[Angband 3.4.0 Character Dump] Name Laith Self RB CB EB Best Sex Female Age 112 STR: 17 +1 +1 +0 18/10 Race High-Elf Height 71 INT: 10 +3 -3 +0 10 Class Paladin Weight 182 WIS: 12 -1 +1 +1 13 Title Protector Social Known DEX: 17 +3 -1 +0 18/10 HP 139/139 Maximize Y CON: 12 +1 +2 +0 15 SP 6/14 CHR: 10 +5 +2 +0 17 Level 13 Armor [21,+2] Saving Throw 60% Cur Exp 2093 Fight (+3,+2) Stealth Poor Max Exp 2093 Melee (+4,+7) Fighting Superb Adv Exp 2585 Shoot (+3,+0) Shooting Excellent MaxDepth 600' (L12) Blows 1.1/turn Disarming 33% Game Turns 162252 Shots 1/turn Magic Device 58 Standard Turns 16161 Infra 40 ft Perception 1 in 34 Resting Turns 6458 Speed Normal Searching 15% Gold 12192 Burden 109.9 lbs You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:..??......... Nexus:..??......... rElec:..??......... Nethr:..??......... rFire:..?.......... Chaos:..??......... rCold:..??......... Disen:..??......... rPois:..??......... Feath:..??......... rLite:..??........+ pFear:..??......... rDark:..??......... pBlnd:..??......... Sound:..??......... pConf:..??......... Shard:..??......... pStun:..??......... Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............+ Shots:............. FrAct:..??......... Might:............. HLife:..??......... S.Dig:..??......... Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:..??......... [Character Equipment] a) a Lucerne Hammer (2d5) (+1,+5) Found lying on the floor at 500 feet (level 10). Can be destroyed by acid, fire. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 15.6. b) a Sling (x2) (+0,+0) Found lying on the floor at 600 feet (level 12). Can be destroyed by acid, fire. c) a Malachite Ring {worn} Found lying on the floor at 600 feet (level 12). You do not know the full extent of this item's powers. d) an Alexandrite Ring {worn} Dropped by a Bandit at 600 feet (level 12). You do not know the full extent of this item's powers. e) an Amulet of Wisdom <+1> Found lying on the floor at 550 feet (level 11). +1 wisdom. Sustains wisdom. f) a Lantern (6669 turns) Found lying on the floor at 450 feet (level 9). Cannot be harmed by fire. Radius 2 light. g) Hard Leather Armour (-1) [16,+0] Found lying on the floor at 550 feet (level 11). Can be destroyed by acid, fire. h) a Cloak [1,+0] Dropped by a Soldier at 600 feet (level 12). Can be destroyed by acid, fire. i) a Wicker Shield [2,-2] {squelch} Dropped by a Cutpurse at 200 feet (level 4). Can be destroyed by acid. j) (nothing) k) (nothing) l) a Pair of Leather Boots [2,+2] Found lying on the floor at 500 feet (level 10). Can be destroyed by acid, fire. [Character Quiver] n) 34 Rounded Pebbles (1d2) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 3. 25% chance of breaking upon contact. o) 16 Rounded Pebbles (1d2) (+2,+3) Found lying on the floor at 450 feet (level 9). Combat info: Hits targets up to 100 feet away. Average damage/round: 9. 25% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@m1} Can be destroyed by fire. b) a Book of Magic Spells [Kelek's Grimoire of Power] Found lying on the floor at 600 feet (level 12). Cannot be harmed by acid, electricity, fire, cold. c) 13 Rations of Food d) a Grey Mushroom Found lying on the floor at 150 feet (level 3). You do not know the full extent of this item's powers. e) 4 Slimy Mushrooms Found lying on the floor at 200 feet (level 4). You do not know the full extent of this item's powers. f) 5 Potions of Cure Light Wounds Can be destroyed by cold. g) 4 Potions of Speed Can be destroyed by cold. h) 5 Potions of Resist Cold i) a Magenta Potion Found lying on the floor at 200 feet (level 4). You do not know the full extent of this item's powers. j) 4 Scrolls of Phase Door Can be destroyed by acid, fire. k) 5 Scrolls of Treasure Detection l) 9 Scrolls of Satisfy Hunger m) 2 Scrolls of Deep Descent Dropped by a Small kobold at 450 feet (level 9). n) 2 Rods of Light Can be destroyed by electricity. o) an Aluminum Rod {tried} Dropped by a Dark elven priest at 600 feet (level 12). You do not know the full extent of this item's powers. p) a Wand of Magic Missile (7 charges) Dropped by a Scruffy looking hobbit at 150 feet (level 3). q) a Wand of Sleep Monster (18 charges) Found lying on the floor at 450 feet (level 9). r) a Brass Amulet {worn} Found lying on the floor at 550 feet (level 11). You do not know the full extent of this item's powers. s) a Main Gauche (1d5) (+0,+0) Found lying on the floor at 200 feet (level 4). Can be destroyed by acid. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +1 DEX you would get 2.7 blows Average damage/round: 11.9. t) a Short Sword (1d7) (+3,+4) Dropped by a Cave orc at 600 feet (level 12). Can be destroyed by acid. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 12. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 7656 50' 2 Reached level 2 18874 100' 2 Killed Grip, Farmer Maggot's dog 18874 100' 3 Reached level 3 22738 100' 4 Reached level 4 26145 150' 4 Killed Fang, Farmer Maggot's dog 27663 150' 5 Reached level 5 31862 150' 6 Reached level 6 41098 200' 7 Reached level 7 63031 450' 8 Reached level 8 79364 450' 9 Reached level 9 91175 450' 10 Reached level 10 109714 500' 11 Reached level 11 145344 600' 12 Reached level 12 161194 600' 13 Reached level 13 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : yes (birth_randarts) Restrict the use of stairs/recall : yes (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : no (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)