[Sil 1.1.0 Character Dump] Name Wallhack Age 3,814 Str 2 Sex Male Height 7' Dex 5 Race Noldor Weight 165 Con 3 = 4 -1 House Feanor Gra 3 Game Turn 16,540 Melee (+17,3d10) Melee 17 = 16 +5 -4 Exp Pool 255 Bows (+5,1d9) Archery 5 = 0 +5 -1 +1 Total Exp 40,955 Armor [+20,4-9] Evasion 20 = 13 +5 +2 Burden 70.4 Stealth 3 = 0 +5 -2 Max Burden 144.0 Health 0:34 Perception 14 = 11 +3 Depth 750' Voice 34:34 Will 10 = 7 +3 Min Depth 650' Smithing 10 = 6 +3 +1 Light Radius 2 Song 3 = 0 +3 Scatha's no magic challenge. An artistry start, but I hope to nab listen from the perception tree as soon as is reasonable and pray it lets me detect dark creatures. [Last Messages] > The Greater werewolf bites you. > You have been badly poisoned. > Excessive skills! <3x> > You feel yourself moving faster! > You have no more Dark Blue Potions of Quickness (f). > The Greater werewolf claws you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** <3x> > You can feel the poison weakening. > You have no more Azure Potions of Slow Poison (j). > *** LOW HITPOINT WARNING! *** <2x> > The Greater werewolf misses you. > *** LOW HITPOINT WARNING! *** > You hit the Greater werewolf. > You die. [Screenshot] % #%%%%%# ..CC' % #@# % _..C# % %.% [Equipment] a) a Battle Axe (-3,3d7) 4.2 lb It does extra damage when wielded with both hands. b) a Shortbow (+0,1d8) 1.5 lb It can shoot arrows 13 squares (with your current strength). c) (nothing) d) (nothing) e) (nothing) f) a Brass Lantern (with 6337 turns of light) g) Leather Armour [+0,1d5] h) a Cloak [+2] i) (nothing) j) a Dwarf Mask [-1,1d1] It provides resistance to fire. k) a Set of Gauntlets (-1) [+1,1d1] l) a Pair of Boots [+0,1d2] m) (nothing) n) (nothing) [Inventory] a) a Grey Herb of Sustenance b) 3 Wrinkled Herbs of Terror c) 2 Fragments of Lembas d) a Yellow Potion of Clarity e) 2 Sky Blue Potions of True Sight f) a Dark Potion of Elemental Resistance g) 4 Green Potions of Strength h) 2 Emerald Potions of Dexterity i) a Crimson Potion of Grace j) a Round Shield [+0,1d4] k) a Helm [+0,1d3] l) a Pair of Boots [+0,1d2] m) a Shortsword (+1,1d8) [+1] 1.9 lb n) a Longsword (+1,2d5) [+1] 2.7 lb o) a Longsword (+1,2d5) [+1] 3.2 lb p) a Bastard Sword (-1,3d3) [+1] 4.4 lb It does extra damage when wielded with both hands. q) a War Hammer (-1,4d2) 5.6 lb It does extra damage when wielded with both hands. r) a Shovel (-3,2d2) <+1> 6.1 lb It improves your tunneling by 1. It requires both hands to wield it properly. [Notes] Wallhack of the Noldor Entered Angband on 10 Sep 2012 Turn Depth Note 1 50 ft Challenge: No artefacts 594 100 ft (Armoursmith) 594 100 ft (Artistry) 693 100 ft Made a Round Shield [+1,1d4] 5.0 lb 813 100 ft Made Leather Armour [+0,1d5] 7.0 lb 884 100 ft Made a Set of Gauntlets (-1) [+1,1d1] 3.0 lb 2,240 250 ft (Keen Senses) 3,234 300 ft Hard...to...resist...rings, and obvious defender weapon! 