[Angband 3.3.0 Character Dump] Name Rain Self RB CB EB Best Sex Male Age 112 STR: 17 +1 +0 +0 18 Race High-Elf Height 78 INT: 14 +3 +1 +0 18 Class Rogue Weight 165 WIS: 10 -1 -3 +0 6 Title Footpad Social Liked DEX: 14 +3 +3 +0 18/20 HP 110/110 Maximize Y CON: 14 +1 -1 +0 14 SP 16/16 CHR: 10 +5 -1 +0 14 Level 14 Armor [32,+19] Saving Throw 62% Cur Exp 2947 Fight (+3,+2) Stealth Very Good Max Exp 2947 Melee (+7,+8) Fighting Superb Adv Exp 3150 Shoot (+10,+15) Shooting Superb MaxDepth 500' (L10) Blows 1.3/turn Disarming 72% Game Turns 212785 Shots 1/turn Magic Device 69 Standard Turns 21323 Infra 40 ft Perception 1 in 12 Resting Turns 797 Speed Normal Searching 35% Gold 890 Burden 110.3 lbs You are the only child of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............+ pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............+ Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Character Equipment] a) a Trident of Slay Evil (1d10) (+4,+6) Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10). Slays evil creatures. Can be destroyed by acid, fire. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +2 DEX you would get 1.6 blows Average damage/round: 25.9 vs. evil creatures, and 18.4 vs. others. b) a Light Crossbow of Power (x3) (+7,+15) Bought from a store. Can be destroyed by acid, fire. c) an Aquamarine Ring of Protection [+9] Found lying on the floor at 350 feet (level 7). Can be destroyed by electricity. d) an Aquamarine Ring of Protection [+10] Found lying on the floor of a special room at 500 feet (level 10). Can be destroyed by electricity. e) (nothing) f) a Lantern (8814 turns) Found lying on the floor at 300 feet (level 6). Cannot be harmed by fire. Radius 2 light. g) Leather Scale Mail (-1) [20,-1] Bought from a store. Can be destroyed by acid, fire. h) a Cloak [1,+0] Bought from a store. Can be destroyed by acid, fire. i) (nothing) j) an Iron Helm [7,+0] Bought from a store. Can be destroyed by acid. k) (nothing) l) a Pair of Iron Shod Boots [4,-1] Found lying on the floor of a special room at 350 feet (level 7). Cannot be harmed by fire. Can be destroyed by acid. [Character Quiver] n) 40 Bolts (1d5) (+0,+0) Bought from a store. Can be destroyed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 54. 25% chance of breaking upon contact. o) 40 Bolts (1d5) (+0,+0) Bought from a store. Can be destroyed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 54. 25% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] Can be destroyed by fire. b) a Book of Magic Spells [Conjurings and Tricks] Bought from a store. Can be destroyed by fire. c) 5 Rations of Food d) 2 Flasks of oil Branded with flames. e) 11 Copper Speckled Potions of Cure Light Wounds Can be destroyed by cold. f) 11 Clotted Red Potions of Cure Serious Wounds g) 4 Light Green Potions of Cure Critical Wounds Bought from a store. Can be destroyed by cold. h) 2 Metallic Green Potions of Speed i) 8 Red Potions of Heroism Can be destroyed by cold. j) 9 Scrolls titled "ca aedo quae" of Phase Door Can be destroyed by acid, fire. k) 4 Scrolls titled "do aus dus" of Identify l) 7 Scrolls titled "pas quo ilva" of Word of Recall Can be destroyed by acid, fire. m) a Silver Wand of Light (3 charges) Found lying on the floor at 200 feet (level 4). [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] Can be destroyed by fire. b) 10 Copper Speckled Potions of Cure Light Wounds Can be destroyed by cold. c) 10 Clotted Red Potions of Cure Serious Wounds ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5632 50' 2 Reached level 2 16434 50' 3 Reached level 3 23778 100' 3 Killed Fang, Farmer Maggot's dog 27623 300' 4 Reached level 4 29945 300' 5 Reached level 5 43108 100' 6 Reached level 6 46936 0' 6 Killed Farmer Maggot 50176 350' 7 Reached level 7 62940 350' 8 Reached level 8 67620 350' 9 Reached level 9 79960 500' 10 Reached level 10 90182 550' 11 Reached level 11 122952 200' 11 Killed Mughash the Kobold Lord 125188 200' 12 Reached level 12 165194 350' 13 Reached level 13 190150 500' 13 Killed Wormtongue, Agent of Saruman 190150 500' 14 Reached level 14 211255 0' 14 Reached level 14 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : yes (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : yes (birth_no_selling) Use previous set of randarts : no (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)