[Quickband 2.0.5 Character Dump] Name Fraggle3 Self RB CB EB Best Sex Male Age 84 STR: 17 -1 -5 +0 11 Race Gnome Height 41 INT: 17 +2 +3 +0 18/40 Class Mage Weight 84 WIS: 10 +0 +0 +0 10 Title Trickster Status 57 Dex: 14 +2 +1 +0 17 16 HP -26/85 CON: 14 +1 -2 +0 13 SP 29/55 Level 14 CHR: 10 -2 +1 +0 9 GameTurn 104119 Armor [11,+16] Saving Throw 51% PlayerTurn 10673 Fight (+2,+0) Stealth Very Good Cur Exp 1468 Melee (+7,+5) Fighting Good Max Exp 1468 Shoot (+4,+5) Shooting Good Adv Exp 82 Blows 1/turn Disarming 5% MaxDepth 150 ft Shots 1/turn Magic Device 72 Gold 5819 Speed -1 Perception 1 in 17 Burden 94 lbs Infra 50 ft Searching 22% % Burden 72% You are one of several children of a Gnome Warrior. You are a well liked child. You have brown eyes, straight brown hair, and a very dark complexion. [Last Messages] > A line of blue shimmering light appears. > Target Selected. > A monster is unimpressed by you... > The Baby blue dragon grunts with pain. > The Baby blue dragon is stunned. > The Red naga grunts with pain. > The Red naga is stunned. > The Baby blue dragon breathes lightning. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Red naga is no longer stunned. > The Baby blue dragon is no longer stunned. > You failed to get the spell off! > The Baby blue dragon breathes lightning. > You die. Killed by a Baby blue dragon. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) \} = ~(( ] ] \} = ~(( ] ] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ............. Con: ............. Chr: ............. Chr: ............. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Aggr.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............+ Shots:............. HLife:............. Might:............. abcdefghijkl@ abcdefghijkl@ \} = ~(( ] ] \} = ~(( ] ] [Character Equipment] a) a Lucerne Hammer (2d5) (+5,+5) It gives you one attack per turn. It was dropped by Brodda, the Easterling at a depth of 150 ft. b) a Short Bow (x2) (+2,+5) c) (nothing) d) a Ring of Slow Digestion It slows your metabolism. e) (nothing) f) a Wooden Torch (2996 turns) g) Soft Studded Leather [5,+4] h) a Cloak [1,+0] i) (nothing) j) a Hard Leather Cap [2,+4] k) (nothing) l) a Pair of Hard Leather Boots [3,+4] It was dropped by Brodda, the Easterling at a depth of 150 ft. [Character Equipment -- Quiver] n) 21 Arrows (1d4) (+0,+0) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Druid Spells [Call of the Wild] e) a Holy Book of Prayers [Beginners Handbook] f) a Potion of Heroism g) 2 Potions of Cure Light Wounds h) a Scroll of Word of Recall i) a Scroll of Detect Invisible j) 2 Wands of Slow Monster (14 charges) k) a Wand of Confuse Monster (6 charges) l) a Wand of Stinking Cloud (12 charges) m) 2 Wands of Magic Missile (25 charges) n) a Staff of Light (20 charges) o) a Wooden Torch (5000 turns) p) Soft Leather Armour [4,+3] q) a Dagger (1d4) (+0,+0) It can be thrown effectively. It gives you one attack per turn. r) a Main Gauche (1d5) (+4,+4) It gives you one attack per turn. s) a Small Sword (1d6) (+5,+6) It gives you one attack per turn. t) a Sabre (1d7) (+4,+2) It gives you one attack per turn. It was dropped by Lagduf, the Snaga at a depth of 150 ft. u) a Sling (x2) (+0,+0) [Your Home Is Empty] Fraggle3 the Gnome Mage Began the quest to kill Saruman on 08/30/2012 at 09:14 PM ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ | 7576| 100 | 5 | Reached level 5 | 7576| 100 | 6 | Killed Bullroarer the Hobbit | 24482| 150 | 10 | Reached level 10 | 28236| 100 | 10 | Killed Wolf, Farmer Maggot's dog | 76161| 150 | 13 | Killed Brodda, the Easterling | 94194| 150 | 13 | Killed Fang, Farmer Maggot's dog | 101314| 150 | 14 | Killed Lagduf, the Snaga ============================================================ | 104119| 150 | 14 | Killed by a Baby blue dragon. | 104119| 150 | 14 | Killed on 09/12/2012 at 02:01 AM. ============================================================ ============================================================ [Options] GAME PLAY OPTIONS: Auto-scum for good levels : no (auto_scum) Allow the generation of themed levels : yes (allow_themed_levels) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : yes (view_torch_grids) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts : no (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : yes (adult_take_notes) Adult: All levels generated small : no (adult_force_small_lev) Adult: Retain squelch settings : no (adult_retain_squelch) Adult: Disable store services : no (adult_no_store_services) CHEAT OPTIONS: Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)