[Angband 3.4.1 Character Dump] Name Bilbo3 Self RB CB EB Best Sex Male Age 28 STR: 18 -2 +0 +1 17 Race Hobbit Height 33 INT: 9 +2 +1 +0 12 Class Rogue Weight 59 WIS: 10 +1 -3 +0 8 Title Burglar Social Unknown DEX: 18/29 +3 +3 +4 18/129 HP -20/168 Maximize Y CON: 9 +2 -1 +1 11 SP 13/19 CHR: 10 +1 -1 +0 10 Level 25 Armor [23,+36] Saving Throw 72% Cur Exp 20882 Fight (+6,+10) Stealth Superb Max Exp 20882 Melee (+13,+18) Fighting Superb Adv Exp 23625 Shoot (+10,+5) Shooting Superb MaxDepth 1500' (L30) Blows 4.8/turn Disarming 100% Game Turns 148447 Shots 1/turn Magic Device 76 Standard Turns 18494 Infra 60 ft Perception 1 in 11 Resting Turns 1349 Speed 2 Searching 44% Gold 11905 Burden 123.3 lbs You are one of several children of a Hobbit Burglar. You are a credit to the family. You have blue-gray eyes, straight black hair, and an average complexion. rAcid:......+.+.... Nexus:............. rElec:........+.... Nethr:............. rFire:........+.... Chaos:............. rCold:........+.... Disen:............. rPois:............. Feath:............. rLite:+............ pFear:+............ rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:+....+....... Tunn.:............. Regen:............. Speed:+............ ESP:.........+... Blows:+............ Invis:+............ Shots:............. FrAct:+............ Might:............. HLife:............+ S.Dig:............. Stea.:...........+. ImpHP:............. Sear.:............. Fear:............. Infra:....+.......+ Aggrv:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > You feel very good. > You have 6 Potions of Cure Serious Wounds (b). > the Black knight hits you. > the Black knight misses you. > You failed to concentrate hard enough! > the Black knight hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > the Black knight misses you. > the Black knight hits you. > *** LOW HITPOINT WARNING! *** > You have 30 Arrows (1d4) (+6,+3) (p). > The Black knight points at you and incants terribly. > You die. Killed by a Black knight. [Character Equipment] a) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1> Dropped by a monster lost to history in town. +3 speed. +2 attack speed. +1 strength, dexterity, constitution. Slays animals, evil creatures, undead, orcs. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 4.8 blows/round. With +1 STR and +0 DEX you would get 5.3 blows With +0 STR and +3 DEX you would get 5.3 blows Average damage/round: 129.4 vs. animals, 129.4 vs. evil creatures, 149.3 vs. undead, 149.3 vs. orcs, and 109.1 vs. others. Radius 1 light. b) a Short Bow (x2) (+4,+5) Found lying on the floor at 600 feet (level 12). Can be destroyed by acid, fire. c) a Ring of Damage (+0,+8) Dropped by a Hardened warrior at 1450 feet (level 29). Can be destroyed by electricity. d) a Ring of Dexterity <+3> Found lying on the floor of a cavern at 1500 feet (level 30). +3 dexterity. Can be destroyed by electricity. Sustains dexterity. e) an Amulet of Infravision <+2> Found lying on the floor of a cavern at 1400 feet (level 28). +2 infravision. f) a Lantern (10839 turns) <+2> Found lying on the floor of a cavern at 1350 feet (level 27). Cannot be harmed by fire. Radius 2 light. g) Black Dragon Scale Mail (-2) [16,+14] Found lying on the floor of a cavern at 1350 feet (level 27). Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+0] Dropped by a Brown yeek at 1300 feet (level 26). Can be destroyed by acid, fire. i) a Wicker Shield of Resistance [2,+9] Found lying on the floor of a cavern at 1350 feet (level 27). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Hard Leather Cap of Telepathy [2,+3] Found in a chest from 1500 feet (level 30). Can be destroyed by acid. Grants telepathy. k) (nothing) l) a Pair of Leather Boots of Stealth [2,+2] <+1> Dropped by an Apprentice at 600 feet (level 12). +1 stealth. Can be destroyed by acid, fire. [Character Quiver] n) 9 Bolts (1d5) (+0,+0) Dropped by a Brown yeek at 500 feet (level 10). Can be destroyed by acid. o) 23 Rounded Pebbles (1d2) (+2,+6) Found lying on the floor of a special room at 1450 feet (level 29). p) 30 Arrows (1d4) (+6,+3) Can be destroyed by acid, fire. Combat info: Hits targets up to 100 feet away. Average damage/round: 21.4. 35% chance of breaking upon contact. q) 21 Iron Shots (1d4) (+1,+5) Found lying on the floor of a cavern at 1500 feet (level 30). r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] Can be destroyed by fire. b) 6 Potions of Cure Serious Wounds Can be destroyed by cold. c) 4 Potions of Cure Critical Wounds Dropped by a Half-orc at 1050 feet (level 21). Can be destroyed by cold. d) a Potion of Speed Can be destroyed by cold. e) 2 Potions of Resist Poison Can be destroyed by cold. f) 6 Scrolls of Phase Door Can be destroyed by acid, fire. g) 7 Scrolls of Magic Mapping Can be destroyed by acid, fire. h) 5 Scrolls of Satisfy Hunger Can be destroyed by acid, fire. i) 2 Scrolls of Identify Dropped by a Gallant at 1000 feet (level 20). Can be destroyed by acid, fire. j) a Scroll of Deep Descent Found lying on the floor at 550 feet (level 11). Can be destroyed by acid, fire. k) 3 Rods of Light Can be destroyed by electricity. l) a Wand of Stinking Cloud (8 charges) Can be destroyed by electricity. m) a Wand of Polymorph (13 charges) Dropped by a White wraith at 1450 feet (level 29). Can be destroyed by electricity. n) 2 Wands of Wonder (11 charges) Cannot be harmed by acid, electricity, fire, cold. o) 2 Staves of Slow Monsters (14 charges) Can be destroyed by acid, fire. p) a Staff of Curing (4 charges) Found lying on the floor at 1150 feet (level 23). Can be destroyed by acid, fire. q) 2 Staves of Teleportation (13 charges) Can be destroyed by acid, fire. r) a Sling (x2) (+0,+0) Found lying on the floor at 950 feet (level 19). Can be destroyed by acid, fire. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 11 500' 1 Found the Short Sword 'Sting' 59 500' 2 Reached level 2 59 500' 3 Reached level 3 59 500' 4 Reached level 4 59 500' 5 Reached level 5 611 500' 6 Reached level 6 759 500' 7 Reached level 7 867 500' 8 Reached level 8 918 500' 9 Reached level 9 1049 500' 10 Reached level 10 1371 500' 11 Reached level 11 3736 500' 12 Reached level 12 5832 500' 13 Reached level 13 7786 500' 13 Killed Brodda, the Easterling 12925 500' 14 Reached level 14 16503 500' 14 Killed Orfax, Son of Boldor 16556 500' 15 Reached level 15 24140 550' 16 Reached level 16 29237 550' 16 Killed Lagduf, the Snaga 29664 550' 17 Reached level 17 30619 550' 17 Killed Mughash the Kobold Lord 32133 550' 17 Killed Fang, Farmer Maggot's dog 34550 550' 17 Killed Bullroarer the Hobbit 48361 650' 18 Reached level 18 54449 700' 18 Killed Wormtongue, Agent of Saruman 56491 950' 19 Reached level 19 62708 950' 19 Killed Shagrat, the Orc Captain 62708 950' 20 Reached level 20 64598 1000' 20 Killed Grip, Farmer Maggot's dog 73866 1000' 21 Reached level 21 83549 1050' 22 Reached level 22 88070 1050' 22 Killed Bolg, Son of Azog 97962 1250' 23 Reached level 23 110128 1350' 23 Killed Nár, the Dwarf 110388 1350' 24 Reached level 24 119511 1450' 24 Killed Sméagol 135944 1500' 25 Reached level 25 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : yes (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)