[EyAngband 0.5.2 Character Dump] Name Darin the Destroyer CB Base RB EB Stat Sex Male Age 19 STR: (+3) 18 +0 +2 20 Race Human Height 75 INT: (-2) 3 +0 +0 3 Class Warrior Weight 197 WIS: (-1) 5 +0 +0 5 Title Champion Status 1 DEX: (+2) 15 +0 +0 15 HP 335/335 CON: (+1) 13 +0 +2 15 SP 0/0 Max Depth 1100 Ft CHR: (-2) 7 +0 +0 7 Level 28 Armor [17,+40] Infra 0 ft Saving Throw Excellent Cur Exp 36232 Stealth Very Good Max Exp 36232 Melee (+15, 5d6) Racial Ability Fighting Legendary Adv Exp 50000 Blows 3/turn None Shooting Legendary Throwing Heroic Gold 9203 Shoot (+20) Disarming Excellent Burden 129.8/180 Shots 1/turn Bypass Trap Poor Magic Device Very Good You are one of several children of a Yeoman. You are Perception Fair the black sheep of the family. You have blue eyes, Digging Very Good curly auburn hair, and a dark complexion. Alchemy Good [Resists & Abilities] No Blind:.............. Regen:.........+.... Speed:.............. Free Actn:.............. Telepathy:.............. Mana:.............. Hold Life:.............. See Invis:.............. Health:.............. Bravery:.............. Invisible:.............. Spl. Dur:.............. No Dsease:.............. Luck:.............. Spl. Dam:.............. No Stun:.............. Stealth:......+....... Spl. Inf:.............. No Poison:.............. Percptn.:.............. Taint:.............. No Cut:.............. Infra-vsn:.............. Disrupt:.............. No Conf:.............. Tunneling:.............. Drn Items:.............. S. Digest:....+......... Blows:.............. Drn Exp:.............. Fthr Fall:.............. Shots:.............. Teleport:.............. Light:.....*........ Might:.............. Aggravate:.............. Resistances: Acid :50% ..+.........+. Dises:17% ............+. Nethr:7% ............+. Elec :50% ..+.........+. Light:8% ............+. Chaos:7% ............+. Fire :50% ...+........+. Dark :8% ............+. Disen:2% ............+. Cold :50% ...+........+. Sound:8% ............+. Water:8% ............+. Shard:28% .......+....+. Poisn:17% ............+. Nexus:7% ............+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* \}=="~(()]]] \}=="~(()]]] \}=="~(()]]] [Character Equipment] a) a Ball-and-Chain (+4, 5d6) b) a Long Bow of Distance (+9, x5, 17) It was a reward for your exploits at a depth of 500 ft c) an Onyx Ring of Resist Acid and Electricity d) a Jade Ring of Resist Fire and Cold e) a Bronze Amulet of Slow Digestion f) The Phial of Galadriel It was dropped by an unknown monster at a depth of 900 ft g) The Hard Leather Armour 'Hithlomir' [4,+10] (+4 stealth) It was a reward for your exploits at a depth of 1100 ft h) a Cloak of Protection [1,+9] It was bought in a store. i) a Large Leather Shield [4,+2] j) an Iron Helm of Regeneration [3,+4] {Wormtongue, agent of Saruman} It was dropped by Wormtongue, agent of Saruman at a depth of 550 ft k) The Set of Gauntlets 'Cambeleg' (+8 to hit) [2,+10] (+2) It was a reward for your exploits at a depth of 800 ft l) a Pair of Spiked Leather Boots [3,+3] [Character Inventory] a) 29 Rations of Food b) 6 Puce Potions of Detect Invisible c) 5 Vermilion Potions of Speed d) a Clotted Red Potion of Berserk Strength e) 24 Bluish-Purple Potions of Cure Critical Wounds {75% off} f) a Red Speckled Potion of Healing g) 2 Light Blue Potions of Neutralize Poison {25% off} h) 11 Gloopy Green Potions of Cure Disease {25% off} i) 4 Scrolls titled "ood bek evsrog" of Phase Door j) 10 Scrolls titled "boting mongar" of Word of Recall {50% off} k) 3 Zirconium Rods of Door/Stair Location l) a Locust Staff of Teleportation (6 charges) {75% off} m) a Locust Staff of Teleportation (5 charges) {75% off} n) a Spruce Staff of Perception (2 charges) [Home Inventory] a) 3 Rough Grey Mushrooms of Cure Poison b) 17 Yellow Mushrooms of Cure Disease c) 7 Dark Blue Mushrooms of Restore Strength d) 3 Violet Mushrooms of Restore Constitution e) 4 Grey Spotted Mushrooms of Restore Dexterity f) 15 Lantern Oils g) 3 Light Blue Powder vials of Sleeping h) 4 Dark Brown Powder vials of Blinding flash i) 3 Orange Speckled Potions of Restore Strength {10% off} j) 5 Coagulated Crimson Potions of Restore Dexterity {10% off} k) 3 Yellow Speckled Potions of Restore Constitution l) a Scroll titled "hesat evs" of Teleportation m) a Scroll titled "jo ing trol" of Remove Curse n) 4 Silver-Plated Rods of Illumination o) a Runed Wand of Blind Monster p) a Spruce Staff of Perception (20 charges) q) a Spruce Staff of Perception (17 charges) r) a Spruce Staff of Perception (8 charges) s) an Emerald Ring of Sustain Strength and Charisma t) a Gold Ring of Protection [+10] u) a Gold Ring of Protection [+8] v) a Tunic of Health [0,+2] (+4) {Wormtongue, agent of Saruman} It was dropped by Wormtongue, agent of Saruman at a depth of 550 ft w) Hard Leather Armour of Health [4,+4] (+2) It was a reward for your exploits at a depth of 350 ft [Current Quest] To fulfill your task, you must kill 14 Water elementals at a depth of 1250 feet. [Discarded/Sold Artifacts] No artifacts have been discarded or sold [Uniques] Farmer Maggot has been killed in the town Snarl, the small kobold has been killed at a depth of 50 ft Squish has been killed at a depth of 100 ft Fang, Farmer Maggot's dog has been killed at a depth of 150 ft Grip, Farmer Maggot's dog has been killed at a depth of 150 ft Brodda, the Easterling has been killed at a depth of 600 ft Wormtongue, agent of Saruman has been killed at a depth of 550 ft Golfimbul, the hill orc chief has been killed at a depth of 700 ft Ufthak of Cirith Ungol has been killed at a depth of 950 ft Nod, the goblin assassin has been killed at a depth of 900 ft Shagrat, the Orc Captain has been killed at a depth of 500 ft Gorbag, the Orc Captain has been killed at a depth of 900 ft Total: 12 uniques killed [Options] Birth options: Allow purchase of stats using points : yes (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : yes (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : no (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : no (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : no (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : no (birth_retain_squelch) Allow specification of stat weighings : no (birth_weighted_roller) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)