[Angband 3.4.1 Character Dump] Name Bilbo II Self RB CB EB Best Sex Male Age 28 STR: 18/46 -2 +0 +6 18/86 Race Hobbit Height 33 INT: 10 +2 +1 +0 13 Class Rogue Weight 59 WIS: 11 +1 -3 +0 9 Title Sharper Social Known DEX: 18/48 +3 +3 +1 18/118 HP 225/225 Maximize Y CON: 13 +2 -1 +1 15 SP 3/21 CHR: 10 +1 -1 +4 14 Level 31 Armor [26,+72] Saving Throw 78% Cur Exp 138415 Fight (+9,+33) Stealth Superb Max Exp 138415 Melee (+16,+41) Fighting Heroic Adv Exp 202500 Shoot (+14,+6) Shooting Heroic MaxDepth 1950' (L39) Blows 6.1/turn Disarming 100% Game Turns 337223 Shots 1/turn Magic Device 82 Standard Turns 46631 Infra 40 ft Perception 1 in 11 Resting Turns 16727 Speed 12 Searching 44% Gold 26256 Burden 185.1 lbs You are one of several children of a Hobbit Burglar. You are a credit to the family. You have blue-gray eyes, straight black hair, and an average complexion. rAcid:........+.... Nexus:............. rElec:......+.+.... Nethr:........+.... rFire:........+.... Chaos:............. rCold:........+.... Disen:............. rPois:............. Feath:............. rLite:+............ pFear:+............ rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:.......+..... pStun:............. Light:+....+....... Tunn.:............. Regen:....+........ Speed:+..........+. ESP:............. Blows:+............ Invis:+............ Shots:............. FrAct:+............ Might:............. HLife:............+ S.Dig:............. Stea.:........+.... ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1> Dropped by a monster lost to history in town. +3 speed. +2 attack speed. +1 strength, dexterity, constitution. Slays animals, evil creatures, undead, orcs. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 6.1 blows/round. With +2 STR and +0 DEX you would get 6.3 blows With +0 STR and +1 DEX you would get 6.5 blows Average damage/round: 306.7 vs. animals, 306.7 vs. evil creatures, 332.6 vs. undead, 332.6 vs. orcs, and 280.8 vs. others. Radius 1 light. b) a Long Bow (x3) (+5,+6) Dropped by Brodda, the Easterling at 500 feet (level 10). Can be destroyed by acid, fire. c) a Ring of Damage (+0,+14) Found lying on the floor at 1050 feet (level 21). Can be destroyed by electricity. d) a Ring of Damage (+0,+10) Dropped by a Stone troll at 1350 feet (level 27). Can be destroyed by electricity. e) an Amulet of Regeneration Found lying on the floor at 1500 feet (level 30). Speeds regeneration. f) the Phial of Galadriel <+2> Dropped by Bolg, Son of Azog at 1300 feet (level 26). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 24 to 44 turns to recharge at your current speed. Your chance of success is 96.3% Radius 2 light. g) Blue Dragon Scale Mail (-2) [12,+17] Found lying on the floor of a cavern at 1600 feet (level 32). Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak of Protection [3,+12] Found lying on the floor at 1850 feet (level 37). Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) a Wicker Shield of Elvenkind [2,+11] <+1> Conjured forth by magic at 1400 feet (level 28). +1 stealth. Provides resistance to acid, lightning, fire, cold, nether. Cannot be harmed by acid, electricity, fire, cold. j) a Hard Leather Cap of Beauty [2,+5] <+4> Found lying on the floor at 1400 feet (level 28). +4 charisma. Can be destroyed by acid. Sustains charisma. k) a Set of Caestus of Power (+1,+4) [5,+4] <+5> Dropped by Wormtongue, Agent of Saruman at 600 feet (level 12). +5 strength. Can be destroyed by acid, fire. l) a Pair of Leather Boots of Speed [2,+16] <+10> Dropped by Gorbag, the Orc Captain at 1750 feet (level 35). +10 speed. Can be destroyed by acid, fire. [Character Quiver] n) 11 Arrows (1d4) (+0,+0) Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 26. 35% chance of breaking upon contact. o) 3 Arrows (1d4) (+6,+4) Dropped by Mughash the Kobold Lord at 550 feet (level 11). Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 38.2. 35% chance of breaking upon contact. p) 15 Arrows (1d4) (+3,+3) Dropped by Draebor, the Imp at 1450 feet (level 29). Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 35.2. 35% chance of breaking upon contact. q) 30 Arrows (1d4) (+3,+5) Found lying on the floor at 1800 feet (level 36). Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 41.3. 