[Angband 3.3.0 Character Dump] Name Oion2 Self RB CB EB Best Sex Male Age 43 STR: 18/14 +2 +1 +2 18/64 Race Dwarf Height 50 INT: 11 -3 -3 +0 5 Class Paladin Weight 163 WIS: 7 +2 +1 +5 15 Title Warder Social Well-liked DEX: 18/34 -2 -1 +2 18/24 HP 257/257 Maximize Y CON: 10 +2 +2 +2 16 SP 19/31 CHR: 10 -3 +2 +3 12 Level 25 Armor [37,+50] Saving Throw 63% Cur Exp 22144 Fight (+19,+3) Stealth Bad Max Exp 22144 Melee (+25,+13) Fighting Heroic Adv Exp 27125 Shoot (+23,+10) Shooting Superb MaxDepth 1500' (L30) Blows 2.3/turn Disarming 38% Game Turns 255176 Shots 1/turn Magic Device 58 Standard Turns 26075 Infra 50 ft Perception 1 in 38 Resting Turns 1606 Speed Normal Searching 19% Gold 4179 Burden 139.4 lbs You are the only child of a Dwarven Miner. You are a well liked child. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. rAcid:............. Nexus:............. rElec:..........+.. Nethr:............. rFire:..+.......... Chaos:............. rCold:........+.... Disen:............. rPois:............. Feath:...........+. rLite:..........+.. pFear:............. rDark:............. pBlnd:............+ Sound:............. pConf:.........+... Shard:............. pStun:............. Light:.....+....+.. Tunn.:............+ Regen:............. Speed:............. ESP:............. Blows:............. Invis:+............ Shots:............. FrAct:+............ Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Tulwar of Westernesse (2d4) (+6,+10) <+2> Dropped by a Small kobold at 1450 feet (level 29). +2 strength, dexterity, constitution. Slays orcs, trolls, giants. Can be destroyed by acid. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2.3 blows/round. With +2 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 70.4 vs. orcs, 70.4 vs. trolls, 70.4 vs. giants, and 45.2 vs. others. b) a Long Bow (x3) (+4,+10) Dropped by Bullroarer the Hobbit at 250 feet (level 5). Can be destroyed by acid, fire. c) a Ring of Resist Fire Found lying on the floor at 800 feet (level 16). Provides resistance to fire. Cannot be harmed by fire. Can be destroyed by electricity. d) a Ring of Accuracy (+16,+0) Found lying on the floor at 1050 feet (level 21). Can be destroyed by electricity. e) an Amulet of Wisdom <+2> Found lying on the floor in a vault at 1050 feet (level 21). +2 wisdom. Sustains wisdom. f) the Phial of Galadriel <+2> Dropped by Nár, the Dwarf at 1450 feet (level 29). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 94.0% Radius 2 light. g) Hard Leather Armour (-1) [16,+4] Found lying on the floor at 1450 feet (level 29). Can be destroyed by acid, fire. h) a Fur Cloak [3,+4] Found lying on the floor at 1400 feet (level 28). Can be destroyed by acid, fire. i) a Small Metal Shield of Resist Cold [5,+9] Found lying on the floor at 800 feet (level 16). Provides resistance to cold. Cannot be harmed by cold. Can be destroyed by acid. j) the Metal Cap of Thengel [3,+12] <+3> Found lying on the floor in a vault at 1050 feet (level 21). +3 wisdom, charisma. Provides protection from confusion. Cannot be harmed by acid, electricity, fire, cold. k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1> Found lying on the floor at 850 feet (level 17). Provides resistance to lightning, light. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a lightning bolt (that always beams) with damage 6d6. Takes 7 to 12 turns to recharge. Your chance of success is 94.4% Radius 1 light. l) a Pair of Steel Shod Boots of Slow Descent [7,+5] Dropped by a Young gold dragon at 1450 feet (level 29). Cannot be harmed by fire. Can be destroyed by acid. Feather Falling. [Character Quiver] n) 8 Arrows (1d4) (+0,+0) Bought from a store. Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 38.2. 35% chance of breaking upon contact. o) 37 Arrows (1d4) (+0,+0) Bought from a store. Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 38.2. 35% chance of breaking upon contact. p) 10 Arrows (1d4) (+4,+2) Found lying on the floor at 1200 feet (level 24). Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 44.3. 35% chance of breaking upon contact. q) 4 Arrows (1d4) (+3,+5) Bought from a store. Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 53.5. 35% chance of breaking upon contact. r) 40 Arrows (1d4) (+0,+0) Bought from a store. Can be destroyed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/round: 38.2. 35% chance of breaking upon contact. