[Angband 3.4.1 Character Dump] Name Curlycaster2 Self RB CB EB Best Sex Female Age 29 STR: 17 -2 -3 +0 12 Race Hobbit Height 34 INT: 17 +2 +3 +0 18/40 Class Mage Weight 50 WIS: 10 +1 +0 +0 11 Title Evoker Social Liked DEX: 11 +3 +0 +0 14 HP -1/118 Maximize Y CON: 15 +2 -2 +0 15 SP 35/52 CHR: 13 +1 +1 +0 15 Level 27 Armor [18,+37] Saving Throw 73% Cur Exp 48519 Fight (+0,+0) Stealth Very Good Max Exp 48519 Melee (+9,+12) Fighting Good Adv Exp 49000 Shoot (+6,+3) Shooting Very Good MaxDepth 1250' (L25) Blows 1.0/turn Disarming 63% Game Turns 1389786 Shots 1/turn Magic Device 92 Standard Turns 127939 Infra 40 ft Perception 1 in 15 Resting Turns 51576 Speed -3 Searching 28% Gold 15008 Burden 119.4 lbs You are one of several children of a Hobbit Warrior. You are the black sheep of the family. You have green eyes, straight brown hair, and a dark complexion. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:+............ Chaos:............. rCold:............. Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:...+......... Shots:............. FrAct:............. Might:............. HLife:............+ S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > The Hill giant cries out in pain. > the Hill giant hits you. > The Hill giant cries out in pain. > the Hill giant hits you. > the Hill giant misses you. > The Hill giant screams in pain. > the Hill giant misses you. > the Hill giant hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You failed to concentrate hard enough! > the Hill giant hits you. > *** LOW HITPOINT WARNING! *** > the Hill giant hits you. > You die. Killed by a Hill giant. [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Conjured forth by magic at 750 feet (level 15). Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 6 to 11 turns to recharge at your current speed. Your chance of success is 97.3% Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +6 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 27.5 vs. creatures not resistant to fire, and 17.3 vs. others. b) a Light Crossbow (x3) (+6,+3) Found lying on the floor at 1050 feet (level 21). Can be destroyed by acid, fire. c) a Ring of Protection [+12] Found lying on the floor at 750 feet (level 15). Can be destroyed by electricity. d) a Ring of See Invisible Found lying on the floor at 1150 feet (level 23). Can be destroyed by electricity. Grants the ability to see invisible things. e) an Amulet of Resist Acid Bought from a store. Provides resistance to acid. Cannot be harmed by acid. f) the Phial of Galadriel <+2> {@A1} Found lying on the floor at 700 feet (level 14). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 7 to 14 turns to recharge at your current speed. Your chance of success is 97.1% Radius 2 light. g) Soft Leather Armour [8,+5] Bought from a store. Can be destroyed by acid, fire. h) a Fur Cloak [3,+1] Dropped by Boldor, King of the Yeeks at 700 feet (level 14). Can be destroyed by acid, fire. i) a Wicker Shield [2,+0] Dropped by a Soldier at 500 feet (level 10). Can be destroyed by acid. j) a Metal Cap [3,+2] Found lying on the floor at 750 feet (level 15). Can be destroyed by acid. k) (nothing) l) a Pair of Leather Boots of Slow Descent [2,+7] Dropped by Nár, the Dwarf at 1200 feet (level 24). Can be destroyed by acid, fire. Feather Falling. [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@b1@m1!k!d!v} Can be destroyed by fire. b) 3 Books of Magic Spells [Conjurings and Tricks] {@b2@m2!k!d!v} Can be destroyed by fire. c) 2 Books of Magic Spells [Incantations and Illusions] {@b3@m3!k!v!d} Can be destroyed by fire. d) a Book of Magic Spells [Sorcery and Evocations] {@b4@m4!k!d!v!s} Bought from a store. Can be destroyed by fire. e) a Book of Magic Spells [Resistances of Scarabtarices] Dropped by a Werebear at 1200 feet (level 24). Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Raal's Tome of Destruction] {@b5@m5!k!d!v!s} Found lying on the floor at 600 feet (level 12). Cannot be harmed by acid, electricity, fire, cold. g) a Mushroom of Vigor Dropped by an Uruk at 1200 feet (level 24). h) 5 Mushrooms of Clear Mind i) 2 Mushrooms of Purging Dropped by an Apprentice at 900 feet (level 18). j) 13 Potions of Cure Critical Wounds {@q1!k!d!v!s} Can be destroyed by cold. k) 3 Potions of Restore Mana {@q3!