[PosChengband 1.0.20 Character Dump] ***LOSER*** Name : Rodney ========== Stats ========== Sex : Male Str : 18/151 Personality: Nimble Int : 18/20 Race : High-Elf Wis : 18/12 Subrace : None Dex : 18/212 Class : Devicemaster Con : 17 Subclass : Rods Chr : 18/66 Level : 32 HP : -30/356 Cur Exp : 492056 SP : 0/0 Max Exp : 502198 AC : 112 Adv Exp : 494000 Speed: +9 ========== Skills ========= Gold : 94977 Melee : Heroic Kills : 2057 Ranged : Heroic Uniques : 28 SavingThrow: Superb Artifacts : 16 Stealth : Superb Perception : Excellent Game Day : 19 Searching : Excellent Game Time : 14:07 Disarming : Superb Play Time : 06:16 Device : Legendary[12] ============================= Character Equipment ============================= a) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4) b) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) c) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) d) a Ring of Flames [+19] e) a Ring of Nexus Resistance f) an Amulet of High Resistance and Resist Cold {ShBlCf} g) a Feanorian Lamp of Infravision (+3 to infravision) h) The Ring Mail 'Keeper of Darkness' (-2) [12,+18] (+2 to infravision) {DxIf;AcElFiCoPoLi[E} i) a Cloak of Thievery [1,+5] (+2 to speed) j) a Jingasa of Seeing [4,+1] (+3 to searching) {~Evil} k) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) l) The Pair of Metal Shod Boots of Benten [6,+20] (+2) {Ch;ShBl;Lv} " " abcdefghijkl@ abcdefghijkl@ Acid : .......+..... 50% Speed : .+......+.+.+ Elec : .......+..... 50% Free Act : +............ Fire : ...+...+..... 65% See Invis : ++.......+..+ Cold : ++...+.+..... 75% Warning : ............. Poison : .......+..... 50% SlowDigest : +............ Light : .......+....+ 65% Regenerate : +............ Dark : .+........... 50% Levitation : ...........+. Confusion : ..+..+....... 65% Perm Lite : ............. Nether : +............ 50% Reflection : ............. Nexus : ....+........ 50% Hold Life : +............ Sound : ............. 0% Sust Str : +............ Shards : .....+.....+. 65% Sust Int : ............. Chaos : +............ 50% Sust Wis : ............. Disenchant : ............. 0% Sust Dex : ............. Time : ............. 0% Sust Con : +............ Blindness : .....+...+.+. 72% Sust Chr : ............. Fear : ............. Dec Mana : ............. Aura Fire : ............. Easy Spell : ............. Aura Elec : .......+..... 4d5+2 Anti Magic : ............. Aura Cold : ............. Telepathy : ............. " " abcdefghijkl@ abcdefghijkl Slay Evil : +............ Telepathy : ............. Slay Undead: ++........... ESP Evil : .........+... Slay Demon : +............ ESP Noliv. : ............. Slay Dragon: +............ ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : ............. ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : ............. ESP Animal : ............. Acid Brand : ............. ESP Orc : ............. Elec Brand : ............. ESP Troll : ............. Fire Brand : ............. ESP Giant : ............. Cold Brand : ++........... Device Pow : ............. Pois Brand : ............. Spell Pow : ............. Mana Brand : ............. Spell Cap : ............. Sharpness : ............. Infravision: .+....++..... 120' Quake : ............. Stealth : .+......+.... Vampiric : ............. Searching : .........+... Chaotic : ............. Cursed : ............. Add Blows : ............. Rnd Tele : ............. Blessed : +............ No Tele : ............. Riding : ++........... Drain Exp : ............. " abcdefghijkl@ Base R C P E Total Str : 4.3.......... 