[Angband 3.3.2 Character Dump] Name Amrod Self RB CB EB Best Sex Male Age 15 STR: 11 +0 +2 +0 13 Race Human Height 75 INT: 12 +0 +1 +0 13 Class Rogue Weight 155 WIS: 14 +0 -2 +0 12 Title Vagabond Social Pariah DEX: 10 +0 +3 +0 13 HP -1/44 Maximize Y CON: 16 +0 +1 +0 17 SP 0/0 CHR: 13 +0 -1 +0 12 Level 4 Armor [8,+0] Saving Throw 33% Cur Exp 67 Fight (+0,+0) Stealth Very Good Max Exp 67 Melee (+0,+0) Fighting Very Good Adv Exp 87 Shoot (+0,+0) Shooting Very Good MaxDepth 100' (L2) Blows 1.0/turn Disarming 48% Game Turns 13080 Shots 0/turn Magic Device 37 Standard Turns 918 Infra 0 ft Perception 1 in 16 Resting Turns 19 Speed Normal Searching 32% Gold 154 Burden 47.1 lbs You are the illegitimate and unacknowledged child of a Serf. You are a well liked child. You have brown eyes, straight brown hair, and a very dark complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > You miss the Kobold. > The Kobold misses you. > You hit the Kobold. > The Kobold flees in terror! > You hit the Kobold. > The Kobold hits you. > You hit the Kobold. > The Kobold hits you. > You hit the Kobold. > The Kobold flees in terror! > You hit the Kobold. > The Kobold hits you. > You hit the Kobold. > The Kobold hits you. > You die. Killed by a Kobold. [Character Equipment] a) a Short Sword (1d7) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +5 STR and +0 DEX you would attack a bit faster With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +5 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 4. f) a Wooden Torch (3827 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [8,+0] An inheritance from your family. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] An inheritance from your family. b) 6 Rations of Food An inheritance from your family. c) a Scroll of Word of Recall An inheritance from your family. d) 3 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. e) a Pick (1d3) (+0,+0) <+2> Bought from a store. +2 tunneling. Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster With +12 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +8 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 2.1. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4701 50' 2 Reached level 2 7250 100' 3 Reached level 3 10340 100' 3 Killed Grip, Farmer Maggot's dog 10340 100' 4 Reached level 4 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)