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] Can be destroyed by fire. b) 2 Holy Books of Prayers [Words of Wisdom] Can be destroyed by fire. c) a Holy Book of Prayers [Chants and Blessings] Bought from a store. Can be destroyed by fire. d) a Holy Book of Prayers [Exorcism and Dispelling] Bought from a store. Can be destroyed by fire. e) 5 Potions of Cure Serious Wounds Can be destroyed by cold. f) 15 Potions of Cure Critical Wounds Can be destroyed by cold. g) 3 Potions of Speed Bought from a store. Can be destroyed by cold. h) 27 Scrolls of Phase Door Can be destroyed by acid, fire. i) 26 Scrolls of Identify Bought from a store. Can be destroyed by acid, fire. j) 4 Scrolls of Word of Recall Can be destroyed by acid, fire. k) a Rod of Treasure Location Found lying on the floor of a special room at 1450 feet (level 29). Can be destroyed by electricity. l) a Rod of Lightning Bolts Found lying on the floor at 1050 feet (level 21). Can be destroyed by electricity. m) 3 Wands of Light (8 charges) n) 2 Staves of Teleportation (11 charges) Can be destroyed by acid, fire. o) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] Found lying on the floor at 1450 feet (level 29). Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a lightning bolt (that always beams) with damage 6d6. Takes 7 to 12 turns to recharge. Your chance of success is 94.4% Combat info: 3.7 blows/round. With +1 STR and +0 DEX you would get 3.8 blows With +0 STR and +2 DEX you would get 4.0 blows Average damage/round: 115 vs. creatures not resistant to electricity, and 76.5 vs. others. [Home Inventory] a) a Mushroom of Vigor Found lying on the floor at 50 feet (level 1). b) 2 Potions of Restore Mana Found lying on the floor at 1450 feet (level 29). Can be destroyed by cold. c) an Amulet of Sustenance Found lying on the floor at 550 feet (level 11). Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Slows your metabolism. Sustains your life force. d) a Wicker Shield of Resist Acid [2,+4] Found lying on the floor at 900 feet (level 18). Provides resistance to acid. Cannot be harmed by acid. e) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor in a vault at 1050 feet (level 21). +2 dexterity, charisma, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 1.6 blows/round. With +2 STR and +0 DEX you would get 2.0 blows With +0 STR and +2 DEX you would get 2.0 blows Average damage/round: 58.9 vs. orcs, 58.9 vs. trolls, and 37.3 vs. others. f) a Pick of Earthquakes (1d3) (+18,+17) <+4> Found lying on the floor in a vault at 1050 feet (level 21). +4 strength, tunneling. Branded with acid. Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 40.5 vs. creatures not resistant to acid, and 34.7 vs. others. Sometimes creates earthquakes on impact. g) a Light Crossbow (x3) (+0,+0) Bought from a store. Can be destroyed by acid, fire. h) 35 Bolts (1d5) (+0,+0) Bought from a store. Can be destroyed by acid. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1257 0' 1 Killed Farmer Maggot 5134 50' 2 Reached level 2 11699 100' 3 Reached level 3 13911 100' 4 Reached level 4 15677 150' 5 Reached level 5 18006 200' 6 Reached level 6 21459 250' 6 Killed Bullroarer the Hobbit 21459 250' 7 Reached level 7 24240 250' 8 Reached level 8 36474 350' 9 Reached level 9 42645 450' 10 Reached level 10 52666 0' 11 Reached level 11 57060 450' 11 Killed Fang, Farmer Maggot's dog 59598 450' 11 Killed Sméagol 68117 550' 12 Reached level 12 77309 550' 13 Reached level 13 84256 550' 13 Killed Grishnákh, the Hill Orc 84470 550' 14 Reached level 14 93259 550' 14 Killed Brodda, the Easterling 93259 550' 15 Reached level 15 94583 550' 15 Killed Wormtongue, Agent of Saruman 99546 550' 15 Killed Orfax, Son of Boldor 103741 550' 16 Reached level 16 131089 700' 17 Reached level 17 132229 700' 17 Killed Grip, Farmer Maggot's dog 142795 700' 17 Killed Boldor, King of the Yeeks 147068 700' 18 Reached level 18 161074 850' 19 Reached level 19 164161 850' 19 Found the Set of Gauntlets 'Pauraegen' 168387 900' 20 Reached level 20 182259 1050' 21 Reached level 21 190898 1050' 21 Found the Long Sword 'Elvagil' 191279 1050' 22 Reached level 22 191405 1050' 22 Found the Metal Cap of Thengel 206586 1100' 23 Reached level 23 214069 1300' 23 Killed Ibun, Son of Mîm 218611 1350' 24 Reached level 24 234597 1450' 24 Killed Nár, the Dwarf 234627 1450' 24 Found the Phial of Galadriel 234821 1450' 25 Reached level 25 237596 1450' 25 Killed Shagrat, the Orc Captain 244684 1450' 25 Reached level 25 249926 1450' 25 Found the Dagger 'Dethanc' [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)