[Angband 3.4.1 Character Dump] Name Meth Self RB CB EB Best Sex Neuter Age 30 STR: 16 +4 +3 +4 18/90 Race Half-Troll Height 36 INT: 10 -4 -2 +0 4 Class Warrior Weight 70 WIS: 10 -2 -2 +0 6 Title Swashbuckler Social Unknown DEX: 17 -4 +2 +0 15 HP 295/299 Maximize Y CON: 16 +3 +2 +4 18/70 SP 0/0 CHR: 10 -6 -1 +0 3 Level 20 Armor [49,+36] Saving Throw 30% Cur Exp 6045 Fight (+2,+8) Stealth Bad Max Exp 6045 Melee (+3,+11) Fighting Heroic Adv Exp 6480 Shoot (+2,+0) Shooting Superb MaxDepth 950' (L19) Blows 3.4/turn Disarming 36% Game Turns 120680 Shots 1/turn Magic Device 24 Standard Turns 12085 Infra 70 ft Perception 1 in 43 Resting Turns 546 Speed Normal Searching 13% Gold 5000 Burden 117.8 lbs Your mother was a Stone-Troll Warrior. You have puke-yellow eyes, oily dark purple hair, and blue ulcerous skin. rAcid:............. Nexus:............. rElec:....+........ Nethr:............. rFire:............. Chaos:............. rCold:...+......... Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............+ Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:..........+.+ Aggrv:............. [Character Equipment] a) a Dagger (1d4) (+1,+3) Bought from a store. Can be destroyed by acid. Combat info: 3.4 blows/round. With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 46.4. b) a Short Bow (x2) (+0,+0) {squelch} Found lying on the floor at 550 feet (level 11). Can be destroyed by acid, fire. c) an Aquamarine Ring of Protection [+15] Found lying on the floor at 900 feet (level 18). Can be destroyed by electricity. d) an Emerald Ring of Resist Cold Found lying on the floor at 500 feet (level 10). Provides resistance to cold. Cannot be harmed by cold. Can be destroyed by electricity. e) a Dragon Tooth Amulet of Resist Lightning Dropped by a Dark elven warrior at 600 feet (level 12). Provides resistance to lightning. Cannot be harmed by electricity. f) a Wooden Torch (3453 turns) <+1> Can be destroyed by fire. Radius 1 light. g) Chain Mail (-2) [32,-2] Bought from a store. Can be destroyed by acid. h) a Cloak [1,+2] Bought from a store. Can be destroyed by acid, fire. i) a Leather Shield [8,-1] Bought from a store. Can be destroyed by acid. j) a Hard Leather Cap [2,+4] Bought from a store. Can be destroyed by acid. k) the Set of Caestus of Guindur (+0,+3) [5,+16] <+4> Dropped by Wormtongue, Agent of Saruman at 950 feet (level 19). +4 strength, constitution, infravision. Cannot be harmed by acid, electricity, fire, cold. l) a Pair of Leather Sandals [1,+1] Bought from a store. Can be destroyed by acid, fire. [Character Quiver] n) 28 Arrows (1d4) (+5,+4) Found lying on the floor at 600 feet (level 12). Can be destroyed by acid, fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 13.1. 35% chance of breaking upon contact. o) 35 Arrows (1d4) (+3,+2) Dropped by a Small kobold at 950 feet (level 19). Can be destroyed by acid, fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 9. 35% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 7 Gold Speckled Potions of Cure Critical Wounds Can be destroyed by cold. b) 3 Green Potions Found lying on the floor at 950 feet (level 19). You do not know the full extent of this item's powers. c) a Metallic Green Potion Found lying on the floor at 950 feet (level 19). You do not know the full extent of this item's powers. d) 2 Scrolls titled "quor mem" of Treasure Detection Can be destroyed by acid, fire. e) a Scroll titled "solecio" of Detect Invisible Found lying on the floor at 600 feet (level 12). Can be destroyed by acid, fire. f) 5 Scrolls titled "cus degatior" of Satisfy Hunger Can be destroyed by acid, fire. g) 6 Scrolls titled "amulo bartum" of Word of Recall h) a Brass Rod of Treasure Location Found lying on the floor at 950 feet (level 19). Can be destroyed by electricity. i) an Aluminum-Plated Rod of Door/Stair Location Found lying on the floor at 950 feet (level 19). j) a Zirconium Rod of Light Dropped by a Blue ooze at 600 feet (level 12). Can be destroyed by electricity. k) a Tin Wand of Slow Monster (10 charges) Found lying on the floor at 900 feet (level 18). Can be destroyed by electricity. l) an Aluminum-Plated Wand of Wonder (11 charges) Found lying on the floor at 950 feet (level 19). Cannot be harmed by acid, electricity, fire, cold. m) a Mulberry Staff of Teleportation (7 charges) Bought from a store. Can be destroyed by acid, fire. n) 2 Ironwood Staves of Identify (9 charges) Can be destroyed by acid, fire. o) 2 Wooden Torches (5000 turns) <+1> Can be destroyed by fire. Radius 1 light. p) a Pike (2d5) {magical} Dropped by a Dark elven priest at 950 feet (level 19). You do not know the full extent of this item's powers. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 19.1. q) 19 Bolts of Slay Evil (1d5) (+10,+7) Found lying on the floor at 950 feet (level 19). Slays evil creatures. Can be destroyed by acid. [Home Inventory] a) a Flask of oil Dropped by a Kobold at 200 feet (level 4). Branded with flames. b) a Copper Speckled Potion of Resist Heat Can be destroyed by cold. c) a Pink Speckled Potion of Resist Cold Can be destroyed by cold. d) an Aluminum-Plated Rod of Door/Stair Location Found lying on the floor at 500 feet (level 10). Can be destroyed by electricity. e) a Lapis Lazuli Ring of Resist Fire Found lying on the floor of a cavern at 900 feet (level 18). Provides resistance to fire. Cannot be harmed by fire. Can be destroyed by electricity. f) an Amethyst Ring of Reckless Attacks (+5,+5) [-15] Found lying on the floor at 500 feet (level 10). Can be destroyed by electricity. g) a Silver Ring of Feather Falling Found lying on the floor at 350 feet (level 7). Can be destroyed by electricity. Feather Falling. h) an Opal Ring of Delving <+3> Found lying on the floor at 500 feet (level 10). +3 tunneling. Can be destroyed by electricity. i) 14 Bolts (1d5) {magical} Dropped by Farmer Maggot in town. You do not know the full extent of this item's powers. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3360 50' 2 Reached level 2 3360 50' 3 Reached level 3 4723 100' 3 Killed Fang, Farmer Maggot's dog 4723 100' 4 Reached level 4 7769 200' 5 Reached level 5 8576 250' 6 Reached level 6 9302 250' 7 Reached level 7 13988 300' 8 Reached level 8 19361 350' 9 Reached level 9 24856 500' 10 Reached level 10 33898 500' 11 Reached level 11 36649 500' 12 Reached level 12 39377 0' 12 Killed Farmer Maggot 44544 500' 13 Reached level 13 57413 650' 14 Reached level 14 62995 900' 15 Reached level 15 76279 900' 16 Reached level 16 80159 900' 16 Reached level 16 84297 900' 17 Reached level 17 91524 900' 18 Reached level 18 100036 900' 19 Reached level 19 106754 950' 19 Killed Gorbag, the Orc Captain 109252 950' 19 Killed Wormtongue, Agent of Saruman 109252 950' 20 Reached level 20 109255 950' 20 Found the Set of Caestus of Guindur [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : yes (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)