18/107 1 -1 -1 7 18/167 18/151 Int : ............. 16 3 2 1 0 18/40 18/20 Wis : ............. 18/28 -1 1 -1 0 18/18 18/12 Dex : 4......22.1.. 18/63 3 2 2 9 18/*** 18/212 Con : 4............ 18 1 -2 -1 4 18/20 17 Chr : ..........12. 18/56 1 -2 0 3 18/76 18/66 ==================================== Melee ==================================== Hand #1: The Sabre 'Grayswandir' (2d7) (+20,+12) (+4) Accuracy Weight : 5.0 lbs AC Hit To Hit : 20 + 5 = 25 25 17% To Dam : 12 + 1 = 13 50 5% Blows : 4 75 5% Skill : 12.7% 100 5% Damage 125 5% Crits : 1.05x + 0.38 150 5% Normal : 84 (60-108) [1.05x] 175 5% Evil : 118 (68-168) [2.10x] 200 5% Undead : 152 (76-228) [3.15x] Demons : 152 (76-228) [3.15x] Dragons: 152 (76-228) [3.15x] Cold : 134 (72-196) [2.62x] Hand #2: The Spear of Hagen (1d6) (+11,+13) (+3 to speed) Accuracy Weight : 5.0 lbs AC Hit To Hit : 11 + 4 = 15 25 5% To Dam : 13 + 0 = 13 50 5% Blows : 4 75 5% Skill : 12.7% 100 5% Damage 125 5% Crits : 1.04x + 0.30 150 5% Normal : 66 (56-76) [1.04x] 175 5% Undead : 94 (64-124) [3.12x] 200 5% Cold : 86 (60-112) [2.60x] =================================== Shooting ================================== Shooting: The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) Range : 150' Shots : 0.75 Mult : 5.55x To Hit : 10 + 24 = 34 To Dam : 12 (Multiplier Applies) Xtra Dam: 1 (Multiplier Does Not Apply) ================================== Abilities ================================== * You gain +30% power when using Rods. * You use Rods more quickly. * You have a chance of not consuming a charge when using Rods. * You may use Rods even when frightened. * You are resistant to charge draining (Power=32). =================================== Spells ==================================== Lvl Cost Fail Desc Detect Devices 1 1 5% Identify Device 5 5 5% Recharging 10 15 5% Power 146 Transfer Charges 15 25 5% Desperation 25 0 0% ================================ Last Messages ================================ > Target Selected. > The Cold hound dies. > Target Selected. > The Cold hound dies. > You sense the presence of traps! > You sense the presence of doors! > You sense the presence of stairs! > You sense the presence of treasure! > You sense the presence of objects! > You sense the presence of monsters! > Target Selected. > The Cold hound dies. > Target Selected. > The Cold hound dies. > It dies. > Target Selected. > The Cold hound dies. > You are no longer full. > Target Selected. > The Ice elemental is destroyed. > The Death Beast breathes time. > You're not as powerful as you used to be... > You feel scared. > *** LOW HITPOINT WARNING! *** Press Space to continue. > You failed to pronounce the incantation properly. > You behold the terrifying visage of the Death Beast! > The Death Beast breathes time. > You feel life has clocked back. > You feel terrified. > Doh! > Goodbye, Rodney! =================================== Dungeons ================================== Angband : level 12 Camelot : level 5 !Orc cave : level 23 !Anti-melee cave : level 50 You were killed by a Death Beast on level 50 of Anti-melee cave. Last Message: Doh! ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 3 Warg problem (Danger level: 5) - level 10 Lagduf, the Snaga (Dungeon level: 6) - level 21 The Sewer (Danger level: 15) - level 21 King Mulu, the Chief of Southerings (Dungeon level: 12) - level 22 < Failed Quest > Nothing. Arena: 0 Victory ============================== Defeated Monsters ============================== You have defeated 2057 enemies including 28 unique monsters in total. < Unique monsters top 20 > Nappa the Saiyan (level 50) Pip, the Braver from Another World (level 35) Luigi (level 31) Mario (level 31) Hagen, Son of Alberich (level 24) Mime, the Nibelung (level 24) Azog, King of the Uruk-Hai (level 23) Nar, the Dwarf (level 17) King Mulu, the Chief of Southerings (level 16) The Ghost 'Q' (level 15) Meng You, the Brother of Meng Huo (level 12) King Duosi, the Chief of Southerings (level 11) Dailai Dongzhu, Captain of Southerings (level 10) Hobbes the Tiger (level 10) The Borshin (level 10) Lousy, the King of Louses (level 9) Brodda, the Easterling (level 9) Nami, the Mate (level 8) Robin Hood, the Outlaw (level 8) Wormtongue, Agent of Saruman (level 8) ================================== Mutations ================================== You are subject to cowardice. You have a hallucinatory insanity. You have an extra pair of legs (+3 speed). ============================= Character Inventory ============================= a) 7 Rations of Food b) 27 Potions of Cure Critical Wounds c) a Potion of *Healing* {!k!q} d) a Potion of Resistance {!k!q} e) 5 Potions of Curing f) 31 Scrolls of Teleportation g) a Rod of Perception {@z7!s!d!k} h) a Rod of Recall {@zr!s!d!k} i) a Rod of Enlightenment {@zm!s!d!k} j) 3 Rods of Detection {@z3!s!d!k} k) 2 Rods of Teleport Other {@zt!s!d!k} l) 9 Rods of Acid Balls {@za!s!d!k} m) 9 Rods of Lightning Balls {@ze!s!d!k} n) 6 Rods of Fire Balls {@zf!s!d!k} o) 3 Rods of Stone to Mud {@z9!s!d!k!!} p) 3 Rods of Escaping {@z6!s!d!k!!} q) 2 Wands of Disintegrate (8 charges) {@ad!s!d!k} r) 4 Wands of Dragon's Frost (20 charges) {@ac!s!d!k} s) a Staff of Speed (8 charges) {@us} t) an Amulet of Brilliance and Levitation (+2) ================================ Home Inventory =============================== ( page 1 ) a) a Thieves' Guide [Great Escapes] b) 2 Rage Spellbooks [The Sound and the Fury] c) a Hex Spellbook [Curse and Spelling] d) Book of Kendo [Gorinnosho] e) a Song Book [Harps of Rivendell] f) an Armageddon Spellbook [Path of Destruction] g) 2 Necromancy Spellbooks [Return of the Dead] h) a Crusade Spellbook [Exorcism and Dispelling] i) a Craft Spellbook [Note of Acting Master] j) a Craft Spellbook [Spiritual Enlightenment] k) 3 Arcane Spellbooks [Manual of Mastery] l) a Death Spellbook [Black Channels] ( page 2 ) a) 2 Nature Spellbooks [Nature's Gifts] b) a Nature Spellbook [Nature's Wrath] c) a Life Spellbook [Book of the Unicorn] d) a Life Spellbook [Blessings of the Grail] e) 9 Mushrooms of Restoring {!E} f) 13 Pieces of Elvish Waybread g) 8 Flasks of oil h) 21 Potions of Speed {!k!q} i) 7 Potions of Resist Heat {!k!q} j) 6 Potions of Resist Cold {!k!q} k) 9 Potions of Heroism l) 7 Potions of Cure Serious Wounds ( page 3 ) a) 17 Potions of Healing {!k!q} b) a Potion of *Healing* {!k!q} c) a Potion of Life {!k!q} d) 6 Potions of Restore Life Levels e) 4 Potions of Enlightenment f) 2 Potions of Self Knowledge {!k} g) 9 Potions of Resistance {!k!q} h) 38 Potions of Curing i) a Potion of Invulnerability j) a Potion of New Life {!*!*} k) 3 Potions of Stone Skin l) 14 Scrolls of Phase Door ( page 4 ) a) 19 Scrolls of Teleportation b) 55 Scrolls of Word of Recall c) 3 Scrolls of *Identify* d) 12 Scrolls of Remove Curse e) 16 Scrolls of Magic Mapping f) 15 Scrolls of Protection from Evil g) 3 Scrolls of Rune of Protection h) 5 Scrolls of Destruction {!*} i) a Scroll of Mass Genocide {!*} j) 6 Scrolls of Forest Creation k) 5 Rods of Trap Location {@z1!s!d!k} l) 2 Rods of Door/Stair Location {@z2!s!d!k!!