[Angband 3.4.1 Character Dump] Name Tiladron Self RB CB EB Best Sex Male Age 129 STR: 17 +1 +0 +0 18 Race High-Elf Height 85 INT: 10 +3 +2 +0 15 Class Ranger Weight 164 WIS: 10 -1 -2 +0 7 Title Runner Social Unknown DEX: 18 +3 +1 +0 18/40 HP 33/33 Maximize Y CON: 10 +1 -1 +0 10 SP 3/3 CHR: 10 +5 +1 +0 16 Level 4 Armor [3,+9] Saving Throw 52% Cur Exp 150 Fight (+4,+2) Stealth Good Max Exp 150 Melee (+4,+2) Fighting Very Good Adv Exp 161 Shoot (+4,+0) Shooting Superb MaxDepth 200' (L4) Blows 2.0/turn Disarming 39% Game Turns 42210 Shots 1/turn Magic Device 58 Standard Turns 4305 Infra 40 ft Perception 1 in 20 Resting Turns 294 Speed 9 Searching 27% Gold 70 Burden 68.0 lbs You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............+ pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:...+......... ESP:............. Blows:............. Invis:............+ Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Can be destroyed by acid. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.3 blows With +0 STR and +2 DEX you would get 2.3 blows Average damage/round: 9. b) a Short Bow (x2) (+0,+0) An inheritance from your family. Can be destroyed by acid, fire. c) (nothing) d) a Ring of Speed <+9> Found lying on the floor at 50 feet (level 1). +9 speed. Can be destroyed by electricity. e) (nothing) f) a Wooden Torch (4309 turns) <+1> An inheritance from your family. Can be destroyed by fire. Radius 1 light. g) (nothing) h) a Cloak [1,+0] Found lying on the floor at 50 feet (level 1). Can be destroyed by acid, fire. i) (nothing) j) (nothing) k) (nothing) l) a Pair of Leather Boots [2,+7] Found lying on the floor at 150 feet (level 3). Can be destroyed by acid, fire. [Character Quiver] n) 40 Arrows (1d4) (+0,+0) Can be destroyed by acid, fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. o) 40 Arrows (1d4) (+0,+0) Bought from a store. Can be destroyed by acid, fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] An inheritance from your family. Can be destroyed by fire. b) 3 Rations of Food An inheritance from your family. c) 10 Flasks of oil Branded with flames. Can be destroyed by cold. d) 5 Potions of Cure Light Wounds Found lying on the floor at 50 feet (level 1). Can be destroyed by cold. e) 4 Scrolls of Identify Bought from a store. Can be destroyed by acid, fire. f) 2 Scrolls of Word of Recall Bought from a store. Can be destroyed by acid, fire. g) a Molybdenum Wand {tried} Found lying on the floor at 100 feet (level 2). You do not know the full extent of this item's powers. h) 5 Wooden Torches (5000 turns) <+1> Can be destroyed by fire. Radius 1 light. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 7295 50' 2 Reached level 2 19945 50' 3 Reached level 3 30809 150' 4 Reached level 4 35070 150' 4 Killed Grip, Farmer Maggot's dog [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)