[Angband 3.0.3 Character Dump] Name Wanderer Self RB CB EB Best Sex Male Age 1 Str! 18/100 -2 -5 +9 18/120 18/115 Race Hobbit Height 38 INT! 18/100 +2 +3 +3 18/180 Class Mage Weight 63 WIS! 18/100 +1 +0 +1 18/120 Title [=-WIZARD-=] Status 0 DEX! 18/100 +3 +1 +2 18/160 HP 712/712 Maximize Y CON! 18/100 +2 -2 +9 18/190 SP 272/272 Preserve Y CHR! 18/100 +1 +1 +1 18/130 Level 48 Armor [23,+81] Saving Throw Heroic Cur Exp 5073979 Fight (+19,+11) Stealth Heroic Max Exp 5080552 Melee (+32,+27) Fighting Heroic Adv Exp 5600000 Shoot (+39,+10) Shooting Legendary Blows 4/turn Disarming Superb Gold 1471838 Shots 2/turn Magic Device Legendary Perception Excellent Burden 191.2 lbs Infra 60 ft Searching Excellent You are one of several children of a Hobbit Archer. You are a well liked child. You have dark brown eyes, wavy black hair, and an average complexion. [Character Equipment] a) a Broad Axe of Westernesse (2d6) (+13,+16) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) a Heavy Crossbow of Extra Shots (x4) (+20,+10) (+1) {Castamir 2100'} It increases your shooting speed by 1. c) an Engagement Ring of Speed (+6) It increases your speed by 6. d) a Quartzite Ring of Constitution (+5) It increases your constitution by 5. It sustains your constitution. e) a Driftwood Amulet of the Magi [+7] (+3) It increases your intelligence by 3. It increases your searching by 3. It provides resistance to confusion. It sustains your intelligence. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. f) a Brass Lantern (with 8490 turns of light) It cannot be harmed by fire. g) Metal Scale Mail (Dwarven) (-2) [13,+18] (+2) It increases your strength and constitution by 2. It increases your infravision by 2. It grants you immunity to paralysis. It cannot be harmed by acid and fire. h) a Cloak of Aman [1,+9] (+2 to stealth) {Shop 1 clvl 22 light} It increases your stealth by 2. It provides resistance to light. It cannot be harmed by the elements. i) a Large Metal Shield of Elvenkind [5,+10] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and poison. It cannot be harmed by the elements. j) a Jewel Encrusted Crown of Lordliness [0,+13] (+1) {!*!* ESP!} It increases your wisdom and charisma by 1. It provides resistance to fear. It sustains your wisdom and charisma. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Gauntlets of Power (+4,+4) [2,+5] (+5) {Beorn 1500'} It increases your strength by 5. l) a Pair of Soft Leather Boots of Elvenkind [2,+8] (+5) It increases your stealth and speed by 5. It makes you fall like a feather. It cannot be harmed by acid and fire. [Character Inventory] a) 7 Pieces of Elvish Waybread {!*, 10% off} b) 15 Copper Speckled Potions of Cure Critical Wounds {25% off} c) a Silver Speckled Potion of Constitution d) 15 Scrolls titled "snaoxy rogfri" of Phase Door e) 15 Scrolls titled "snik solblu" of Teleportation {!*!*, 25% off} f) 19 Scrolls titled "eepner bin" of Identify {@r1!k!d!v, 25% off} g) a Runed Rod of Recall {!*!*!*=g} h) a Silver Rod of Illumination {@z6!k!d!v=g} i) 5 Steel-Plated Rods of Detection {@z4!k!d!v=g, 10% off} j) a Tin-Plated Rod of Probing {!*=g} k) an Ivory Rod of Speed {@z0!k!d!v=g room 2000'} l) 3 Mithril Rods of Teleport Other {@z3!k!d!v=g} m) 3 Nickel Rods of Acid Balls {@z9!k!d!v=g} n) 3 Brass Wands of Teleport Other (9 charges) o) 2 Gold Wands of Wonder (19 charges) It cannot be harmed by the elements. p) 2 Mistletoe Staffs of Teleportation (5 charges) {10% off} q) a Cedar Staff of Perception (1 charge) {@u1!k!d!v=g, 10% off} r) 2 Cedar Staffs of Perception (0 charges) {@u1!k!d!v=g, 10% off} s) an Ashen Staff of Speed (4 charges) t) an Ashen Staff of Speed (3 charges) u) a Bolt (1d5) (+3,+7) {@f1!k!d!v=g} v) 24 Seeker Bolts (4d5) (-9,-5) {cursed} It is cursed. [Home Inventory] a) 18 Yellow Mushrooms of Restoring {10% off} b) 94 Pieces of Elvish Waybread {!*, 10% off} c) 59 Copper Speckled Potions of Cure Critical Wounds {25% off} d) 6 Grey Potions of Healing e) 7 Light Green Potions of *Healing* f) 3 Tangerine Potions of Life g) 15 Scrolls titled "snik solblu" of Teleportation {!*!*, 25% off} h) 10 Scrolls titled "eepner bin" of Identify {@r1!k!d!v, 25% off} i) 22 Scrolls titled "ererog erkri" of *Identify* j) 31 Scrolls titled "blusee gar nag" of Protection from Evil {!*!*, 10% off} k) 2 Scrolls titled "mic turssee" of Rune of Protection l) 5 Mistletoe Staffs of Teleportation (5 charges) {10% off} m) an Adamantite Ring of Resist Poison It provides resistance to poison. n) a Quartzite Ring of Constitution (+4) It increases your constitution by 4. It sustains your constitution. o) an Engagement Ring of Speed (+5) It increases your speed by 5. p) a Coral Amulet of Weaponmastery (+3,+3) (+3) {Troll pit 1000'} It increases your strength by 3. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. q) Bronze Dragon Scale Mail (-2) [30,+17] {LV 1750'} It provides resistance to confusion. It activates for breathe confusion (120) every 450+d450 turns. It cannot be harmed by the elements. r) Double Chain Mail of Elvenkind (-2) [16,+13] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and disenchantment. It cannot be harmed by the elements. s) Bar Chain Mail of Elvenkind (-2) [18,+18] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and confusion. It cannot be harmed by the elements. t) Metal Brigandine Armour of Elvenkind (-3) [19,+13] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and poison. It cannot be harmed by the elements. u) Hard Leather Armour of Elvenkind (-1) [6,+12] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and blindness. It cannot be harmed by the elements. v) a Small Metal Shield of Elvenkind [3,+9] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and chaos. It cannot be harmed by the elements. w) an Iron Crown of Might [0,+12] (+2) It increases your strength, dexterity, and constitution by 2. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. x) a Two-Handed Sword (Blessed) (3d6) (+9,+8) (+2) {@w0!k!d!v ESP} It increases your wisdom by 2. It is blessed by the gods. It grants you the power of telepathy. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : yes (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)