} ( page 5 ) a) 7 Rods of Illumination {@z5!s!d!k} b) a Rod of Curing {@zc!s!d!k!!} c) 2 Rods of Acid Balls {@za!s!d!k} d) 5 Rods of Cold Balls {@zc!s!d!k} e) a Rod of Monster Location {@z4!s!d!k!!} f) a Wand of Teleport Other (12 charges) {@at!s!d!k} g) 10 Wands of Stone to Mud (115 charges) {@am!s!d!k} h) a Wand of Drain Life (6 charges) {@ad!s!d!k} i) a Wand of Dragon's Flame (5 charges) {@af!s!d!k} j) a Wand of Dragon's Breath (5 charges) {@ab!s!d!k} k) a Wand of Annihilation (4 charges) l) 2 Staffs of Teleportation (2x 10 charges) {@ut} ( page 6 ) a) a Staff of Perception (21 charges) {@u1} b) a Staff of Perception (19 charges) {@u1} c) a Staff of Perception (16 charges) {@u1} d) a Staff of Perception (10 charges) {@u1} e) 3 Staffs of Enlightenment (3x 11 charges) {@um} f) a Staff of Object Location (9 charges) {@uo} g) a Staff of Cure Wounds (10 charges) h) a Staff of Cure Wounds (8 charges) {@uh} i) a Staff of Curing (8 charges) {@uc} j) a Staff of Curing (6 charges) k) a Staff of Curing (5 charges) l) a Staff of Curing (6 charges) ( page 7 ) a) 6 Staffs of Speed (6x 8 charges) {@us} b) a Staff of Speed (7 charges) {@us} c) 2 Staffs of Speed (2x 6 charges) d) a Staff of Power (4 charges) e) a Staff of Destruction (5 charges) f) a Staff of Destruction (4 charges) {@ud} g) a Ring of Levitation h) a Ring of Acid [+20] i) a Ring of Ice [+10] j) a Ring of Ice [+9] k) a Ring of Ice and Regeneration [+13] l) a Ring of Poison Resistance ( page 8 ) a) a Ring of Free Action b) a Ring of Constitution (+4) c) a Ring of Damage (+12) d) a Ring of Slaying (+9,+7) e) 2 Rings of Nether Resistance f) a Ring of Confusion Resistance g) a Ring of Disenchantment Resistance h) a Ring of Chaos Resistance i) a Ring of Extra Shots j) a Ring of Warning {~Evil} k) an Amulet of Reflection l) an Amulet of High Resistance {NxDi} ( page 9 ) a) 3 Amulets of Resist Fire b) 2 Amulets of Resist Lightning c) The Phial of Galadriel (+1 to searching) d) Blue Dragon Scale Mail (-2) [40,+12] e) Blue Dragon Scale Mail (-2) [40,+10] f) The Rusty Chain Mail of Desert (-5) [14,+13] {FiCoBlSoFe[F} g) Metal Brigandine Armour (Dwarven) (-3) [24,+12] (+3) {Cn} h) Metal Lamellar Armour of Elvenkind (-3) [23,+11] (+2 to stealth) {Nx} i) Hard Leather Armour of Resistance (-1) [6,+9] j) Rhino Hide Armour of Elvenkind (-1) [8,+12] (+3 to stealth) {Sh} k) an Elven Cloak [4,+9] (+4 to stealth) l) an Elven Cloak [4,+8] (+2 to stealth) ( page 10 ) a) a Small Metal Shield of Resist Lightning [5,+4] b) a Large Leather Shield of Resist Lightning [6,+12] c) The Set of Leather Gloves 'Cammithrim' [1,+10] d) a Pair of Soft Leather Boots of Free Action [2,+4] e) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) f) a Claymore of Sharpness (5d8) (+6,+11) (+4) g) a Zweihander (Armageddon) (5d7) (+4,+11) h) a Hatchet of Force (1d5) (+11,+8) (+1) i) The Broad Spear of Destiny (3d9) (+15,+15) (+4) j) The Glaive 'Skullbasher' (2d6) (+20,+18) (+2) {St;Cf;FaSd|V/p} k) a Halberd of *Slay* Dragon (3d5) (+12,+6) (+1) {AcPo} l) a Heavy Crossbow of Extra Shots (x4) (+10,+6) ( page 11 ) a) a Harp (+2) b) The Arrow 'Cupid's Arrow' (1d4) (+0,+0) c) The Corpse of Mime, the Nibelung {Wanted!k!k!k} ==================================== Museum =================================== ( page 1 ) a) a Ring of Aggravate Monster {cursed} b) a Ring of Teleportation {cursed} =================================== Options =================================== Preserve Mode: ON Small Levels: OFF Arena Levels: OFF [Check Sum: "09db93c75c00d3d8ec"]