35% chance of breaking upon contact. r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 8 Books of Magic Spells [Magic for Beginners] b) 5 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] Found lying on the floor at 1550 feet (level 31). Cannot be harmed by acid, electricity, fire, cold. f) 17 Potions of Cure Serious Wounds g) 18 Potions of Cure Critical Wounds h) 11 Potions of Restore Mana Can be destroyed by cold. i) a Potion of Restore Life Levels Found lying on the floor at 1900 feet (level 38). Can be destroyed by cold. j) 2 Potions of Speed Found lying on the floor at 1950 feet (level 39). k) 8 Scrolls of Phase Door l) 2 Scrolls of Teleportation Can be destroyed by acid, fire. m) 3 Scrolls of Identify Dropped by a Cave troll at 1900 feet (level 38). n) a Rod of Fire Balls Found lying on the floor at 1400 feet (level 28). Can be destroyed by electricity. o) 2 Rods of Curing Can be destroyed by electricity. p) 2 Rods of Light Can be destroyed by electricity. q) a Wand of Lightning Balls (8 charges) Found lying on the floor at 1850 feet (level 37). Cannot be harmed by electricity. r) a Staff of Earthquakes (5 charges) Dropped by a Young blue dragon at 1700 feet (level 34). s) 3 Staves of Cure Light Wounds (19 charges) t) 2 Staves of Teleportation (11 charges) u) the Flail 'Totila' (3d6) (+16,+12) <+2> Conjured forth by magic at 1450 feet (level 29). +2 stealth, speed. Slays evil creatures. Branded with flames. Provides resistance to fire. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. When aimed, it confuses a target monster. Takes 33 turns to recharge at your current speed. Your chance of success is 94.9% Combat info: 3.3 blows/round. With +3 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.8 blows Average damage/round: 225.7 vs. evil creatures, 263.4 vs. creatures not resistant to fire, and 187.8 vs. others. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 11 500' 1 Found the Short Sword 'Sting' 59 500' 2 Reached level 2 59 500' 3 Reached level 3 59 500' 4 Reached level 4 59 500' 5 Reached level 5 1359 500' 6 Reached level 6 2034 500' 7 Reached level 7 2971 500' 8 Reached level 8 3154 500' 9 Reached level 9 3241 500' 10 Reached level 10 3367 500' 11 Reached level 11 3617 500' 12 Reached level 12 4216 500' 13 Reached level 13 8321 500' 14 Reached level 14 9877 500' 14 Killed Orfax, Son of Boldor 12071 500' 15 Reached level 15 14579 500' 15 Killed Fang, Farmer Maggot's dog 15339 500' 15 Killed Brodda, the Easterling 25285 550' 15 Killed Mughash the Kobold Lord 25311 550' 16 Reached level 16 34433 600' 16 Killed Grip, Farmer Maggot's dog 36050 600' 16 Killed Lagduf, the Snaga 36216 600' 17 Reached level 17 39764 600' 17 Killed Wormtongue, Agent of Saruman 47520 650' 18 Reached level 18 68229 750' 19 Reached level 19 91184 1050' 20 Reached level 20 97986 1100' 21 Reached level 21 101629 1100' 21 Killed Uldor the Accursed 105620 1100' 21 Killed Sméagol 112105 1150' 22 Reached level 22 114879 1150' 23 Reached level 23 117459 1150' 24 Reached level 24 127740 1150' 25 Reached level 25 138970 1200' 25 Killed Grishnákh, the Hill Orc 152210 1250' 25 Killed Uglúk, the Uruk 157601 1300' 26 Reached level 26 158974 1300' 26 Killed Bolg, Son of Azog 159042 1300' 26 Found the Phial of Galadriel 189384 1400' 26 Killed Ibun, Son of Mîm 192664 1400' 27 Reached level 27 200760 1400' 27 Killed Golfimbul, the Hill Orc Chief 200799 1400' 27 Found the Long Sword 'Elvagil' (LOST) 217131 1450' 27 Found the Flail 'Totila' 220563 1450' 27 Killed Draebor, the Imp 221587 1450' 27 Killed Sangahyando of Umbar 224456 1450' 28 Reached level 28 226536 1450' 28 Killed Ulwarth, Son of Ulfang 226655 1450' 28 Found the Set of Gauntlets 'Paurhach' (LOST) 238129 1500' 28 Killed Boldor, King of the Yeeks 265593 1550' 29 Reached level 29 294843 1700' 29 Killed Ulfast, Son of Ulfang 298892 1750' 29 Killed Gorbag, the Orc Captain 299449 1750' 29 Killed Ufthak of Cirith Ungol 300476 1750' 29 Killed Lokkak, the Ogre Chieftain 307264 1850' 29 Killed Azog, King of the Uruk-Hai 314750 1850' 30 Reached level 30 328962 1900' 30 Killed Shagrat, the Orc Captain 335710 1900' 30 Killed Bert the Stone Troll 335715 1900' 30 Found the Short Sword 'Dagmor' (LOST) 335830 1900' 31 Reached level 31 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : yes (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)