[DaJAngband v1.4.0 Character Dump] Name McRookingham Self RB CB EB Best Sex Male Age 57 STR: 16 +1 -1 +2 18 Race Hobglib Height 71 INT: 16 +2 +2 +3 18/50 Class Alchemist Weight 188 WIS: 9 -2 -1 +1 7 Title Psuedo Doctor Status 1 Dex: 15 -1 +0 -1 13 10 HP -6/212 Score 4346 CON: 14 +2 -1 +0 15 SP 55/65 CHR: 16 -3 -1 +0 12 Level 28 Armor [40,+37] Saving Throw 61 Cur Exp 73518 Fight (+9,+17) Fighting 127 Max Exp 73518 Melee (+25,+35) Shooting 91 Adv Exp 77000 Shoot (+6,-2) Throwing 125 MaxDepth L36 (1800') Blows 1/turn Disarming 54 Day 3, 23:20:05 Shots 1/turn Magic Device 73 Gold 32158 Stealth 1 Alertness 42 Burden 120.8 lbs Energy 140% Searching 33 You've forgotten who your parents are. You are a hated outcast. Acid:............. Blind:............. Elec:............. Confu:............. Fire:..........+.. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:..+.......... 1/2Po:............+ Nethr:............. Fear:............. Chaos:......+...... Lite:+............ Disen:......+...... Dark:+............ Charm:+............ abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:..+.......... Alert:....+........ PLite:.....+....... Tunn.:............. Regen:..........+.. Speed:...........+. Telep:............. Blows:............. Dkvis:............. Shots:............. Invis:............. Might:............. FrAct:..+.......... ThrwM:............. HLife:+............ :............. abcdefghijkl@ abcdefghijkl@ [Last Messages] > You hit the werebear. > It magically summons an undead adversary! > The human mummy hits you. <2x> > You feel less resistant to fire. > It whines, glows and fades... > The werebear misses you. > The werebear claws you. > The werebear misses you. > The werebear crushes you. > The human mummy hits you. <2x> > You hit the werebear. > The werebear flees in terror! > The greater basilisk breathes gas. > The werebear dies. > You die. [Character Equipment] a) The trident of Wrath (3d8) (+16,+18) (+2) It increases your strength and dexterity by 2. It slays all evil creatures, and is especially deadly against undead. It is branded with poison. It provides resistance to light, dark, life draining, and charming. It is blessed by the gods. It cannot be harmed by the elements. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 74 against evil creatures, 95.5 against poison-vulnerable creatures, 138.5 against undead, and 52.5 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 9. It was dropped by a(n) kobold shaman on level 29. b) a sling (ML2) (-3,-2) {cursed} It is cursed. A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75. The range on this launcher is 16 spaces. Examine ammo to see average damage. c) a Carnelian Ring of Fumbling Freely of Warfare (+8,+5) (-3) It decreases your dexterity by 3. It provides resistance to nexus. It makes you fall like a feather. It grants you immunity to paralysis, but it also sometimes causes you to hit yourself. It was found in a chest in a vault on level 35. d) a Chrysoprase Ring of Intelligence (+3) It increases your intelligence by 3. It sustains your intelligence. e) a Haematite Amulet of Alertness (+6) It increases your alertness by 30. f) The Phial of Galadriel {!!} It usually provides light of radius 3. It activates for illumination about every 1+d2 minutes. It cannot be harmed by the elements. It was found in a vault on level 35. g) Chaos Dragon Scale Mail (-2) [30,+10] (charging) It provides resistance to chaos and disenchantment. It activates for breathe chaos/disenchant (220) every 40+d40 minutes. It cannot be harmed by the elements. It was found on the floor on level 15. h) a cloak [1,+3] i) (nothing) j) a barbut of Wisdom [4,+7] (+1) It increases your wisdom by 1. It sustains your wisdom. It was dropped by a(n) lich on level 34. k) The set of mail gauntlets 'Paurhach' [2,+15] It provides resistance to fire. It speeds your regeneration. It activates for fire bolt (9d8) about every 2 minutes. It cannot be harmed by the elements. It was dropped by a(n) young blue dragon on level 29. l) a pair of hard leather boots of Speed [3,+1] (+4) It increases your speed by 4. It was dropped by The Dunlending Agent of the Nazgul on level 13. [Character Inventory] a) 2 Books of Alchemy [Beginner's Mixing] {@p1@b1@G1 !k} b) 2 Books of Alchemy [Commonly Used Potions] {@p2@b2@G2 !k} It cannot be harmed by acid. c) a Book of Alchemy [Chemical Detections & Tools] {@p3@b3@G3 !k} d) a Book of Alchemy [The Core of Alchemy] It cannot be harmed by the elements. It was dropped by a(n) half-orc on level 32. e) 5 Blue Potions of See Invisible f) 3 Oily Yellow Potions of Speed {@q7} g) 8 Grey Potions of Cure Critical Wounds {@q1} h) an Ochre Potion of Restore Mana i) 3 Scrolls titled "catio queo me" of Phase Door {@r1} j) a Scroll titled "crius pro ma" of Word of Recall {@r3 !