[Angband 3.1.2v2 Character Dump] Name Embaron Self RB CB EB Best Sex Male Age 45 Str: 18 +2 +3 +9 18/140 18/60 Race Dwarf Height 47 INT! 18/100 -3 -3 +3 18/70 Class Paladin Weight 155 WIS: 16 +2 +1 +6 18/70 Title Chevalier Social Respected DEX: 18/28 -2 +0 +6 18/68 HP -6/504 Maximize Y CON: 18/62 +2 +2 +0 18/102 SP 65/91 CHR: 18/55 -3 +2 +0 18/45 Level 36 Armor [36,+81] Saving Throw 78% Cur Exp 723442 Fight (+10,+8) Stealth Poor Max Exp 728219 Melee (+23,+25) Fighting Heroic Adv Exp 852500 Shoot (+22,+15) Shooting Superb MaxDepth 2250' (L45) Blows 2/turn Disarming 54% Game Turns 3148780 Shots 2/turn Magic Device 74 Player Turns 452084 Infra 50 ft Perception 1 in 38 Active Turns 253508 Speed 4 Searching 19% Gold 490400 Burden 221.2 lbs You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. rAcid:......+.+.... rConf:......+...... rElec:.+....+.+.... Sound:......+...... rFire:++....+.+.... Shard:............. rCold:.+....+.+.... Nexus:............. rPois:+............ Nethr:............. rFear:......+...... Chaos:............. rLite:........+.... Disen:.......+..... rDark:........+.... S.Dig:++........... rBlnd:........++..+ Feath:............. Light:............. Aggrv:............. Regen:+............ Stea.:.......+..... ESP:.........+... Sear.:............. Invis:............. Infra:............+ FrAct:+.+.......... Tunn.:............+ HLife:............. Speed:.+.........+. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:.+........... [Last Messages] > The Lesser Balrog hits you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The Lesser Balrog hits you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The Lesser Balrog crushes you. > *** LOW HITPOINT WARNING! *** > The Lesser Balrog touches you. > *** LOW HITPOINT WARNING! *** > The Lesser Balrog pushes past the Glabrezu. > The Lesser Balrog breathes fire. > The Imp is destroyed. > The Glabrezu resists a lot. > You die. Killed by a Lesser Balrog. [Character Equipment] a) The Zweihander 'Gurthang' (3d6) (+13,+17) (+2) +2 strength. *Slays* dragons. Branded with flames, venom. Provides resistance to fire, poison. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Prevents paralysis. Combat info: 2 blows/round. With an additional 4 strength and 0 dex you would get 3 blows With an additional 0 strength and 1 dex you would get 3 blows Average damage/hit: 61.5 vs. creatures not resistant to fire, 61.5 vs. creatures not resistant to poison, 84.6 vs. dragons, and 38.4 vs. others. b) The Short Bow of Amras (x3) (+12,+15) (+1 speed) +1 intelligence, wisdom, dexterity, speed, shooting speed, shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. c) a Ring of Free Action Prevents paralysis. d) a Ring of Dexterity (+3) +3 dexterity. Sustains dexterity. e) an Amulet of Wisdom (+3) +3 wisdom. Sustains wisdom. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 15 to 28 turns to recharge at your current speed. Your chance of success is 95.6% Radius 3 light. g) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2) +2 strength, dexterity. Provides resistance to acid, lightning, fire, cold, fear, confusion, sound. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak of Aman [3,+26] (+1 stealth) +1 stealth. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. i) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. j) The Hard Leather Cap of Thranduil [2,+10] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) a Set of Mithril Gauntlets of Power (+5,+5) [5,+9] (+5) +5 strength. Cannot be harmed by acid. l) a Pair of Leather Boots of Speed [2,-2] (+5) +5 speed. [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@1} b) 2 Holy Books of Prayers [Words of Wisdom] c) 3 Holy Books of Prayers [Chants and Blessings] d) a Holy Book of Prayers [Exorcism and Dispelling] e) 4 Holy Books of Prayers [Ethereal Openings] Cannot be harmed by acid, electricity, fire, cold. f) a Holy Book of Prayers [Godly Insights] Cannot be harmed by acid, electricity, fire, cold. g) a Holy Book of