[Angband 3.4.0 Character Dump] Name Urrkhud Self RB CB EB Best Sex Neuter Age 12 STR: 17 +2 +0 +0 18/10 Race Half-Orc Height 62 INT: 10 -1 +2 +0 11 Class Ranger Weight 114 WIS: 10 +0 -2 +0 8 Title Scout Social Pariah DEX: 18 +0 +1 +0 18/10 HP -1/103 Maximize Y CON: 10 +1 -1 +0 10 SP 8/8 CHR: 10 -4 +1 +0 7 Level 11 Armor [17,+0] Saving Throw 37% Cur Exp 813 Fight (+4,+2) Stealth Poor Max Exp 813 Melee (+6,+7) Fighting Excellent Adv Exp 910 Shoot (+4,+0) Shooting Superb MaxDepth 450' (L9) Blows 1.1/turn Disarming 35% Game Turns 142374 Shots 1/turn Magic Device 39 Standard Turns 14190 Infra 30 ft Perception 1 in 22 Resting Turns 0 Speed Normal Searching 29% Gold 2280 Burden 94.5 lbs Your father was an Orc, but it is unacknowledged. You are the adopted child of a Serf. You are a credit to the family. You have blue eyes, straight black hair, and a fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............+ pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:...+......... Fear:............. Infra:............+ Aggrv:............. [Last Messages] > the Kobold archer misses you. > *** LOW HITPOINT WARNING! *** > You hit the Kobold archer. > The Kobold archer flees in terror! > You have 29 Arrows (1d4) (+0,+0) (n). > *** LOW HITPOINT WARNING! *** > The Kobold archer fires an arrow. > *** LOW HITPOINT WARNING! *** > The Arrow (1d4) (+0,+0) hit the Kobold archer. > The Arrow breaks. > You have 28 Arrows (1d4) (+0,+0) (n). > The Kobold archer screams in pain. > *** LOW HITPOINT WARNING! *** > The Kobold archer fires an arrow. > You die. Killed by a Kobold archer. [Character Equipment] a) a Cutlass (1d8) (+2,+5) Dropped by an unknown monster at 400 feet (level 8). Can be destroyed by acid. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 13.8. b) a Long Bow (x3) (+0,+0) Bought from a store. Can be destroyed by acid, fire. c) (nothing) d) a Fluorite Ring of Searching <+1> Dropped by an unknown monster at 400 feet (level 8). +5% to searching. Can be destroyed by electricity. e) (nothing) f) a Wooden Torch (1697 turns) <+1> Can be destroyed by fire. Radius 1 light. g) Soft Leather Armour [8,-1] Bought from a store. Can be destroyed by acid, fire. h) (nothing) i) a Wicker Shield [2,+0] Found lying on the floor at 400 feet (level 8). Can be destroyed by acid. j) a Metal Cap [3,-1] Bought from a store. Can be destroyed by acid. k) (nothing) l) a Pair of Iron Shod Boots [4,+0] Bought from a store. Cannot be harmed by fire. Can be destroyed by acid. [Character Quiver] n) 28 Arrows (1d4) (+0,+0) Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 7.5. 35% chance of breaking upon contact. o) 29 Arrows (1d4) (+0,+0) Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 7.5. 35% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] Bought from a store. Can be destroyed by fire. b) a Book of Magic Spells [Conjurings and Tricks] Bought from a store. Can be destroyed by fire. c) 6 Rations of Food d) 2 Flasks of oil Branded with flames. Can be destroyed by cold. e) a Coagulated Crimson Potion of Cure Light Wounds Can be destroyed by cold. f) a Gold Speckled Potion of Speed Found lying on the floor at 350 feet (level 7). Can be destroyed by cold. g) 7 Red Potions of Heroism Can be destroyed by cold. h) a Scroll titled "pro dus" of Phase Door Dropped by a Green ooze at 150 feet (level 3). Can be destroyed by acid, fire. i) 3 Scrolls titled "listo cerius" of Magic Mapping Can be destroyed by acid, fire. j) 5 Scrolls titled "sus hoco" of Satisfy Hunger Found lying on the floor at 400 feet (level 8). Can be destroyed by acid, fire. k) 5 Scrolls titled "flacio ma pro" of Identify Can be destroyed by acid, fire. l) 3 Scrolls titled "domptio mago" of Word of Recall Can be destroyed by acid, fire. m) a Mithril Wand of Sleep Monster (7 charges) Found lying on the floor at 350 feet (level 7). Can be destroyed by electricity. n) a Steel-Plated Wand of Wonder (7 charges) Found lying on the floor at 300 feet (level 6). Cannot be harmed by acid, electricity, fire, cold. o) 9 Wooden Torches (5000 turns) <+1> Can be destroyed by fire. Radius 1 light. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3989 50' 2 Reached level 2 4149 50' 3 Reached level 3 4149 50' 4 Reached level 4 4149 50' 5 Reached level 5 4149 50' 6 Reached level 6 36728 100' 7 Reached level 7 74782 300' 8 Reached level 8 83449 300' 9 Reached level 9 87214 250' 9 Killed Grip, Farmer Maggot's dog 103709 0' 9 Killed Farmer Maggot 109663 350' 10 Reached level 10 122243 350' 11 Reached level 11 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : yes (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)