[EyAngband 0.4.1b Character Dump] Name Victory CB Base RB EB Stat Sex Female Age 18 STR: (+3) 19 -2 +0 17 Race Felpurr Height 53 INT: (-2) 6 +1 +2 9 Class Warrior Weight 77 WIS: (-1) 7 +0 +5 12 Title Champion Status 53 DEX: (+2) 17 +1 +0 18 HP -3/303 CON: (+1) 13 -1 +0 12 SP 0/0 Max Depth 1650 Ft CHR: (-2) 5 +0 +3 8 Level 29 Armor [15,+36] Infra 20 ft Saving Throw Superb Cur Exp 83142 Fight (+5,+8) Stealth Very Good Max Exp 83142 Melee (+10,+11) Racial Ability Fighting Legendary Adv Exp 90000 Shoot (+18,+4) None Shooting Legendary Throwing Heroic Gold 5350 Blows 3/turn Disarming Excellent Burden 65.9 lbs Shots 1/turn Bypass Trap Fair Magic Device Excellent You come from a litter of three. Your mother was tribe Searching Poor chief, and you never knew your father. You have yellow Search Freq. Poor eyes and grey fur. Digging Poor Alchemy Very Good [Resists & Abilities] No Blind:.....+........ Light:....+*........ Blows:.............. Free Actn:..........+... Regen:.............. Shots:.............. Hold Life:.............. Telepathy:.............. Mana:.............. Bravery:.............. See Invis:.....+........ Health:.............. No Dsease:.............. Invisible:.............. Might:.............. No Stun:.............. Luck:............+. Disrupt:.............. No Poison:.............. Stealth:.......+...... Drn Items:.............. No Cut:.............. Search:.............. Drn Exp:.............. No Conf:.............. Infra-vsn:.............. Teleport:.............. S. Digest:.............. Tunneling:.............. Aggravate:.............. Fthr Fall:...........+.. Speed:..+....+...... Resistances: Acid :55% .......++...+. Dises:12% ............+. Nexus:37% ...........++. Elec :53% ........+...+. Light:50% ........+...+. Nethr:7% ............+. Fire :55% ........+...+. Dark :50% ........+...+. Chaos:7% ............+. Cold :55% ........+...+. Confu:40% .........+..+. Disen:22% +...........+. Water:33% ......+.....+. Sound:8% ............+. Poisn:42% +...........+. Shard:8% ............+. abcdefghijkl@* abcdefghijkl@* abcdefghijkl@* |}=="~(()]]] |}=="~(()]]] |}=="~(()]]] [Last Messages] > You hit the Cold hound. > The Cold hound flees in terror! > You hit the Cold hound. > You have slain the Cold hound. > The Hell hound breathes fire. > The Cold hound dies. > *** LOW HITPOINT WARNING! *** > One of your Arrows (k) burnt up! > The Hell hound breathes fire. > The Cold hound dies. > *** LOW HITPOINT WARNING! *** > One of your Tough Arrows (l) burnt up! > The Cold hound breathes frost. > The Hell hound shrugs off the attack. > You die. [Character Equipment] a) The Dagger of Rilia (2d4) (+5,+3) It was a reward for your exploits at a depth of 200 ft b) a Long Bow of Accuracy (x3) (+13,+4) It was lying on the floor at a depth of 200 ft c) an Emerald Ring of Speed (+5) It was dropped by a Human mystic at a depth of 1600 ft d) a Rhodonite Ring of Damage (+5) e) a Silver Amulet of Brightness f) a Mithril Lantern of Sight <14919> g) Soft Leather Armor of Resist Water [3,+5] It was lying on the floor at a depth of 1250 ft h) The Cloak 'Holcolleth' [1,+4] (+2) It was lying on the floor at a depth of 1600 ft i) The Large Leather Shield of Celegorm [4,+10] It was a reward for your exploits at a depth of 650 ft j) The Metal Cap of Thengel [2,+7] (+3) It was lying on the floor at a depth of 600 ft k) a Set