*} k) 3 Rusted Steel Rods of Light {!! @z1} l) a Lead Rod of Frost Bolts m) a Mandrake Root Wand of Teleport Other (4 charges) n) a Catoblepas Hair Wand of Stone to Mud (3 charges) o) a Gorgon Hair Wand of Slow Monster (13 charges) p) a Dogwood Staff of Teleportation (1d5) (-5,-7) (5 charges) {@u9 !*, cursed} It is cursed. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 5.2. Your chance of scoring a critical hit with this weapon is 1 in 32. q) a Poplar Staff of Identify (1d5) (+0,+0) (3 charges) {@u1} With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 12.2. Your chance of scoring a critical hit with this weapon is 1 in 27. r) a Redwood Staff of Treasure & Object Location (1d5) (+2,+6) (12 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 18.2. Your chance of scoring a critical hit with this weapon is 1 in 26. s) a Scorched Staff of Charm Animals (1d5) (+0,+0) (6 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 12.2. Your chance of scoring a critical hit with this weapon is 1 in 27. t) a Black Diamond Ring of See Invisible It grants you the ability to see invisible things. u) The broken dagger 'Quickslash' (1d2) (+4,+3) [-3] (+2 to speed) It increases your dexterity by 2. It increases your speed and attack speed by 2. It slays animals. It is better for throwing than most melee weapons. It cannot be harmed by the elements. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 12 against animals, and 10 against other monsters. This weapon can be thrown for an average damage of 10.8 against animals, and 5.4 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 31 (less when thrown). It was dropped by a(n) uruk on level 20. [Home Inventory] a) a Book of Alchemy [Quick Getaways: Thieves' edition] {@p4@b4@G4 !k} b) a Book of Alchemy [Chemical Combat] It cannot be harmed by the elements. c) 3 Oily Yellow Potions of Speed {@q7} d) 3 Mauve Potions of Cure Serious Wounds {@q2} e) 9 Grey Potions of Cure Critical Wounds {@q1} f) a Scroll titled "proqui ecuro" of *Identify* g) a Kryptonite Ring of Sheltered Feebleness (-2) It decreases your strength by 2. It provides partial resistance to poison. It provides resistance to nether, static, and slime. It provides damage reduction against monster breath. h) a Chrysoberyl Ring of Protection [+9] i) a Marble Ring of Alertness (+4) It increases your alertness by 20. j) a Flawed Diamond Ring of Damage (+12) k) chain mail of Resistance (-2) [15,+13] It provides resistance to acid, electricity, fire, and cold. It cannot be harmed by the elements. It was found in a chest in a vault on level 35. l) a large metal shield of Resist Fire (-1) [6,+6] It provides resistance to fire. It cannot be harmed by fire. It was found on the floor on level 31. m) a pair of soft leather boots of Speed [2,+3] (+2) It increases your speed by 2. It was found on the floor on level 3. MrCookingham the Hobglib Alchemist Began the quest to kill Morgoth on 04/26/2012 at 11:14 PM ============================================================ CHAR. | DAY, TIME | DEPTH |LEVEL| EVENT ============================================================ | 1, 03:13:57 | 100 | 3 | Killed Fang, Farmer Maggot's dog | 1, 07:48:20 | 150 | 5 | Reached level 5 | 1, 08:55:20 | 200 | 5 | Killed Grip, Farmer Maggot's dog | 1, 12:52:55 | Town | 9 | Killed Ted Sandyman, the Miller | 1, 14:57:47 | 250 | 10 | Reached level 10 | 1, 15:35:55 | 300 | 10 | Killed Mughash the Kobold Lord | 1, 17:57:40 | 350 | 11 | Killed Lotho Sackville-Baggins | 2, 03:32:43 | 600 | 15 | Reached level 15 | 2, 08:23:30 | 650 | 16 | Killed The Dunlending Agent of the Nazgul | 2, 13:18:18 | 750 | 18 | Killed Ufthak of Cirith Ungol | 2, 17:20:57 | 850 | 20 | Reached level 20 | 2, 19:02:06 | 900 | 20 | Killed The Boar of Everholt | 2, 21:30:03 | 1000 | 21 | Found The broken dagger 'Quickslash' | 3, 00:36:41 | 1100 | 22 | Killed Ulfast, Son of Ulfang | 3, 06:34:51 | 1250 | 25 | Reached level 25 | 3, 12:41:00 | 1450 | 26 | Found The trident of Wrath | 3, 14:03:24 | 1550 | 26 | Killed Khim, Son of Mim | 3, 14:18:28 | 1450 | 26 | Found The set of mail gauntlets 'Paurhach' | 3, 14:19:28 | Town | 26 | Killed Harry Goatleaf | 3, 15:59:11 | 1600 | 27 | Killed Lugdush the Uruk | 3, 16:43:10 | 1650 | 27 | Killed Azog, King of the orcs of Moria | 3, 20:17:40 | 1750 | 28 | Found The Phial of Galadriel | 3, 21:33:09 | 1800 | 28 | Killed Bill Ferny, agent of Saruman ============================================================ | 3, 23:20:05 | 1800 | 28 | Killed by a greater basilisk. | 3, 23:20:05 | 1800 | 28 | Killed on 05/24/2012 at 12:41 PM. ============================================================ ============================================================ [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) A: Randomize randart names (if randarts is on): yes (adult_randnames) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Know complete monster race info : no (score_know) Score: Everything is already IDed : no (score_noid) Score: Allow player to avoid death : no (score_live)