence. Provides resistance to nether. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. l) a Pair of Steel Shod Boots of Speed [7,-2] <+5> Dropped by a Cutpurse at 1900 feet (level 38). +5 speed. Cannot be harmed by fire. Can be destroyed by acid. [Character Quiver] n) 6 Arrows of Slay Evil (1d4) (+7,+10) Dropped by a Cave ogre at 1400 feet (level 28). Slays evil creatures. Can be destroyed by acid, fire. Combat info: Hits targets up to 160 feet away. Average damage/round: 248.7 vs. evil creatures, and 177.6 vs. others. 35% chance of breaking upon contact. o) 14 Arrows of Slay Evil (1d4) (+5,+7) Dropped by a Snaga at 850 feet (level 17). Slays evil creatures. Can be destroyed by acid, fire. Combat info: Hits targets up to 160 feet away. Average damage/round: 227.1 vs. evil creatures, and 162.2 vs. others. 35% chance of breaking upon contact. p) 17 Seeker Arrows of Wounding (4d4) (+11,+15) Conjured forth by magic at 2300 feet (level 46). Can be destroyed by acid, fire. Combat info: Hits targets up to 160 feet away. Average damage/round: 242. 35% chance of breaking upon contact. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] Can be destroyed by fire. b) 5 Holy Books of Prayers [Words of Wisdom] Can be destroyed by fire. c) 2 Holy Books of Prayers [Chants and Blessings] Can be destroyed by fire. d) 7 Holy Books of Prayers [Exorcism and Dispelling] Can be destroyed by fire. e) 3 Holy Books of Prayers [Ethereal Openings] Cannot be harmed by acid, electricity, fire, cold. f) a Holy Book of Prayers [Godly Insights] Found lying on the floor in a vault at 2600 feet (level 52). Cannot be harmed by acid, electricity, fire, cold. g) a Holy Book of Prayers [Holy Infusions] Dropped by Akhorahil the Blind at 2600 feet (level 52). Cannot be harmed by acid, electricity, fire, cold. h) a Holy Book of Prayers [Wrath of God] Conjured forth by magic at 2500 feet (level 50). Cannot be harmed by acid, electricity, fire, cold. i) 20 Potions of Cure Critical Wounds Can be destroyed by cold. j) 4 Potions of Healing k) a Potion of *Healing* Found under some rubble at 2600 feet (level 52). It can be thrown at creatures with damaging effect. l) 2 Potions of Enlightenment Dropped by an Ancient black dragon at 2600 feet (level 52). m) a Scroll of Banishment Dropped by an Ancient multi-hued dragon at 2550 feet (level 51). n) a Scroll of Mass Banishment Found lying on the floor in a vault at 2600 feet (level 52). Can be destroyed by acid, fire. o) 15 Scrolls of Word of Recall Can be destroyed by acid, fire. p) 2 Scrolls of *Destruction* q) 4 Rods of Detection Cannot be harmed by electricity. r) 2 Rods of Teleport Other Bought from a store. Can be destroyed by electricity. s) a Rod of Identify Bought from a store. Cannot be harmed by electricity. t) a Set of Gauntlets of Power (+1,+1) [3,+1] <+5> Bought from a store. +5 strength. Can be destroyed by acid, fire. u) the Flail of Sorome (2d6) (+11,+21) [+1] <+4> Dropped by Ulfang the Black at 2250 feet (level 45). +4 strength, dexterity. Slays undead, orcs, dragons. *Slays* demons. Provides resistance to fire, nether. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost ball with damage 100. Takes 131 to 160 turns to recharge at your current speed. Your chance of success is 90.7% Combat info: 5.0 blows/round. Average damage/round: 374.5 vs. undead, 374.5 vs. orcs, 374.5 vs. dragons, 451 vs. demons, and 298.5 vs. others. v) the Mace of Haraglion (2d4) (+8,+12) <+5> Dropped by an Ancient gold dragon at 2650 feet (level 53). +5 wisdom, dexterity. Slays dragons. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Prevents paralysis. Combat info: 5.0 blows/round. Average damage/round: 266.5 vs. dragons, and 212.5 vs. others. [Home Inventory] a) 3 Potions of *Healing* Can be destroyed by cold. It can be thrown at creatures with damaging effect. b) 19 Potions of Restore Mana Can be destroyed by cold. c) a Scroll of Banishment Found lying on the floor at 2350 feet (level 47). Can be destroyed by acid, fire. d) 3 Scrolls of *Destruction* Can be destroyed by acid, fire. e) a Ring of Damage (+0,+10) Found lying on the floor in a vault at 1700 feet (level 34). Can be destroyed by electricity. f) an Amulet of Wisdom <+3> Dropped by a Shadow drake at 2000 feet (level 40). +3 wisdom. Sustains wisdom. g) an Amulet of Resistance Bought from a store. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) Bar Chain Mail of Elvenkind (-2) [45,+15] <+2> Dropped by an Ancient green dragon at 2200 feet (level 44). +2 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid, electricity, fire, cold. i) Bar Chain Mail (Dwarven) (-2) [45,+13] <+2, +3> Dropped by Lokkak, the Ogre Chieftain at 1950 feet (level 39). +2 strength, constitution. +3 infravision. Cannot be harmed by acid, fire. Prevents paralysis. j) Partial Plate Armour of Elvenkind (-3) [40,+19] <+2> Dropped by an Ettin at 2250 feet (level 45). +2 stealth. Provides resistance to acid, lightning, fire, cold, chaos. Cannot be harmed by acid, electricity, fire, cold. k) the Fur Cloak of Marim [3,+8] <+4> Dropped by Beorn, the Shape-Changer at 1950 feet (level 39). +4 intelligence, stealth, infravision. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 116 to 129 turns to recharge at your current speed. Your chance of success is 93.5% l) an Iron Helm of Telepathy [7,+14] Dropped by a Mature blue dragon at 2500 feet (level 50). Can be destroyed by acid. Grants telepathy. m) the Pair of Leather Boots 'Gondring' [2,+9] <+1> Dropped by Adunaphel the Quiet at 2200 feet (level 44). +1 stealth. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Prevents paralysis. n) the Main Gauche of Gaerol (1d5) (+7,+20) Dropped by Draebor, the Imp at 1600 feet (level 32). Slays evil creatures. *Slays* dragons. Branded with lightning. Provides resistance to lightning, poison. Cannot be harmed by acid, electricity, fire, cold. Combat info: 5.0 blows/round. Average damage/round: 256.5 vs. evil creatures, 272.5 vs. creatures not resistant to electricity, 304 vs. dragons, and 241 vs. others. o) a Rapier (Holy Avenger) (1d6) (+12,+10) [+1] <+4> Found lying on the floor at 850 feet (level 17). +4 wisdom. Slays evil creatures, undead, demons. Provides protection from fear. Can be destroyed by acid. Sustains charisma. Blessed by the gods. Grants the ability to see invisible things. Combat info: 5.0 blows/round. Average damage/round: 209.5 vs. evil creatures, 228 vs. undead, 228 vs. demons, and 191 vs. others. p) a Scimitar of Westernesse (4d2) (+9,+7) <+1, +2> Dropped by Sméagol at 500 feet (level 10). +1 strength, dexterity. +2 constitution. Slays orcs, trolls, giants. Can be destroyed by acid. Prevents paralysis. Grants the ability to see invisible things. Combat info: 4.7 blows/round. With +1 STR and +0 DEX you would get 5.0 blows With +0 STR and +2 DEX you would get 5.0 blows Average damage/round: 249.4 vs. orcs, 249.4 vs. trolls, 249.4 vs. giants, and 187 vs. others. q) the Long Sword 'Monnande' (2d5) (+14,+14) [+25] <+4> Dropped by a Gallant at 1700 feet (level 34). +4 stealth. Slays demons, dragons. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 5.0 blows/round. Average damage/round: 293.5 vs. demons, 293.5 vs. dragons, and 228.5 vs. others. r) a Pike of Westernesse (2d5) (+6,+13) <+2, +1> Found lying on the floor in a pit at 2200 feet (level 44). +2 strength. +1 dexterity, constitution. Slays orcs, trolls, giants. Can be destroyed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. Combat info: 4.7 blows/round. With +2 STR and +0 DEX you would get 5.0 blows With +0 STR and +2 DEX you would get 5.0 blows Average damage/round: 285.1 vs. orcs, 285.1 vs. trolls, 285.1 vs. giants, and 222.7 vs. others. s) a Beaked Axe of *Slay Evil* (2d6) (+6,+7) <+2> Found lying on the floor at 850 feet (level 17). +2 wisdom. Slays evil creatures. Provides protection from blindness. Can be destroyed by acid, fire. Blessed by the gods. Combat info: 4.5 blows/round. With +3 STR and +0 DEX you would get 4.7 blows With +0 STR and +3 DEX you would get 4.7 blows Average damage/round: 213.3 vs. evil creatures, and 178.8 vs. others. t) a Broad Axe of Extra Attacks (2d6) (+9,+8) <+2> Found lying on the floor in a vault at 1700 feet (level 34). +2 attack speed. Can be destroyed by acid, fire. Combat info: 6.5 blows/round. With +1 STR and +0 DEX you would get 6.7 blows With +0 STR and +3 DEX you would get 6.7 blows Average damage/round: 264.8. u) the Flail 'Aithel' (2d6) (+12,+10) <+2> Dropped by an Ancient multi-hued dragon at 2200 feet (level 44). +2 attack speed. Branded with lightning. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. When activated, it grants temporary resistance to fire and cold, cures 200HP, but also makes you hallucinate wildly. Takes 91 to 100 turns to recharge at your current speed. Your chance of success is 93.5% Combat info: 6.7 blows/round. With +2 STR and +0 DEX you would get 7.0 blows With +0 STR and +3 DEX you would get 7.0 blows Average damage/round: 391.4 vs. creatures not resistant to electricity, and 288.6 vs. others. v) 26 Bolts of Slay Undead (1d5) (+8,+4) Dropped by Golfimbul, the Hill Orc Chief at 700 feet (level 14). Slays undead. Can be destroyed by acid. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4374 50' 2 Reached level 2 10528 100' 3 Reached level 3 14817 100' 4 Reached level 4 22952 150' 5 Reached level 5 30020 150' 5 Killed Fang, Farmer Maggot's dog 30164 150' 6 Reached level 6 32202 150' 7 Reached level 7 38392 200' 8 Reached level 8 42298 450' 9 Reached level 9 44161 450' 10 Reached level 10 49242 450' 10 Killed Grip, Farmer Maggot's dog 51882 450' 11 Reached level 11 59313 500' 12 Reached level 12 64386 500' 12 Killed SmĂ©agol 67035 500' 12 Killed Orfax, Son of Boldor 67827 500' 13 Reached level 13 76618 600' 13 Killed Bullroarer the Hobbit 86320 650' 13 Killed Mughash the Kobold Lord 86320 650' 14 Reached level 14 92248 700' 15 Reached level 15 100774 700' 15 Killed Golfimbul, the Hill Orc Chief 105431 700' 16 Reached level 16 111805 750' 16 Killed Brodda, the Easterling 121041 750' 16 Killed Wormtongue, Agent of Saruman 129620 800' 17 Reached level 17 136390 800' 17 Killed Ulfast, Son of Ulfang 143153 850' 18 Reached level 18 165154 900' 19 Reached level 19 175975 900' 20 Reached level 20 204551 1100' 21 Reached level 21 211973 1150' 22 Reached level 22 221410 1200' 22 Killed KhĂ®m, Son of MĂ®m 231218 1250' 22 Killed Grishnákh, the Hill Orc 231218 1250' 23 Reached level 23 236965 1250' 23 Killed Shagrat, the Orc Captain 237911 1250' 23 Killed Lagduf, the Snaga 240313 0' 23 Killed Farmer Maggot 246820 1300' 23 Killed Gorbag, the Orc Captain 246820 1300' 24 Reached level 24 251116 1300' 24 Killed Ufthak of Cirith Ungol 254021 1350' 24 Killed Bolg, Son of Azog 261053 1350' 25 Reached level 25 288156 1400' 26 Reached level 26 313487 1450' 26 Killed Nár, the Dwarf 321515 1500' 27 Reached level 27 351398 1600' 27 Killed Draebor, the Imp 351414 1600' 27 Found the Main Gauche of Gaerol 373784 1650' 28 Reached level 28 387359 1700' 28 Killed Tom the Stone Troll 391263 1700' 28 Found the Long Sword 'Monnande' 392196 1700' 28 Killed Ibun, Son of MĂ®m 397877 1700' 28 Killed The Queen Ant 397877 1700' 29 Reached level 29 429583 1950' 29 Killed Lokkak, the Ogre Chieftain 429594 1950' 30 Reached level 30 429967 1950' 30 Killed Beorn, the Shape-Changer 429997 1950' 30 Found the Fur Cloak of Marim 444185 2050' 31 Reached level 31 456665 2050' 31 Killed Boldor, King of the Yeeks 462893 2100' 31 Killed Ulwarth, Son of Ulfang 464705 2100' 31 Killed Lorgan, Chief of the Easterlings 487318 2150' 31 Found the Short Bow 'Gondorod' 492337 2200' 32 Reached level 32 492368 2200' 32 Found the Flail 'Aithel' 493249 2200' 32 Killed Adunaphel the Quiet 493259 2200' 32 Found the Pair of Leather Boots 'Gondring' 493268 2200' 32 Found the Two-Handed Great Flail 'Tinil' (LOST) 506781 2250' 32 Killed Rogrog the Black Troll 507002 2250' 33 Reached level 33 508784 2250' 33 Killed Ulfang the Black 508797 2250' 33 Found the Flail of Sorome 510220 2250' 33 Reached level 33 528007 2300' 33 Found the Long Sword 'Nimarn' 528202 2300' 33 Found the Hard Leather Cap of Lannim 533837 2350' 33 Killed Uvatha the Horseman 534953 2350' 33 Killed Ariel, Queen of Air 548625 2450' 33 Killed Uldor the Accursed 549732 2500' 34 Reached level 34 563803 2600' 34 Killed Bert the Stone Troll 564055 2600' 34 Killed Akhorahil the Blind 564082 2600' 34 Found the Quarterstaff of Hirina (LOST) 565907 2600' 34 Found the Set of Gauntlets 'Nande' 573670 2650' 35 Reached level 35 573828 2650' 35 Found the Mace of Haraglion [Options] [Interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Open/disarm/close without direction : yes (easy_open) Center map continuously : no (center_player) Show flavors in object descriptions : no (show_flavors) Allow mouse clicks to move the player : yes (mouse_movement) Show mouse status line buttons : yes (mouse_buttons) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) [Warning] Color: Player color indicates % hit points : no (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Disturb whenever any monster moves : no (disturb_move) Disturb whenever viewable monster moves : yes (disturb_near) Disturb whenever leaving trap detected area : yes (disturb_detect) Disturb whenever player state changes : yes (disturb_state) Automatically clear '-more-' prompts : no (auto_more) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : yes (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Force player decent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : yes (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling)