[Angband 3.4.1 Character Dump] Name Fuzzle Self RB CB EB Best Sex Male Age 38 STR: 18/92 +2 +1 +4 18/162 Race Dwarf Height 50 INT: 18 -3 -3 +0 12 Class Paladin Weight 152 WIS: 13 +2 +1 +3 18/10 Title Chevalier Social Liked DEX! 18/100 -2 -1 +2 18/90 HP 512/512 Maximize Y CON: 18/49 +2 +2 +4 18/129 SP 54/58 CHR! 18/100 -3 +2 +0 18/90 Level 36 Armor [43,+69] Saving Throw 76% Cur Exp 754609 Fight (+16,+24) Stealth Bad Max Exp 768478 Melee (+32,+37) Fighting Heroic Adv Exp 852500 Shoot (+28,+15) Shooting Superb MaxDepth 2300' (L46) Blows 6.0/turn Disarming 50% Game Turns 1149206 Shots 1/turn Magic Device 70 Standard Turns 176786 Infra 50 ft Perception 1 in 33 Resting Turns 38560 Speed 15 Searching 24% Gold 303384 Burden 162.2 lbs You are the only child of a Dwarven Prison Guard. You are the black sheep of the family. You have dark brown eyes, straight black hair, a four foot beard, and a dark complexion. rAcid:........+.... Nexus:............. rElec:.+......+.... Nethr:......+...... rFire:.+......+.... Chaos:......+...... rCold:.+......+.... Disen:............. rPois:......+...... Feath:............. rLite:........+.... pFear:............. rDark:........+.... pBlnd:........++..+ Sound:............. pConf:............. Shard:.......+..... pStun:............. Light:.....+....... Tunn.:............+ Regen:.+........... Speed:..+........+. ESP:............. Blows:+............ Invis:.........+... Shots:............. FrAct:..........+.. Might:.+........... HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) the Rapier 'Careth Asdriag' (2d6) (+16,+13) <+1, +2> Found lying on the floor of a special room at 1850 feet (level 37). +1 attack speed. +2 strength, dexterity, constitution. Slays animals, orcs, trolls, giants, dragons. Cannot be harmed by acid, electricity, fire, cold. Combat info: 6.0 blows/round. Average damage/round: 316.2 vs. animals, 360.6 vs. orcs, 360.6 vs. trolls, 360.6 vs. giants, 360.6 vs. dragons, and 271.8 vs. others. b) the Short Bow of Amrod (x4) (+12,+15) <+2> Found lying on the floor at 1700 feet (level 34). +2 strength, constitution, shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. c) a Ring of Speed <+8> Found lying on the floor at 800 feet (level 16). +8 speed. Can be destroyed by electricity. d) a Ring of Damage (+0,+12) Bought from a store. Can be destroyed by electricity. e) an Amulet of Wisdom <+3> Found lying on the floor in a vault at 1150 feet (level 23). +3 wisdom. Sustains wisdom. f) the Phial of Galadriel <+2> Found lying on the floor at 1250 feet (level 25). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 27 to 50 turns to recharge at your current speed. Your chance of success is 95.2% Radius 2 light. g) the Hard Leather Armour of Himring [20,+15] Found lying on the floor at 1800 feet (level 36). Provides resistance to poison, nether, chaos. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 252 to 500 turns to recharge at your current speed. Your chance of success is 89.1% h) a Cloak of Protection [1,+15] Found lying on the floor of a cavern at 1750 feet (level 35). Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) the Leather Shield of Celegorm [8,+20] Dropped by Lokkak, the Ogre Chieftain at 1750 feet (level 35). Provides resistance to acid, lightning, fire, cold, light, dark. Provides protection from blindness. Cannot be harmed by acid, electricity, fire, cold. j) a Steel Helm of Seeing [9,+3] <+1> Found lying on the floor at 2100 feet (level 42). +5% to searching. Provides protection from blindness. Can be destroyed by acid. Grants the ability to see invisible things. k) a Set of Leather Gloves of Free Action [1,+4] Found lying on the floor at 2050 feet (level 41). Can be destroyed by acid, fire. Prevents paralysis. l) a Pair of Iron Shod Boots of Speed [4,+7] <+7> Dropped by a Master rogue at 2050 feet (level 41). +7 speed. Cannot be harmed by fire. Can be destroyed by acid. [Character Quiver] n) 4 Seeker Arrows (4d4) (+8,+6) Found lying on the floor at 1300 feet (level 26). Can be destroyed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 127.7. 