[Angband 3.3.2 Character Dump] Name Curedre Self RB CB EB Best Sex Male Age 19 STR: 9 +0 +2 +0 11 Race Human Height 85 INT: 12 +0 +1 +0 13 Class Rogue Weight 220 WIS: 15 +0 -2 +0 13 Title Vagabond Social Pariah DEX: 15 +0 +3 +0 18 HP -1/30 Maximize Y CON: 12 +0 +1 +0 13 SP 0/0 CHR: 12 +0 -1 +0 11 Level 2 Armor [8,+2] Saving Throw 31% Cur Exp 16 Fight (+3,+0) Stealth Very Good Max Exp 16 Melee (+3,+0) Fighting Good Adv Exp 31 Shoot (+3,+0) Shooting Very Good MaxDepth 100' (L2) Blows 1.0/turn Disarming 48% Game Turns 1300 Shots 0/turn Magic Device 33 Standard Turns 110 Infra 0 ft Perception 1 in 16 Resting Turns 0 Speed Normal Searching 32% Gold 94 Burden 49.5 lbs You are the illegitimate but acknowledged child of a Townsman. You are the black sheep of the family. You have blue eyes, straight brown hair, and a very dark complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > Looks like a typical town. > You enter a maze of down staircases. > This seems a quiet, peaceful place. > You enter a maze of down staircases. > This seems a tame, sheltered place. > You hit the Blubbering icky thing. > The Blubbering icky thing crawls on you. > You are poisoned! > The Blubbering icky thing crawls on you. > You are more poisoned! > You hit the Blubbering icky thing. > You hit the Blubbering icky thing. It was a great hit! > You have slain the Blubbering icky thing. > Welcome to level 2. > You die. Killed by poison. [Character Equipment] a) a Short Sword (1d7) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 4.3. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (4942 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [8,+0] An inheritance from your family. h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] An inheritance from your family. b) 6 Rations of Food An inheritance from your family. c) a Scroll of Word of Recall An inheritance from your family. d) 5 Wooden Torches (5000 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. e) a Pick (1d3) (+0,+0) <+2> Bought from a store. +2 tunneling. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 2.1. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1231 100' 2 Reached level 2 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)