Prayers [Purifications and Healing] Cannot be harmed by acid, electricity, fire, cold. h) 9 Potions of Cure Critical Wounds i) 2 Potions of Healing j) a Potion of Restore Life Levels k) 2 Scrolls of Word of Recall l) a Rod of Curing Cannot be harmed by electricity. m) a Set of Mithril Gauntlets of Agility [5,+8] (+1) +1 dexterity. Cannot be harmed by acid. n) a Set of Caestus of Free Action (+0,+3) [2,+12] Prevents paralysis. o) a Pair of Leather Boots of Stealth [2,+9] (+2) +2 stealth. p) The Rapier 'Forasgil' (1d6) (+12,+19) Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. With an additional 0 strength and 4 dex you would get 5 blows Average damage/hit: 35.3 vs. animals, 39 vs. creatures not resistant to cold, and 31.7 vs. others. Radius 1 light. q) an Executioner's Sword of Extra Attacks (4d5) (+4,+8) (+1) +1 attack speed. Combat info: 2 blows/round. With an additional 5 strength and 0 dex you would get 3 blows With an additional 0 strength and 1 dex you would get 3 blows Average damage/hit: 30.4. r) a Beaked Axe of Flame (2d6) (+7,+7) Branded with flames. Provides resistance to fire. Cannot be harmed by fire. Combat info: 1 blow/round. With an additional 2 strength and 0 dex you would get 2 blows With an additional 0 strength and 1 dex you would get 2 blows Average damage/hit: 38.4 vs. creatures not resistant to fire, and 23.3 vs. others. s) a Lance of Slay Orc (2d8) (+10,+10) Slays orcs. Combat info: 1 blow/round. With an additional 6 strength and 0 dex you would get 2 blows With an additional 0 strength and 1 dex you would get 2 blows Average damage/hit: 50.4 vs. orcs, and 29.9 vs. others. t) a Short Bow of Extra Might (x3) (+10,+15) (+1) +1 shooting power. u) a Heavy Crossbow of Extra Shots (x4) (+14,+15) (+1) +1 shooting speed. v) 9 Bolts of Slay Animal (1d5) (+9,+8) Slays animals. [Home Inventory] a) a Potion of *Healing* It can be thrown at creatures with damaging effect. b) a Scroll of Remove Curse c) 2 Scrolls of *Remove Curse* d) The Chain Mail of Arvedui (-2) [14,+15] (+2) +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. e) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) +4 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. f) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. g) The Iron Helm 'Holhenneth' [5,+10] (+2) +2 intelligence, wisdom. +10% to searching. Provides resistance to blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 78 to 154 turns to recharge at your current speed. Your chance of success is 94.1% h) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed} Heavily cursed. -5 intelligence, wisdom. -25% to searching. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Aggravates creatures nearby. i) a Set of Gauntlets of Agility [3,-3] (+4) +4 dexterity. j) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] (+3) {cursed} Cursed. +3 intelligence, dexterity, stealth, speed. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When activated, it teleports you randomly up to 10 squares away. Takes 28 turns to recharge at your current speed. Your chance of success is 95.1% k) The Dagger 'Dethanc' (2d4) (+9,+12) [+10] Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a lightning bolt (that always beams) with d amage 6d6. Takes 9 to 16 turns to recharge at your current speed. Your chance of success is 95.9% Combat info: 4 blows/round. With an additional 0 strength and 4 dex you would get 5 blows Average damage/hit: 36.1 vs. creatures not resistant to electricity, and 25.7 vs. others. l) The Dagger 'Narthanc' (2d4) (+9,+12) [+10] Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 12 to 22 turns to recharge at your current speed. Your chance of success is 95.9% Combat info: 4 blows/round. With an additional 0 strength and 4 dex you would get 5 blows Average damage/hit: 36.1 vs. creatures not resistant to fire, and 25.7 vs. others. m) The Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 11 to 21 turns to recharge at your current speed. Your chance of success is 95.9% Combat info: 4 blows/round. With an additional 0 strength and 4 dex you would get 5 blows Average damage/hit: 36.1 vs. creatures not resistant to cold, and 25.7 vs. others. n) The Scimitar 'Haradekket' (4d2) (+9,+11) (+2) +2 dexterity, attack speed. Slays animals, evil creatures, undead. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 5 blows/round. With an additional 7 strength and 0 dex you would get 6 blows With an additional 2 strength and 1 dex you would get 6 blows With an additional 0 strength and 2 dex you would get 6 blows Average damage/hit: 32.7 vs. animals, 32.7 vs. evil creatures, 39.1 vs. undead, and 26.3 vs. others. o) The Pike 'Til-i-arc' (3d5) (+10,+12) [+10] (+2) +2 strength, intelligence, speed. Slays demons, trolls, giants. Branded with flames, frost. Provides resistance to fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Slows your metabolism. Combat info: 2 blows/round. With an additional 2 strength and 0 dex you would get 3 blows With an additional 0 strength and 1 dex you would get 3 blows Average damage/hit: 50.2 vs. demons, 50.2 vs. trolls, 50.2 vs. giants, 50.2 vs. creatures not resistant to fire, 50.2 vs. creatures not resistant to cold, and 30.8 vs. others. p) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) +3 wisdom, constitution. Slays dragons. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Grants telepathy. When aimed, it drains up to 120 hit points of life from a target c reature. Takes 56 turns to recharge at your current speed. Your chance of success is 94.1% Combat info: 1 blow/round. With an additional 2 strength and 0 dex you would get 2 blows With an additional 0 strength and 1 dex you would get 2 blows Average damage/hit: 41.9 vs. dragons, and 26.7 vs. others. q) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) +2 strength, constitution. Slays trolls, dragons. *Slays* demons. Branded with acid. Provides resistance to acid, fire, dark. Cannot be harmed by acid, electricity, fire, cold. When activated, it puts you in a berserker rage for d50+50 turns. Takes 113 to 224 turns to recharge at your current speed. Your chance of success is 94.1% Combat info: 2 blows/round. With an additional 3 strength and 0 dex you would get 3 blows With an additional 0 strength and 1 dex you would get 3 blows Average damage/hit: 58.8 vs. trolls, 58.8 vs. dragons, 58.8 vs. creatures not resistant to acid, 81.7 vs. demons, and 35.9 vs. others. Radius 1 light. r) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) +3 constitution. Slays evil creatures, orcs, trolls, giants. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 1 blow/round. With an additional 1 strength and 0 dex you would get 2 blows With an additional 0 strength and 1 dex you would get 2 blows Average damage/hit: 43.8 vs. evil creatures, 51.3 vs. orcs, 51.3 vs. trolls, 51.3 vs. giants, and 36.2 vs. others. s) The Mace 'Taratol' (3d4) (+12,+12) *Slays* dragons. Branded with lightning. Provides immunity to lightning. Cannot be harmed by acid, electricity, fire, cold. When activated, it hastens you for d20+20 turns. Takes 141 to 280 turns to recharge at your current speed. Your chance of success is 94.1% Combat info: 1 blow/round. With an additional 2 strength and 0 dex you would get 2 blows With an additional 0 strength and 1 dex you would get 2 blows Average damage/hit: 46.1 vs. creatures not resistant to electricity, 62.6 vs. dragons, and 29.6 vs. others. t) a Quarterstaff of Gondolin (1d9) (+10,+13) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Prevents paralysis. Sustains your life force. Grants the ability to see invisible things. Combat info: 2 blows/round. With an additional 3 strength and 0 dex you would get 3 blows With an additional 0 strength and 1 dex you would get 3 blows Average damage/hit: 38.4 vs. demons, 38.4 vs. orcs, 38.4 vs. trolls, 38.4 vs. dragons, and 27.6 vs. others. Radius 1 light. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 8304 50' 2 Reached level 2 16607 50' 3 Reached level 3 32040 50' 4 Reached level 4 34972 100' 4 Killed Fang, Farmer Maggot's dog 39774 100' 5 Reached level 5 54951 100' 6 Reached level 6 61871 150' 6 Killed Grip, Farmer Maggot's dog 67182 150' 7 Reached level 7 99448 200' 8 Reached level 8 136134 200' 9 Reached level 9 152298 250' 10 Reached level 10 185447 250' 11 Reached level 11 220606 250' 12 Reached level 12 250727 300' 12 Killed Smeagol 267339 350' 13 Reached level 13 294151 350' 14 Reached level 14 329583 400' 14 Killed Wormtongue, Agent of Saruman 329583 400' 15 Reached level 15 471774 400' 16 Reached level 16 511873 500' 17 Reached level 17 556939 500' 18 Reached level 18 581268 550' 18 Killed Bullroarer the Hobbit 622417 600' 19 Reached level 19 641274 650' 19 Killed Golfimbul, the Hill Orc Chief 646678 650' 20 Reached level 20 667194 650' 21 Reached level 21 691090 650' 21 Killed Brodda, the Easterling 691104 650' 21 Found The Phial of Galadriel 732561 750' 22 Reached level 22 752585 750' 22 Killed Lagduf, the Snaga 768520 750' 23 Reached level 23 817996 800' 23 Killed Ulfast, Son of Ulfang 832833 850' 24 Reached level 24 838315 850' 24 Killed Grishnakh, the Hill Orc 846463 850' 24 Killed Nar, the Dwarf 897805 900' 25 Reached level 25 915309 900' 25 Killed Bolg, Son of Azog 917356 900' 25 Found The Rapier 'Forasgil' 922938 900' 25 Killed Boldor, King of the Yeeks 948151 950' 25 Killed Gorbag, the Orc Captain 961290 950' 26 Reached level 26 980536 950' 26 Killed Orfax, Son of Boldor 1030662 1000' 27 Reached level 27 1066879 1050' 27 Killed Khim, Son of Mim 1070803 1050' 27 Killed Mughash the Kobold Lord 1109759 1100' 28 Reached level 28 1136626 1100' 28 Killed Shagrat, the Orc Captain 1136692 1100' 28 Found The Scimitar 'Haradekket' 1146711 1100' 28 Found The Soft Leather Armour 'Hithlomir' 1147296 1100' 28 Killed Ufthak of Cirith Ungol 1175901 1100' 28 Killed Ugluk, the Uruk 1222366 1200' 29 Reached level 29 1294754 1250' 29 Killed Lugdush, the Uruk 1303364 1250' 29 Killed Angamaite of Umbar 1303393 1250' 29 Found The Pair of Leather Boots of Wormtongue 1398055 1300' 30 Reached level 30 1405637 1350' 30 Found The Beaked Axe of Theoden 1420510 1350' 30 Killed Sangahyando of Umbar 1421559 1350' 30 Killed Azog, King of the Uruk-Hai 1458694 0' 30 Killed Farmer Maggot 1506020 1450' 31 Reached level 31 1514080 1450' 31 Found The Beaked Axe of Hurin 1535089 1500' 31 Found The Iron Helm 'Holhenneth' 1581738 1550' 31 Killed Ulwarth, Son of Ulfang 1602741 1550' 31 Killed Ibun, Son of Mim 1608564 1550' 31 Killed Uldor the Accursed 1657630 1600' 31 Found The Broad Axe 'Barukkheled' 1710750 1650' 31 Killed Mim, Betrayer of Turin 1710777 1650' 31 Found The Chain Mail of Arvedui 1733730 1700' 31 Found The Dagger 'Nimthanc' 1891438 1700' 32 Reached level 32 1936707 1750' 32 Found The Pike 'Til-i-arc' 1940549 1750' 32 Found The Short Bow of Amras 1990550 1850' 32 Found The Dagger 'Dethanc' 2006048 1850' 32 Found The Mace 'Taratol' 2020990 1850' 32 Killed Lorgan, Chief of the Easterlings 2023236 1850' 33 Reached level 33 2036007 1900' 33 Found The Iron Helm of Gorlim 2053242 1900' 33 Killed Lokkak, the Ogre Chieftain 2053410 1900' 33 Found The Dagger 'Narthanc' 2390653 2000' 33 Killed Medusa, the Gorgon 2398914 2000' 33 Found The Metal Brigandine Armour of the Rohirrim 2410374 2000' 34 Reached level 34 2416572 2000' 34 Found The Metal Cap of Thengel 2457330 2050' 34 Killed Kavlax the Many-Headed 2478396 2050' 34 Killed Beorn, the Shape-Changer 2495507 2100' 34 Killed Adunaphel the Quiet 2495573 2100' 34 Found The Leather Shield of Celegorm 2497072 2100' 34 Killed Uvatha the Horseman 2507405 2100' 34 Found The Hard Leather Cap of Thranduil 2844580 2150' 34 Killed Quaker, Master of Earth 2844580 2150' 35 Reached level 35 3075317 2150' 35 Killed The Queen Ant 3116993 2200' 35 Killed Vargo, Tyrant of Fire 3116993 2200' 36 Reached level 36 3123576 2250' 36 Killed Rogrog the Black Troll 3123771 2250' 36 Found The Zweihander 'Gurthang' [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)