35% chance of breaking upon contact. o) 3 Arrows of Slay Dragon (1d4) (+5,+2) Dropped by a Spirit naga at 1850 feet (level 37). Slays dragons. Can be destroyed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 140.6 vs. dragons, and 80.3 vs. others. 35% chance of breaking upon contact. p) a Seeker Arrow (4d4) (+3,+6) Dropped by a Forest troll at 2000 feet (level 40). Can be destroyed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 127.7. 35% chance of breaking upon contact. q) an Arrow (1d4) (+8,+4) Dropped by a Soldier at 1700 feet (level 34). Can be destroyed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 88.5. 35% chance of breaking upon contact. r) 25 Arrows (1d4) (+5,+9) Found lying on the floor at 2300 feet (level 46). Can be destroyed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/round: 109.1. 35% chance of breaking upon contact. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] Can be destroyed by fire. b) 2 Holy Books of Prayers [Words of Wisdom] Can be destroyed by fire. c) 2 Holy Books of Prayers [Chants and Blessings] Can be destroyed by fire. d) 3 Holy Books of Prayers [Exorcism and Dispelling] e) 3 Holy Books of Prayers [Ethereal Openings] Cannot be harmed by acid, electricity, fire, cold. f) 3 Holy Books of Prayers [Godly Insights] Cannot be harmed by acid, electricity, fire, cold. g) a Holy Book of Prayers [Purifications and Healing] Dropped by an Ancient red dragon at 2250 feet (level 45). Cannot be harmed by acid, electricity, fire, cold. h) 2 Holy Books of Prayers [Holy Infusions] Cannot be harmed by acid, electricity, fire, cold. i) 37 Potions of Cure Critical Wounds Can be destroyed by cold. j) 11 Potions of Healing k) 2 Potions of Enlightenment l) 12 Potions of Speed Can be destroyed by cold. m) a Potion of Heroism Found lying on the floor at 2200 feet (level 44). n) a Scroll of Banishment Found lying on the floor at 600 feet (level 12). Can be destroyed by acid, fire. o) a Scroll of Mass Banishment Dropped by a Master vampire at 2250 feet (level 45). Can be destroyed by acid, fire. p) 2 Rods of Detection Cannot be harmed by electricity. q) 5 Rods of Recall Cannot be harmed by electricity. r) a Rod of Identify Bought from a store. Cannot be harmed by electricity. s) 4 Wands of Teleport Other (28 charges) Can be destroyed by electricity. t) 4 Staves of Teleportation (28 charges) Can be destroyed by acid, fire. [Home Inventory] a) 2 Potions of *Healing* Can be destroyed by cold. It can be thrown at creatures with damaging effect. b) 12 Potions of Restore Mana Can be destroyed by cold. c) a Potion of Restore Life Levels Can be destroyed by cold. d) 6 Staves of Teleportation (42 charges) Can be destroyed by acid, fire. e) a Ring of Speed <+6> Dropped by a Gnome mage at 2200 feet (level 44). +6 speed. Can be destroyed by electricity. f) a Ring of Resist Poison Dropped by an Ancient green dragon at 2100 feet (level 42). Provides resistance to poison. Can be destroyed by electricity. g) a Ring of Free Action Bought from a store. Can be destroyed by electricity. Prevents paralysis. h) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by The Queen Ant at 2050 feet (level 41). +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. i) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> Found lying on the floor in a vault at 1700 feet (level 34). +3 dexterity, speed. Provides resistance to acid, shards. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. j) a Small Metal Shield of Preservation [5,+16] Bought from a store. Provides resistance to sound, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Sustains your life force. k) the Set of Gauntlets 'Paurhach' [3,+14] Found lying on the floor at 750 feet (level 15). Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When aimed, it creates a fire bolt with damage 9d8. Takes 22 to 40 turns to recharge at your current speed. Your chance of success is 95.6% l) a Set of Mithril Gauntlets of Slaying (+5,+3) [6,+13] Found lying on the floor in a vault at 2300 feet (level 46). Cannot be harmed by acid, fire. m) a Set of Caestus of Combat (+2,+8) [5,+7] <+1, +2> Bought from a store. +1 strength. +2 constitution. Can be destroyed by acid, fire. Aggravates creatures nearby. n) the Zweihander 'Mormegil' (3d6) (-15,-15) [-10] <-10> {cursed} Found in a chest from 1850 feet (level 37). Heavily cursed. -10 speed. Slays undead. *Slays* dragons. Branded with venom. Cannot be harmed by acid, electricity, fire, cold. Sustains your life force. Grants the ability to see invisible things. Aggravates creatures nearby. Drains experience. Combat info: 2.7 blows/round. With +4 STR and +0 DEX you would get 3.0 blows With +0 STR and +1 DEX you would get 3.1 blows Average damage/round: 111 vs. undead, 111 vs. creatures not resistant to poison, 174.5 vs. dragons, and 47.9 vs. others. o) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1> Found lying on the floor at 1450 feet (level 29). +4 wisdom, infravision. Slays orcs. Branded with frost. Provides immunity to cold. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Speeds regeneration. When aimed, it drains up to 90 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 100 turns to recharge at your current speed. Your chance of success is 93.6% Combat info: 3.7 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +1 DEX you would get 4.0 blows Average damage/round: 196.4 vs. orcs, 196.4 vs. creatures not resistant to cold, and 149.1 vs. others. Radius 1 light. p) the Mace 'Taratol' (3d4) (+12,+12) Found lying on the floor of a cavern at 2050 feet (level 41). *Slays* dragons. Branded with lightning. Provides immunity to lightning. Cannot be harmed by acid, electricity, fire, cold. When activated, it hastens you for d20+20 turns. Takes 252 to 500 turns to recharge at your current speed. Your chance of success is 93.6% Combat info: 3.0 blows/round. With +4 STR and +0 DEX you would get 3.3 blows With +0 STR and +1 DEX you would get 3.5 blows Average damage/round: 182.1 vs. creatures not resistant to electricity, 232 vs. dragons, and 132.1 vs. others. q) a Heavy Crossbow of Extra Shots (x4) (+9,+20) <+1> Found lying on the floor in a vault at 1150 feet (level 23). +1 shooting speed. Can be destroyed by acid, fire. r) 20 Bolts of Frost (1d5) (+9,+5) Found lying on the floor at 1450 feet (level 29). Branded with frost. Cannot be harmed by cold. Can be destroyed by acid. s) 23 Mithril Bolts of Slay Evil (3d5) (+11,+10) Found lying on the floor at 2150 feet (level 43). Slays evil creatures. Cannot be harmed by acid. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 804 0' 1 Killed Farmer Maggot 4500 50' 2 Reached level 2 15837 50' 3 Reached level 3 17267 300' 3 Killed Fang, Farmer Maggot's dog 19315 50' 4 Reached level 4 35627 100' 5 Reached level 5 41960 150' 6 Reached level 6 52023 150' 6 Killed Grip, Farmer Maggot's dog 52023 150' 7 Reached level 7 62946 200' 8 Reached level 8 74375 250' 9 Reached level 9 93952 300' 10 Reached level 10 100867 350' 10 Killed Mughash the Kobold Lord 101062 350' 11 Reached level 11 126594 350' 12 Reached level 12 147393 350' 13 Reached level 13 167513 400' 14 Reached level 14 173694 400' 14 Killed Lagduf, the Snaga 176569 400' 15 Reached level 15 185967 400' 15 Killed Wormtongue, Agent of Saruman 198436 450' 16 Reached level 16 232282 450' 16 Killed Bullroarer the Hobbit 237600 450' 16 Killed Boldor, King of the Yeeks 237900 450' 17 Reached level 17 268755 550' 17 Killed Brodda, the Easterling 284073 600' 18 Reached level 18 313435 650' 18 Killed Orfax, Son of Boldor 320772 650' 19 Reached level 19 367383 750' 20 Reached level 20 378485 700' 20 Killed Golfimbul, the Hill Orc Chief 378485 700' 21 Reached level 21 423592 750' 21 Found the Set of Gauntlets 'Paurhach' 426280 800' 21 Killed Ufthak of Cirith Ungol 428247 800' 22 Reached level 22 435824 800' 22 Reached level 22 461219 850' 23 Reached level 23 464331 850' 23 Killed Ulfast, Son of Ulfang 492335 1000' 24 Reached level 24 502876 1000' 24 Killed Grishnákh, the Hill Orc 526875 1050' 25 Reached level 25 565028 1250' 26 Reached level 26 572517 1250' 26 Killed Angamaitë of Umbar 583045 1250' 26 Killed Shagrat, the Orc Captain 584117 1250' 26 Found the Phial of Galadriel 592059 1300' 26 Killed Uglúk, the Uruk 598688 1300' 26 Killed Ibun, Son of Mîm 605913 1200' 26 Killed Bolg, Son of Azog 606417 1200' 27 Reached level 27 615780 1300' 27 Killed Gorbag, the Orc Captain 626726 1200' 27 Killed Sangahyando of Umbar 646717 1350' 27 Killed Khîm, Son of Mîm 663229 1450' 28 Reached level 28 674136 1450' 28 Killed Mîm, Betrayer of Turin 679512 1450' 28 Found the Lucerne Hammer 'Turmil' 709143 1600' 28 Killed Beorn, the Shape-Changer 725542 0' 29 Reached level 29 727930 1700' 29 Reached level 29 729207 1700' 29 Killed Sméagol 753432 0' 29 Reached level 29 758644 1800' 29 Found the Hard Leather Armour of Himring 796472 1700' 30 Reached level 30 809932 1700' 30 Killed Bert the Stone Troll 833295 1700' 30 Found the Short Bow of Amrod 833844 1700' 30 Killed Ulwarth, Son of Ulfang 844761 1700' 30 Killed Draebor, the Imp 850516 1700' 31 Reached level 31 850906 1700' 31 Found the Leather Scale Mail 'Thalkettoth' 865135 1750' 31 Killed Lokkak, the Ogre Chieftain 865286 1750' 31 Found the Leather Shield of Celegorm 888217 1850' 31 Found the Rapier 'Careth Asdriag' 896469 1850' 31 Killed Scatha the Worm 913766 1850' 32 Reached level 32 915295 1850' 32 Reached level 32 925361 1850' 32 Killed Nár, the Dwarf 929092 1800' 32 Killed Tom the Stone Troll 935035 1850' 32 Found the Zweihander 'Mormegil' 951913 1900' 32 Killed Lugdush, the Uruk 983767 1950' 32 Killed Uldor the Accursed 989505 2000' 33 Reached level 33 993416 2000' 33 Killed Kavlax the Many-Headed 1004638 0' 33 Reached level 33 1007954 2000' 32 Killed Uvatha the Horseman 1007954 2000' 33 Reached level 33 1011448 2050' 33 Killed Waldern, King of Water 1030733 2050' 33 Killed The Queen Ant 1030756 2050' 33 Found the Chain Mail of Arvedui 1031673 2050' 34 Reached level 34 1032525 2050' 34 Found the Mace 'Taratol' 1034290 2050' 34 Reached level 34 1062056 2100' 34 Reached level 34 1076928 2150' 34 Killed Akhorahil the Blind 1083631 2150' 35 Reached level 35 1089088 2150' 35 Killed Vargo, Tyrant of Fire 1118820 2250' 36 Reached level 36 1121298 2250' 36 Reached level 36 1123233 2250' 35 Killed Adunaphel the Quiet 1123233 2250' 36 Reached level 36 1129926 2300' 36 Killed Castamir the Usurper 1133925 0' 36 Reached level 36 1138368 2300' 36 Reached level 36 1147190 2200' 36 Killed Ulfang the Black [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)