[Angband 3.3.2 Character Dump] Name Gonwe II Self RB CB EB Best Sex Male Age 33 STR: 6 -2 -5 +0 6 Race Hobbit Height 37 INT: 18 +2 +3 +0 18 Class Mage Weight 59 WIS: 11 +1 +0 +0 11 Title Novice Social Liked DEX: 18/20 +3 +1 +0 18/20 HP 22/22 Maximize N CON: 14 +2 -2 +0 14 SP 7/7 CHR: 18/10 +1 +1 +0 18/10 Level 4 Armor [3,+4] Saving Throw 52% Cur Exp 66 Fight (+2,-1) Stealth Excellent Max Exp 66 Melee (+2,-1) Fighting Poor Adv Exp 98 Shoot (+2,+0) Shooting Fair MaxDepth 50' (L1) Blows 1.1/turn Disarming 49% Game Turns 46852 Shots 0/turn Magic Device 62 Standard Turns 4693 Infra 40 ft Perception 1 in 15 Resting Turns 1356 Speed Normal Searching 28% Gold 596 Burden 30.6 lbs You are one of several children of a Hobbit Warrior. You are a credit to the family. You have brown eyes, straight auburn hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............+ S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.1 blows/round. With +12 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 1.7. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (582 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. g) a Robe [2,+2] Found lying on the floor at 50 feet (level 1). h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 50 feet (level 1). [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] An inheritance from your family. b) 6 Rations of Food An inheritance from your family. c) 5 Potions of Cure Light Wounds Found lying on the floor at 50 feet (level 1). d) a Silver Speckled Potion Found lying on the floor at 50 feet (level 1). You do not know the full extent of this item's powers. e) a Metallic Blue Potion Found lying on the floor at 50 feet (level 1). You do not know the full extent of this item's powers. f) a Brown Speckled Potion Found lying on the floor at 50 feet (level 1). You do not know the full extent of this item's powers. g) a Scroll of Trap Detection Found lying on the floor at 50 feet (level 1). h) a Scroll of Light Found lying on the floor at 50 feet (level 1). i) a Scroll of Word of Recall An inheritance from your family. j) an Oak Staff {tried} Found lying on the floor at 50 feet (level 1). You do not know the full extent of this item's powers. k) 6 Wooden Torches (5000 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2893 50' 2 Reached level 2 17044 50' 3 Reached level 3 42620 50' 4 Reached level 4 [Options] Maximise effect of race/class bonuses : no (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)