*} Can be destroyed by cold. l) 8 Potions of Speed {@q9!*} Can be destroyed by cold. m) 4 Potions of True Seeing Can be destroyed by cold. n) 5 Scrolls of Teleportation {@r9!*} Can be destroyed by acid, fire. o) 4 Scrolls of Word of Recall {@r0!*} Can be destroyed by acid, fire. p) 3 Scrolls of Deep Descent {!*} Can be destroyed by acid, fire. q) a Rod of Lightning Bolts {@z3!k!d!v!s} Found lying on the floor at 1050 feet (level 21). Can be destroyed by electricity. r) 2 Rods of Curing {@z1!k!d!v!s} Can be destroyed by electricity. s) 2 Rods of Light {@z2} Can be destroyed by electricity. t) 6 Wands of Magic Missile (41 charges) {@a1} Can be destroyed by electricity. u) 5 Wands of Stinking Cloud (43 charges) {@a3} Can be destroyed by electricity. v) a Staff of Teleportation (6 charges) Bought from a store. Can be destroyed by acid, fire. w) a Broad Axe of Slay Dragon (2d6) (+4,+5) Found lying on the floor at 1250 feet (level 25). Slays dragons. Can be destroyed by acid, fire. Combat info: 1.0 blow/round. With +12 STR and +0 DEX you would attack a bit faster With +20 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +12 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 27.6 vs. dragons, and 12.8 vs. others. [Home Inventory] a) 5 Books of Magic Spells [Magic for Beginners] {@b1@m1!k!d!v} Can be destroyed by fire. b) 5 Books of Magic Spells [Conjurings and Tricks] {@b2@m2!k!d!v} Can be destroyed by fire. c) 2 Books of Magic Spells [Incantations and Illusions] {@b3@m3!k!v!d} Can be destroyed by fire. d) 10 Potions of Cure Critical Wounds {@q1!k!d!v!s} Bought from a store. Can be destroyed by cold. e) 14 Scrolls of Word of Recall {@r0!*} Can be destroyed by acid, fire. f) a Ring of the Mouse (+0,-11) <+4, +3> Dropped by a Large kobold at 700 feet (level 14). +4 dexterity. +3 stealth. Can be destroyed by electricity. g) an Amulet of Charisma <+2> Found lying on the floor at 650 feet (level 13). +2 charisma. Sustains charisma. h) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> Found lying on the floor at 850 feet (level 17). Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would attack a bit faster With +6 STR and +3 DEX you would get 1.1 blows With +0 STR and +6 DEX you would get 1.1 blows Average damage/round: 26.8 vs. animals, 30.4 vs. creatures not resistant to cold, and 23.2 vs. others. Radius 1 light. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 13163 50' 2 Reached level 2 30928 50' 3 Reached level 3 41759 50' 4 Reached level 4 66283 100' 5 Reached level 5 69925 100' 5 Killed Grip, Farmer Maggot's dog 77617 100' 6 Reached level 6 82918 100' 6 Killed Fang, Farmer Maggot's dog 94462 100' 7 Reached level 7 117129 150' 8 Reached level 8 154154 200' 9 Reached level 9 167417 250' 10 Reached level 10 187608 250' 11 Reached level 11 218841 300' 12 Reached level 12 270457 350' 13 Reached level 13 315953 400' 14 Reached level 14 345614 0' 15 Reached level 15 422298 400' 16 Reached level 16 424198 400' 16 Killed SmĂ©agol 431638 400' 16 Killed Lagduf, the Snaga 451109 400' 17 Reached level 17 462142 400' 17 Killed Wormtongue, Agent of Saruman 517884 450' 18 Reached level 18 558144 500' 18 Killed Brodda, the Easterling 586467 550' 18 Killed Orfax, Son of Boldor 601861 550' 19 Reached level 19 651173 600' 20 Reached level 20 716793 700' 21 Reached level 21 765385 700' 21 Killed Boldor, King of the Yeeks 785150 700' 22 Reached level 22 789641 700' 22 Found the Phial of Galadriel 814491 750' 22 Killed Grishnákh, the Hill Orc 846315 700' 23 Reached level 23 865402 700' 23 Killed Mughash the Kobold Lord 897115 750' 23 Found the Dagger 'Narthanc' 899006 750' 24 Reached level 24 947954 850' 24 Killed Golfimbul, the Hill Orc Chief 970438 850' 25 Reached level 25 985970 850' 25 Found the Rapier 'Forasgil' 1082400 1000' 25 Killed Bullroarer the Hobbit 1113654 1000' 26 Reached level 26 1113932 1000' 26 Killed Ufthak of Cirith Ungol 1227283 1100' 27 Reached level 27 1300025 1200' 27 Killed Nár, the Dwarf 1334945 1200' 27 Killed KhĂ®m, Son of MĂ®m [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)