[ToME 2.1.2 Character Dump] Name : Gweac Age 44 STR: 18/60 Sex : Neuter Height 117 INT: 16 Race : Beorning Weight 287 WIS: 7 Class : Haftedmaster Social Class 83 DEX: 12 Body : Player CON: 18/20 God : Tulkas CHR: 3 + To Melee Hit 25 Level 26 Max Hit Points 374 + To Melee Damage 27 Experience 34842 Cur Hit Points -4 + To Ranged Hit 6 Max Exp 34842 Max SP (Mana) 19 + To Ranged Damage 4 Exp to Adv. 37500 Cur SP (Mana) 19 AC 17+70 Gold 64508 Piety 1945 (Miscellaneous Abilities) Fighting : Legendary[22]Perception : Bad Blows/Round: 4 Bows/Throw : Superb Searching : Poor Shots/Round: 1 Saving Throw: Poor Disarming : Excellent Mel.dmg/Rnd: 4d6+108 Stealth : Bad Magic Device: Good Infra-Vision: 60 feet Tactic: normal Explor: normal (Character Background) You are a descendant of Beorn to the 4th degree. You are the adopted child of a Landed Knight.You are a credit to the family. You have green eyes, straight brown hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: OFF Arena Levels: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 14 (700') Barrow-Downs: Level 10 (500') Maze: Level 25 (1250') The Old Forest: Level 15 (750') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 3rd Quelle of the 2890th year of the third age. It now is 17 days that you are adventuring. Your Attributes: You are dead, killed by a ? Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Demon Realm: Provides access to the demon school skill and the use of demonic equipment You need Demon Spirit, Demon Hide and Demon Breath to activate it Skills (points left: 0) - Combat 32.510 [0.900] - Weaponmastery 32.347 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 00.000 [0.300] - Hafted-mastery 15.000 [0.700] . Stunning-blows 00.000 [0.500] . Polearm-mastery 00.000 [0.300] . Archery 05.200 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 04.060 [0.900] . Disarming 31.600 [0.900] - Magic 01.435 [0.300] . Magic-Device 12.500 [1.150] . Demonology 00.000 [1.500] . Runecraft 05.000 [0.500] - Spirituality 05.000 [0.400] . Prayer 00.000 [0.500] - Monster-lore 00.100 [0.500] . Symbiosis 02.000 [0.500] You saved 14 princesses. You have defeated 2441 enemies. [Fates] You are fated to meet a Battle-scarred veteran on level 8. [Character Equipment] a) a Whip of Aman (1d6) (+9,+11) [+1] (+1) It increases your wisdom by 1. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your dexterity. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. You found it in the remains of a Scruffy-looking hobbit on level 6 of Barrow-Downs. d) a Heavy Crossbow (x4) (+5,+4) e) a Ring of Invisibility f) a Ring of Acid [+9] k) an Amulet of Slow Digestion m) The Everburning Torch of Nedrin (+3 to infravision) It provides light (radius 4) forever. It increases your infravision by 3. It provides resistance to light and dark. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 14 of The Old Forest. n) Elven Cord Armour [6,+16] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Smeagol on level 8 of Barrow-Downs. o) a Cloak of Mimicry [Wolf] of Electricity [1,+11] p) (nothing) s) a Metal Cap [3,+4] u) a Set of Leather Gloves [1,+0] x) a Pair of Metal Shod Boots of Speed [6,+3] (+5) z) a Grape jelly (416 hp) {) 23 Bolts (1d5) (+1,+2) |) a Shovel (1d2) (+0,+0) (+1) [Character Inventory] a) a Rune [Arrow] b) a Rune [Ray] c) a Rune [Holding] d) 2 Potions of Neutralise Poison e) 10 Potions of Speed f) 17 Potions of Cure Critical Wounds {90% off} g) 6 Scrolls of Phase Door h) a Scroll of Teleportation i) 16 Scrolls of Word of Recall {!r} j) 47 Scrolls of Identify {@r0} k) 26 Scrolls of Satisfy Hunger l) a Staff of Identify[2|15] {@u0} m) 59 Empty Bottles n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Runestone b) a Runestone c) a Runestone d) a Rune [Fire] e) a Rune [Life] f) a Sprig of Athelas g) 2 Potions of Cure Serious Insanity h) an Amulet of Spell i) Elven Hard Leather Armour (-1) [6,+9] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and nether. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Lothlorien ] a) a Runestone b) a Rune [Knowledge] c) 3 Scrolls of *Identify* {50% off} d) a Rod Tip of Fire Bolts (40 Mana to cast) [The Mathom-house Inventory - Bree ] a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.