3,718 300 ft 4 use forge at 300 ft 3,850 300 ft Made a Helm [+0,1d3] 5.0 lb 3,923 300 ft Made a Cloak [+2] 2.0 lb 4,024 300 ft Made a Pair of Boots [+1,1d2] 2.0 lb 4,125 300 ft Made a Dwarf Mask [-1,1d2] 8.0 lb 4,126 300 ft I made a dwarf mask with my extra forge use 4,126 300 ft I won't use it until I get magic confirmation on it 4,126 300 ft I would assume it's a magical item and off limits 5,656 400 ft (Crowd Fighting) 6,253 550 ft (Listen) 6,644 450 ft Dammit, never thought I'd say this... 6,644 450 ft But, a special 2d6 longsword 6,913 450 ft (Focused attack) 7,945 500 ft 2 use forge at 500'. Meh, don't need anything 7,960 500 ft I guess I should make replacements 7,966 500 ft (Concentration) 8,150 500 ft Ah, thanks listen. 8,150 500 ft A red dragon in the vault-keep 8,161 500 ft I've decided that dwarf masks are a-ok after consulting 8,161 500 ft Encyclopedia of Arda... big metal visor, who knew? 8,174 500 ft Shit, and a cold serpent 8,245 500 ft My damage output isn't good enough for those yet 8,280 550 ft (Power) 8,367 500 ft The loss of the items themselves is tough 8,367 500 ft But it's compounded by the lack of experience those items bring 8,442 500 ft I should have at least an extra 2000 points, likely more 9,206 550 ft Okay, wow. I thought I was hallucinating... but this is REAL. 9,206 550 ft Werewolves at 550 with the 'least powerful Balrog' 9,261 550 ft Destroyed Duruin, Least of the Balrogs 9,262 550 ft Whew 9,262 550 ft Dammit! Another special longsword. 10,432 600 ft Slew Ulfang the Black 10,579 600 ft Ah shit, that was unexpected, even with listen 10,579 600 ft A Kemerauko at 600ft! 10,587 600 ft Thank goodness my will is a '3'. I have a terror shroom 10,983 550 ft No mattocks of Belegost, either 10,983 550 ft Sad face 11,185 550 ft Slew Uldor, the Accursed 11,197 550 ft You are called the accursed 11,197 550 ft Because you always drop SHIT 11,197 550 ft SHIT DROPS, ALWAYS ULDOR 11,947 550 ft Just found one of Psi's block filled vault rooms. 11,947 550 ft It does, indeed, look like a glitch. Oh well. 12,165 550 ft This lame ass shadow spider is eating up all my resources! 12,277 550 ft Hmm, Gilim 12,277 550 ft Should I even bother getting his attention... no rcold. 12,309 550 ft Sure 12,324 550 ft Slew Gilim, the Giant of Eruman 12,328 550 ft Ah mithril +1 2d5 longsword 12,328 550 ft Droool 12,415 600 ft I really want to see a 2d6, or 3d4 sword 13,171 650 ft Why does every 3d5 baxe have to be special?! 13,447 650 ft Slew Nan, the Giant 13,451 650 ft Good, he didn't drop Glend 13,771 650 ft Yes, finally killed a little cold serpent 14,540 650 ft Delthaur, Balrog of menace is detected by listen through the walls 14,571 650 ft Destroyed Delthaur, Balrog of Terror 14,855 700 ft Dang, caught between creeping horror and werewolf. -2 to evasion 14,908 700 ft Finally, a 3d5 baxe 15,799 750 ft Ah, Belegwath, I have no consumables for you! Thanks again, listen. 16,320 750 ft This guy is dying down here. 16,320 750 ft Going to try and die with dignity... wield battle axe two-handed. 16,320 750 ft Try to kill things faster. 16,532 750 ft I'm doomed 16,539 750 ft Slain by poison. 16,539 750 ft Died on 10 September 2012. [Challenges] No artefacts ['Score' 015083460]