[Angband 3.0.3 Character Dump] Name Xanthipus Self RB CB EB Best Sex Male Age 114 STR: 18/23 +1 -5 +0 17 Race High-Elf Height 92 INT: 14 +3 +3 +0 18/20 Class Mage Weight 225 WIS: 10 -1 +0 +3 12 Title Spellbinder Status 39 DEX: 14 +3 +1 +0 18 HP 129/129 Maximize Y CON: 12 +1 -2 +0 11 SP 31/38 Preserve Y CHR: 15 +5 +1 +3 18/60 Level 25 Armor [16,+59] Saving Throw Superb Cur Exp 31558 Fight (+2,+2) Stealth Very Good Max Exp 31558 Melee (+12,+13) Fighting Superb Adv Exp 40250 Shoot (+14,+16) Shooting Superb Blows 1/turn Disarming Excellent Gold 31748 Shots 1/turn Magic Device Heroic Perception Good Burden 135.3 lbs Infra 40 ft Searching Fair You are the only child of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. [Character Equipment] a) a Broad Axe of Lightning (2d6) (+10,+11) It is branded with electricity. It provides resistance to lightning. It cannot be harmed by electricity. b) a Light Crossbow of Power (x3) (+12,+16) c) a Quartz Ring of Protection [+15] d) a Calcite Ring of Acid [+9] It provides resistance to acid. It activates for acid resistance (20+d20 turns) and acid ball (70) every 50+d50 turns. It cannot be harmed by acid. e) a Coral Amulet of Regeneration It speeds your regeneration. f) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) Hard Leather Armour (-1) [6,+3] h) a Cloak [1,+1] i) a Small Metal Shield [3,+9] j) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom and charisma by 3. It cannot be harmed by the elements. It might have hidden powers. k) (nothing) l) a Pair of Hard Leather Boots [3,+8] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Kelek's Grimoire of Power] It cannot be harmed by the elements. f) 2 Purple Potions of Speed g) 2 Metallic Green Potions of Berserk Strength h) a Bubbling Potion of Cure Critical Wounds i) 8 Scrolls titled "orgbit tikho" of Word of Recall j) a Steel Rod of Fire Balls k) a Silver-Plated Wand of Stone to Mud (4 charges) l) an Iron Wand of Lightning Bolts (7 charges) m) an Elm Staff of Sleep Monsters (7 charges) n) a Driftwood Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. o) a Glaive (2d6) (+5,+4) p) 95 Bolts (1d5) (+0,+0) q) 29 Arrows (1d4) (-5,-5) {cursed} It is cursed. [Home Inventory] a) 2 Dark Red Potions of Restore Life Levels b) 3 Purple Speckled Potions of Restore Strength c) 3 Magenta Potions of Restore Intelligence d) 2 Violet Speckled Potions of Restore Wisdom e) 4 Brown Speckled Potions of Restore Dexterity f) 3 Clotted Red Potions of Restore Constitution g) a Scroll titled "ulkit mungner" of *Identify* h) a Spear (Defender) (1d6) (+10,+8) [+8] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)