[Angband 3.3.2 Character Dump] Name Dire Self RB CB EB Best Sex Male Age 16 STR: 17 +0 +2 +0 18/10 Race Human Height 77 INT: 13 +0 +1 +0 14 Class Rogue Weight 149 WIS: 12 +0 -2 +0 10 Title Vagabond Social Known DEX: 13 +0 +3 +0 16 HP -2/16 Maximize Y CON: 15 +0 +1 +0 16 SP 0/0 CHR: 10 +0 -1 +0 9 Level 1 Armor [8,+1] Saving Throw 30% Cur Exp 10 Fight (+2,+2) Stealth Very Good Max Exp 10 Melee (+2,+2) Fighting Good Adv Exp 12 Shoot (+2,+0) Shooting Good MaxDepth 100' (L2) Blows 1.0/turn Disarming 44% Game Turns 5759 Shots 0/turn Magic Device 34 Standard Turns 369 Infra 0 ft Perception 1 in 16 Resting Turns 0 Speed Normal Searching 32% Gold 208 Burden 51.9 lbs You are one of several children of a Guildsman. You are a credit to the family. You have green eyes, straight auburn hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > You hear a door burst open! > You sense the presence of buried treasure! > You sense the presence of objects! > You have no more Scrolls of Treasure Detection (d). > Fang, Farmer Maggot's dog misses you. > You hit Fang, Farmer Maggot's dog. > Fang, Farmer Maggot's dog bites you. > You miss Fang, Farmer Maggot's dog. > Fang, Farmer Maggot's dog bites you. > You have been given a graze. > Fang, Farmer Maggot's dog bites you. > You hit Fang, Farmer Maggot's dog. > Fang, Farmer Maggot's dog flees in terror! > Fang, Farmer Maggot's dog bites you. > You die. Killed by Fang, Farmer Maggot's dog. [Character Equipment] a) a Short Sword (1d7) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 6.3. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (4509 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [8,+0] An inheritance from your family. h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] An inheritance from your family. b) 3 Rations of Food An inheritance from your family. c) a Scroll of Word of Recall An inheritance from your family. d) 4 Wooden Torches (5000 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. e) a Pick (1d3) (+0,+0) <+2> Bought from a store. +2 tunneling. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +6 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +2 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 4.1. f) 30 Iron Spikes Found lying on the floor at 50 feet (level 1). ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)