of Gauntlets of Free Action [2,+5] It was a reward for your exploits at a depth of 750 ft l) a Pair of Spiked Leather Boots of Stability [3,+2] It was dropped by a Black orc at a depth of 600 ft [Character Inventory] a) 5 Orange Mushrooms of Cure Disease b) 4 Rations of Food c) 3 Lantern Oils d) 4 Metallic Green Potions of Cure Critical Wounds e) a Nickel Rod of Trap Location (charging) {@z2} f) a Gold Rod of Door/Stair Location (charging) {@z1, 10% off} g) a Silver-Plated Rod of Recall {@z4} h) a Mithril-Plated Rod of Illumination (charging) {@z3} i) a Runed Staff of Teleportation (1 charge) j) an Onyx Ring of Accuracy (-11) {cursed} k) 13 Arrows (1d4) (+1,+4) {@f1} l) 10 Tough Arrows (1d4) (+6,+4) {@f1} [Home Inventory] a) 3 Blue Mushrooms of Restore Strength b) a Vermilion Potion of Healing c) a Cyan Potion of Restore Dexterity d) a Purple Potion of Restore Constitution e) 2 Scrolls titled "werguni mar" of *Identify* f) a Rhodonite Ring of Damage (+5) g) The Star of Elendil It was lying on the floor at a depth of 1550 ft [Discarded/Sold Artifacts] - The Phial of Galadriel - The Beacon of Om - The Iron Helm of Gorlim [3,+10] (-5) - The Set of Leather Gloves 'Paurnimmen' [1,+10] - The Dagger 'Narthanc' (1d4) (+4,+5) - The Dagger 'Idrost' (1d4) (+4,+4) (+4 stealth) [Lost Artifacts] No artifacts have been lost [Uniques] Farmer Maggot has been killed in the town Snarl, the small kobold has been killed at a depth of 50 ft Squish has been killed at a depth of 50 ft Smeagol has been killed at a depth of 450 ft Mughash the kobold lord has been killed at a depth of 1050 ft Brodda, the Easterling has been killed at a depth of 300 ft Wormtongue, agent of Saruman has been killed at a depth of 450 ft Golfimbul, the hill orc chief has been killed at a depth of 1100 ft Ufthak of Cirith Ungol has been killed at a depth of 900 ft Bolg, son of Azog has been killed at a depth of 1250 ft Jenny Greenteeth has been killed at a depth of 1450 ft Ulfang the Black has been killed at a depth of 1600 ft Total: 12 uniques killed [Options] Birth options: Allow purchase of stats using points : yes (birth_point_based) Allow specification of minimal stats : no (birth_auto_roller) Preserve artifacts when leaving level : no (birth_preserve) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Generate better (harder) levels : yes (birth_autoscum) No level feelings : no (birth_no_feelings) Pre-shop for some basic items : yes (birth_start_kit) Monsters act smarter in groups : no (birth_smart_packs) Monsters exploit players weaknesses : no (birth_smart_cheat) Monsters chase current location : yes (birth_flow_by_sound) Monsters chase recent locations : yes (birth_flow_by_smell) Generate hitpoints randomly : yes (birth_random_hp) All levels will be generated as small : no (birth_force_small_lev) Easy mode : no (birth_easy_mode) Nightmare mode : no (birth_nightmare_mode) Retain squelch settings : no (birth_retain_squelch) Cheat options: Peek into object creation : no (cheat_peek) Peek into monster creation : no (cheat_hear) Peek into dungeon creation : no (cheat_room) Know complete monster info : no (cheat_know) Allow player to avoid death : no (cheat_live) No automatic saves upon death : no (cheat_no_save) Allow access to debug mode : no (cheat_debug) Activate wizard mode : no (cheat_wizard) No respawning monsters : no (cheat_no_respawn)