[ToME 2.1.2 Character Dump] Name : Ran IX Age 47 STR: 18/200 Sex : Male Height 46 INT: 18/150 Race : Dwarf Weight 160 WIS: 18/160 Class : Alchemist Social Class 41 DEX: 18/120 Body : Player CON: 18/210 God : Nobody CHR: 18/80 + To Melee Hit 53 Level 24 Max Hit Points 456 + To Melee Damage 52 Experience 18264 Cur Hit Points 456 + To Ranged Hit 44 Max Exp 18264 Max SP (Mana) 141 + To Ranged Damage 9 Exp to Adv. 19375 Cur SP (Mana) 141 AC 34+63 Gold 137102 (Miscellaneous Abilities) Fighting : Legendary[5] Perception : Superb Blows/Round: 4 Bows/Throw : Superb Searching : Superb Shots/Round: 1 Saving Throw: Very Good Disarming : Very Good Mel.dmg/Rnd: 8d5+208 Stealth : Superb Magic Device: Legendary[12]Infra-Vision: 130 feet Tactic: normal Explor: normal (Character Background) You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') The Old Forest: Level 21 (1050') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 26th Coire of the 2890th year of the third age. It now is 166 days that you are adventuring. adefkmnopsuxz{|@ Add Str : +.....+...+..... Add Int : ....+........... Add Wis : ....+........... Add Dex : +............... Add Con : +.....+..+...... Add Stea. : .......+...+.... Add Sear. : ..+....+........ Add Infra : ......+..+...... Add Tun.. : ..............+. Add Speed : ...........+.... Slay Orc : +............... Slay Troll: +............... Slay Giant: +............... Fire Brand: +............... Sust Str : ......+......... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ......+......... Sust Chr : ................ Invisible : ................ Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ................ Imm Cold : ................ Sens Fire : ................ Reflect : ................ Free Act : +.....+......... Hold Life : ................ Res Acid : ......+......... Res Elec : ......+.+....... Res Fire : +.....+..+...... Res Cold : ......+......... Res Pois : ................ Res Fear : ......+......... Res Lite : ................ Res Dark : ......+......... Res Blind : ...............+ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ..........+..... Res Chaos : .+.............. Res Disen : ................ Aura Elec : ........+....... Easy Know : .....+.......... Hide Type : ..+.+.+...++.... Show Mods : ++.+......+..++. Levitate : ...........+.... Lite : +...+......+.... See Invis : +............... Regen : .........+...... Xtra Might: .+.............. Ign Acid : ....+.++...+.... Ign Elec : ....+.+++....... Ign Fire : +...++++...+.... Ign Cold : ....+.++........ Cursed : ...+............ Orc.ESP : +............... Troll.ESP : +........+...... Dragon.ESP: .........+...... Giant.ESP : +............... Corruption list: Skills (points left: 0) - Combat 19.900 [0.700] . Weaponmastery 12.600 [0.700] . Archery 04.500 [0.500] . Sneakiness 16.300 [0.900] - Magic 04.449 [0.900] . Magic-Device 29.750 [1.250] . Fire 00.000 [0.100] . Water 00.000 [0.100] . Air 00.000 [0.100] . Earth 00.000 [0.100] . Meta 00.000 [0.500] . Conveyance 00.000 [0.100] . Divination 01.500 [0.500] . Temporal 00.000 [0.100] . Mind 00.000 [0.100] . Nature 00.000 [0.100] . Necromancy 00.000 [0.100] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.100] . Alchemy 29.800 [0.800] - Spirituality 01.000 [0.800] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] You saved 10 princesses. You have defeated 1664 enemies. [Fates] You may meet a Disenchanter mold on level 1. You may find a Wand of Nothing on level 12. You may find a Potion of Slow Poison on level 1. You are fated to meet a Yellow mold on level 1. You are fated to find a Scroll of Phase Door on level 1. You may find a Parchment - More Deep Thoughts on level 5. You may meet a Battle-scarred veteran on level 1. You are fated to find Paper Armour on level 1. You may meet a Novice ranger on level 3. You may find Hard Leather Armour on level 1. You are fated to find a Catapult Trap Set on level 5. You may find Hard Studded Leather on level 7. You may meet a Village idiot on level 17. You may find a Staff of Disarm on level 1. [Character Equipment] a) The Light War Axe Becoming (Exp:5170) (2d5) (+19,+17) (+3) It provides light (radius 1) forever. It increases your strength, dexterity and constitution by 3. It does extra damage from fire. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to fire. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It can resist being shattered by morgul beings. It cannot be harmed by fire. You made it yourself. d) a Light Crossbow of Extra Might (x6) (+10,+9) It provides resistance to chaos. It fires missiles with extra might. You made it yourself. e) a Ring of Searching (+3) It increases your searching by 3. You made it yourself. f) a Ring of Slaying (+10,+12) {cursed} It is cursed. You bought it from the Black Market. k) an Indestructible Amulet of Brilliance (+4) It provides light (radius 1) forever. It increases your intelligence and wisdom by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. m) a Dwarven Lantern of Illumination It grants you the power of illuminate if it is being worn. It provides light (radius 2) forever. It cannot be harmed by fire. You made it yourself. n) Dwarven Bar Chain Mail of Resistance (-2) [18,+34] (+4) It increases your strength, constitution and infravision by 4. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, electricity, fire, cold and dark. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. o) an Elven Cloak [4,+4] (+4 to stealth) p) a Small Metal Shield of Electricity [3,+4] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by electricity. You made it yourself. s) a Dwarven Steel Helm of Regeneration [6,+5] (+4 to infravision) It increases your constitution and infravision by 4. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. It speeds your regenerative powers. You made it yourself. u) a Set of Leather Gloves of Power (+3,+4) [1,+5] (+6) It increases your strength by 6. It provides resistance to nexus. You made it yourself. x) a Pair of Soft Leather Boots of Elvenkind [2,+3] (+7) It provides light (radius 1) forever. It increases your stealth and speed by 7. It allows you to levitate. It cannot be harmed by acid. It cannot be harmed by fire. You made it yourself. z) (nothing) {) 45 Bolts (1d5) (+0,+0) |) a Dwarven Shovel (1d3) (+5,+4) (+3) {25% off} [Character Inventory] a) 3 Fireproof Scrolls of Word of Recall {!*} It cannot be harmed by fire. You made it yourself. b) 4 Scrolls of *Identify* c) 7 Fireproof Scrolls of Satisfy Hunger {!*} It cannot be harmed by fire. You made it yourself. d) 11 Scrolls of Nothing {@m0} e) a Staff of Identify[2|17] of Plenty (61 charges) {@m1} f) 8 Empty Bottles {@m9} g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) an Adamantite Rod of the Istari of Nothing (400/400) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You made it yourself. b) a Staff of Identify[1|15] (28 charges) {@m1} c) a Ring of Slow Digestion It slows your metabolism. You bought it from the Magic shop. d) a Dwarven Lantern e) Red Dragon Scale Mail (-2) [30,+16] f) a Fiery Broad Axe of *Slay Giant* (2d6) (+13,+6) (+4) {@w0} It can be wielded two-handed. It provides light (radius 1) forever. It increases your strength by 4. It does extra damage from fire. It is especially deadly against giants. It sustains your strength. It provides resistance to fire and shards. It allows you to sense the presence of giants. It cannot be harmed by fire. You made it yourself. g) 89 Essences of Poison h) 25 Essences of Explosion i) 5 Essences of Teleport j) 97 Essences of Cold k) 31 Essences of Fire l) 26 Essences of Acid m) 63 Essences of Life n) 19 Essences of Confusion o) 99 Essences of Light p) 63 Essences of Chaos q) 64 Essences of Chaos r) 13 Essences of Time s) 92 Essences of Magic t) 9 Essences of Extra Life u) 49 Essences of Darkness v) 81 Essences of Force w) 99 Essences of Lightning x) 2 Essences of Mana [The Mathom-house Inventory - Bree ] a) The Gem of Hate It can be activated for aggravate. You found it in the remains of an Imp on level 14 of The Old Forest. b) Bumganir's Bag of Magic Toys It can be activated for decreasing Charisma. You found it in the remains of a Gnome mage on level 16 of The Old Forest. c) The Box of Many Wonders It can be activated for hallucination. You found it in the remains of a Dark elven mage on level 9 of Barrow-Downs. d) The Cloak of Mimicry [Ape] 'Ellevaith' [1,+5] {cursed} It sustains your intelligence. It provides resistance to electricity and poison. It induces random teleportation. It aggravates nearby creatures. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 15 of The Old Forest. e) The Broad Spear of Istande (1d9) (+2,+2) {cursed} It does extra damage from frost. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It drains experience. It induces random teleportation. It aggravates nearby creatures. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.