[Sil 1.1.0 Character Dump] Name Jarl-not-axle Age 4,860 Str 2 Sex Male Height 6'6 Dex 4 Race Noldor Weight 152 Con 4 House Finarfin Gra 4 Game Turn 5,191 Melee (+13,3d8) Melee 13 = 10 +4 -2 +1 Exp Pool 264 Bows (+5,1d8) Archery 5 = 0 +4 +1 Total Exp 14,464 Armor [+8,3-8] Evasion 8 = 3 +4 +1 Burden 102.2 Stealth 10 = 7 +4 -1 Max Burden 144.0 Health 41:41 Perception 12 = 7 +4 +1 Depth 400' Voice 41:41 Will 4 = 0 +4 Min Depth 250' Smithing 4 = 0 +4 Light Radius 3 Song 4 = 0 +4 Your years have made you wily... but will that be enough to pull off the ultimate heist? [Equipment] a) a Greatsword (-2,3d6) [+1] 6.6 lb It requires both hands to wield it properly. b) a Shortbow (+0,1d7) 1.7 lb It can shoot arrows 12 squares (with your current strength). c) (nothing) d) (nothing) e) a Ruby Amulet of Constitution <+0> It increases your constitution by 0. It sustains your constitution. f) a Brass Lantern (with 1178 turns of light) g) Leather Armour [+0,1d4] h) a Cloak [+1] i) (nothing) j) a Helm of Brilliance [-1,1d2] It lights the dungeon around you. k) (nothing) l) a Pair of Boots [+0,1d2] m) 73 Arrows They can be shot 12 squares (with your current strength and bow). n) 34 Arrows (Poisoned) They are branded with venom. They can be shot 12 squares (with your current strength and bow). [Inventory] a) 2 Pale Green Herbs of Rage b) 2 Fragments of Lembas c) 2 Murky Brown Potions of Orcish Liquor d) a Brilliant Blue Potion of Clarity e) a Violet Potion of True Sight f) 3 Shimmering Potions of Slow Poison g) 3 Sparkling Blue Potions of Quickness h) a Crimson Potion of Dexterity i) 2 Wooden Torches (with 2000 turns of light) j) a Wooden Torch (with 1382 turns of light) k) The Mail Corslet of Fingon [-3,2d4] <+1> It increases your constitution and grace by 1. It provides resistance to fear. It cannot be harmed by the elements. l) a Round Shield [+0,1d3] m) a Dagger of Accompaniment (+0,1d5) 0.8 lb It can be thrown effectively (10 squares). It grants you the ability: Two Weapon Fighting. n) a Shortsword (+1,1d7) [+1] 1.2 lb o) a Bastard Sword (-2,3d3) [+1] 2.6 lb It does extra damage when wielded with both hands. p) a Great Spear of Gondolin (-1,1d13) [+1] 6.2 lb It slays orcs and trolls. It requires both hands to wield it properly. It counts as a type of polearm. q) a Trident of Gondolin (-1,1d9) [+1] 5.0 lb It slays orcs and trolls. It can be thrown effectively (4 squares). It does extra damage when wielded with both hands. It counts as a type of polearm. r) a Shovel (-3,2d2) <+1> 6.1 lb It improves your tunneling by 1. It requires both hands to wield it properly. [Notes] Jarlaxle of the Noldor Entered Angband on 4 Sep 2012 Turn Depth Note 4 50 ft (Disguise) 4 50 ft (Keen Senses) 557 100 ft Killed 9 orc soldiers at 50' :/ 935 100 ft This won't be very thematic if I don't find any throwing weapons. 1,754 150 ft Textbook game where everything goes wrong. 1,859 150 ft Ass handed to me by Gorgol 2,239 200 ft First spear I find is... a great spear. FML 2,256 200 ft Whew... H2H victory over a sword spider. 2,814 200 ft New strategy: Shoot all the things. 2,925 250 ft Dear RNG: Some fucking equipment would be awesome. 3,252 250 ft Gorgol part 2 3,296 250 ft Might give up on throwing and take charge instead... 3d6 greatsword 3,367 250 ft (Charge) 3,367 250 ft Fuck it. I'm changing my name from Jarlaxle to something else. 3,461 250 ft Slew Gorgol, the Butcher 3,492 250 ft Gorgol ate my Great Spear of Gondolin 3,829 300 ft Epic battle with an orc champion!! 4,099 300 ft Just found a shovel that I can use to dig my own grave. 4,900 350 ft Found The Mail Corslet of Fingon 4,900 350 ft Hmmmn... this shit is awesome for a different build. 4,900 350 ft Will still keep it 5,073 400 ft (Lore-Keeper) 5,112 400 ft Helm of brilliance! 5,185 400 ft Uldor sittin with his homies 5,185 400 ft (Lore-Master) ['Score' 008094809]