[Angband 3.4.1 Character Dump] Name Guivrim Self RB CB EB Best Sex Male Age 27 STR: 12 -2 -3 +0 7 Race Hobbit Height 38 INT: 11 +2 +3 +0 16 Class Mage Weight 63 WIS: 15 +1 +0 +0 16 Title Evoker Social Liked DEX: 14 +3 +0 +0 17 HP -4/114 Maximize Y CON: 10 +2 -2 +0 10 SP 12/35 CHR: 16 +1 +1 +0 18 Level 27 Armor [39,+42] Saving Throw 74% Cur Exp 36798 Fight (-20,+0) Stealth Very Good Max Exp 36798 Melee (-9,+5) Fighting Good Adv Exp 49000 Shoot (-17,+5) Shooting Very Good MaxDepth 1700' (L34) Blows 1.0/turn Disarming 62% Game Turns 814300 Shots 1/turn Magic Device 88 Standard Turns 71388 Infra 40 ft Perception 1 in 15 Resting Turns 47529 Speed Normal Searching 28% Gold 24501 Burden 117.8 lbs You are one of several children of a Hobbit Miller. You are a credit to the family. You have dark brown eyes, straight brown hair, and a fair complexion. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:......+...... Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:..++......... ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............+ S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:..++......... Infra:............+ Aggrv:............. [Last Messages] > *** LOW HITPOINT WARNING! *** > it hits you. > *** LOW HITPOINT WARNING! *** > You resist the effects! > it hits you. > *** LOW HITPOINT WARNING! *** > You are paralysed! > it hits you. > *** LOW HITPOINT WARNING! *** > it hits you. > *** LOW HITPOINT WARNING! *** > it hits you. > *** LOW HITPOINT WARNING! *** > it hits you. > You die. Killed by a Trapper. [Character Equipment] a) a Main Gauche of Venom (1d5) (+11,+5) Conjured forth by magic at 1300 feet (level 26). Branded with venom. Can be destroyed by acid. Combat info: 1.0 blows/round. With +11 STR and +0 DEX you would get 1.1 blows With +0 STR and +3 DEX you would get 1.1 blows Average damage/round: 14.8 vs. creatures not resistant to poison, and 8.5 vs. others. b) a Sling (x2) (+3,+5) {squelch} Found lying on the floor at 200 feet (level 4). Can be destroyed by acid, fire. c) a Ring of Escaping <+4> Bought from a store. +4 speed. Can be destroyed by electricity. Makes you afraid of melee, and worse at shooting and casting spells. d) a Ring of Escaping <+4> Found lying on the floor at 1500 feet (level 30). +4 speed. Can be destroyed by electricity. Makes you afraid of melee, and worse at shooting and casting spells. e) an Amulet of Resist Acid {squelch} Found lying on the floor at 750 feet (level 15). Provides resistance to acid. Cannot be harmed by acid. f) the Phial of Galadriel <+2> Found lying on the floor at 1300 feet (level 26). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 96.8% Radius 2 light. g) Red Dragon Scale Mail (-2) [24,+12] Found lying on the floor at 1600 feet (level 32). Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+4] Found lying on the floor at 1200 feet (level 24). Can be destroyed by acid, fire. i) a Small Metal Shield [5,+6] Found lying on the floor at 1250 feet (level 25). Can be destroyed by acid. j) a Hard Leather Cap [2,+5] {squelch} Found lying on the floor at 950 feet (level 19). Can be destroyed by acid. k) (nothing) l) a Pair of Steel Shod Boots [7,+6] Found lying on the floor of a cavern at 1550 feet (level 31). Cannot be harmed by fire. Can be destroyed by acid. [Character Quiver] n) 7 Rounded Pebbles (1d2) (+0,+0) Dropped by a Battle-scarred veteran in town. Combat info: Hits targets up to 100 feet away. Average damage/round: 13. 25% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} Can be destroyed by fire. b) a Book of Magic Spells [Conjurings and Tricks] Dropped by a Quasit at 1650 feet (level 33). Can be destroyed by fire. c) 2 Books of Magic Spells [Incantations and Illusions] {@m3} Can be destroyed by fire. d) a Book of Magic Spells [Sorcery and Evocations] Can be destroyed by fire. e) 24 Potions of Cure Serious Wounds Can be destroyed by cold. f) 12 Potions of Cure Critical Wounds Can be destroyed by cold. g) 3 Potions of Speed Can be destroyed by cold. h) 13 Scrolls of Phase Door Can be destroyed by acid, fire. i) a Scroll of Teleport Level Bought from a store. Can be destroyed by acid, fire. j) 5 Scrolls of Word of Recall Can be destroyed by acid, fire. k) 2 Scrolls of Recharging Bought from a store. Can be destroyed by acid, fire. l) 2 Rods of Frost Bolts Can be destroyed by electricity. m) a Rod of Acid Bolts Bought from a store. Can be destroyed by electricity. n) a Wand of Fire Bolts (0 charges) Found lying on the floor at 1500 feet (level 30). Can be destroyed by electricity. o) a Wand of Dragon's Breath (0 charges) Found lying on the floor at 800 feet (level 16). Cannot be harmed by acid, electricity, fire, cold. p) a Staff of Teleportation (3 charges) Found lying on the floor at 1000 feet (level 20). Can be destroyed by acid, fire. q) a Ring of Free Action Found lying on the floor at 1650 feet (level 33). Can be destroyed by electricity. Prevents paralysis. r) Partial Plate Armour of Resist Fire (-3) [40,+3] Found lying on the floor of a labyrinth at 1650 feet (level 33). Provides resistance to fire. Cannot be harmed by fire. Can be destroyed by acid. [Home Inventory] a) 3 Mushrooms of Vigor b) 5 Potions of Healing Can be destroyed by cold. c) a Potion of *Healing* Found lying on the floor at 400 feet (level 8). Can be destroyed by cold. It can be thrown at creatures with damaging effect. d) 6 Potions of Restore Mana Can be destroyed by cold. e) 2 Potions of Restore Life Levels Found lying on the floor at 1550 feet (level 31). Can be destroyed by cold. f) 2 Potions of Enlightenment Can be destroyed by cold. g) a Ring of Resist Poison Bought from a store. Provides resistance to poison. Can be destroyed by electricity. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2299 50' 2 Reached level 2 15319 50' 3 Reached level 3 30741 150' 4 Reached level 4 46920 250' 5 Reached level 5 55318 200' 6 Reached level 6 69548 150' 6 Killed Fang, Farmer Maggot's dog 73168 150' 7 Reached level 7 94092 250' 8 Reached level 8 123328 250' 8 Killed Grip, Farmer Maggot's dog 125645 200' 9 Reached level 9 168437 350' 10 Reached level 10 178742 500' 11 Reached level 11 214395 450' 12 Reached level 12 223814 500' 13 Reached level 13 250736 950' 14 Reached level 14 297848 0' 14 Killed Farmer Maggot 301827 50' 15 Reached level 15 378321 350' 16 Reached level 16 424972 550' 17 Reached level 17 466972 1150' 18 Reached level 18 482711 1150' 19 Reached level 19 525029 1250' 20 Reached level 20 543378 1300' 20 Found the Phial of Galadriel 586254 600' 21 Reached level 21 611323 800' 21 Killed Wormtongue, Agent of Saruman 646393 1100' 22 Reached level 22 680825 1300' 23 Reached level 23 694799 1300' 23 Killed Brodda, the Easterling 701651 1350' 23 Killed Lagduf, the Snaga 719120 1500' 24 Reached level 24 733993 1500' 25 Reached level 25 764721 1600' 25 Killed Mughash the Kobold Lord 767706 1600' 26 Reached level 26 804657 1650' 27 Reached level 27 804894 1650' 27 Killed UglĂșk, the Uruk [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)