[Angband 3.3.2 Character Dump] Name Aneletin Self RB CB EB Best Sex Male Age 19 STR: 13 +0 -5 +0 8 Race Human Height 65 INT: 14 +0 +3 +0 17 Class Mage Weight 181 WIS: 12 +0 +0 +0 12 Title Novice Social Pariah DEX: 12 +0 +1 +0 13 HP -5/19 Maximize Y CON: 10 +0 -2 +0 8 SP 0/5 CHR: 14 +0 +1 +0 15 Level 3 Armor [2,+0] Saving Throw 33% Cur Exp 55 Fight (-5,-5) Stealth Fair Max Exp 55 Melee (-5,-5) Fighting Fair Adv Exp 58 Shoot (-5,+0) Shooting Poor MaxDepth 100' (L2) Blows 1.0/turn Disarming 30% Game Turns 21803 Shots 0/turn Magic Device 37 Standard Turns 1567 Infra 0 ft Perception 1 in 20 Resting Turns 0 Speed Normal Searching 16% Gold 88 Burden 41.8 lbs You are the first child of a Serf. You are the black sheep of the family. You have blue eyes, curly blond hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > You hit the Kobold. > You have slain the Kobold. > The Soldier is targeted. > The Soldier grunts with pain. > The Soldier hits you. > You feel resistant to fire! > You have no more Potions of Resist Heat (d). > The Soldier is targeted. > The Soldier cries out in pain. > The Soldier hits you. > You are no longer resistant to fire. > You miss the Soldier. > You hit the Soldier. > The Soldier hits you. > You die. Killed by a Soldier. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +10 STR and +0 DEX you would attack a bit faster With +12 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +10 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 0. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (2896 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. g) (nothing) h) (nothing) i) a Wicker Shield [2,+0] Found lying on the floor at 50 feet (level 1). j) (nothing) k) (nothing) l) (nothing) [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] An inheritance from your family. b) a Book of Magic Spells [Conjurings and Tricks] Bought from a store. c) 7 Rations of Food An inheritance from your family. d) 3 Scrolls of Summon Monster e) a Scroll of Word of Recall An inheritance from your family. f) 4 Wooden Torches (5000 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. g) a Pick (1d3) (+0,+0) <+2> Bought from a store. +2 tunneling. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +17 STR and +0 DEX you would attack a bit faster With +26 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +17 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 0. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 13775 50' 2 Reached level 2 19245 50' 3 Reached level 3 20573 100' 3 Killed Fang, Farmer Maggot's dog [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)