[DaJAngband v1.4.0 Character Dump] Name McRookingham Self RB CB EB Best Sex Male Age 57 STR: 15 +1 -1 +0 15 Race Hobglib Height 71 Int: 16 +2 +2 +0 18/20 18 Class Alchemist Weight 188 Wis: 9 -2 -1 +0 6 5 Title Potionmaker Status 1 DEX: 15 -1 +0 +2 16 HP 153/187 Score 2729 CON: 14 +2 -1 +0 15 SP 20/38 CHR: 14 -3 -1 +0 10 Level 25 Armor [39,+20] Saving Throw 57 Cur Exp 25709 Fight (+9,+14) Fighting 121 Max Exp 25709 Melee (+13,+17) Shooting 102 Adv Exp 26950 Shoot (+11,+3) Throwing 119 MaxDepth L27 (1350') Blows 3/turn Disarming 51 Day 3, 10:50:08 Shots 1/turn Magic Device 68 Gold 9357 Stealth 1 Alertness 42 Burden 135.6 lbs Energy 140% Searching 33 You've forgotten who your parents are. You are a hated outcast. Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:........+.... Shard:............. Pois:............. Nexus:............. 1/2Po:............+ Nethr:............. Fear:............. Chaos:......+...... Lite:............. Disen:......+...... Dark:............. Charm:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Alert:....+........ PLite:............. Tunn.:............. Regen:............. Speed:+..........+. Telep:............. Blows:+............ Dkvis:............. Shots:............. Invis:............. Might:............. FrAct:............. ThrwM:............. HLife:............. :............. abcdefghijkl@ abcdefghijkl@ [Last Messages] > You miss the cave spider. > You hit the cave spider. > You have slain the cave spider. > You hit the warty bullfrog. <3x> > You have slain the warty bullfrog. > You are no longer stunned. > You hit the cave spider. > You have slain the cave spider. > The cave spider bites you. > The cave spider misses you. > You hit the cave spider. > You have slain the cave spider. > You feel much better. > You failed to get the spell off! > You feel much better. [Character Equipment] a) The broken dagger 'Quickslash' (1d2) (+4,+3) [-3] (+2 to speed) It increases your dexterity by 2. It increases your speed and attack speed by 2. It slays animals. It is better for throwing than most melee weapons. It cannot be harmed by the elements. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 18.6 against animals, and 16.8 against other monsters. This weapon can be thrown for an average damage of 10.8 against animals, and 5.4 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 31 (less when thrown). It was dropped by a(n) uruk on level 20. b) a short bow (ML2) (+2,+3) A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75. The range on this launcher is 17 spaces. Examine ammo to see average damage. c) a Flawed Diamond Ring of Damage (+12) d) a Citrine Ring of Accuracy (+9) e) a Haematite Amulet of Alertness (+6) It increases your alertness by 30. f) a brass lantern (29:26) It usually provides light of radius 2. It cannot be harmed by fire. g) Chaos Dragon Scale Mail (-2) [30,+10] (charging) It provides resistance to chaos and disenchantment. It activates for breathe chaos/disenchant (220) every 40+d40 minutes. It cannot be harmed by the elements. It was found on the floor on level 15. h) a cloak [1,+8] i) a small leather shield of Resist Cold [2,-2] It provides resistance to cold. It cannot be harmed by cold. It was bought from the armoury. j) a hard leather cap [2,+3] k) a set of leather gloves [1] {good} l) a pair of hard leather boots of Speed [3,+0] (+4) It increases your speed by 4. It was dropped by The Dunlending Agent of the Nazgul on level 13. [Character Inventory] a) 2 Books of Alchemy [Beginner's Mixing] {@p1@b1@G1 !k} b) 3 Books of Alchemy [Commonly Used Potions] {@p2@b2@G2 !k} It cannot be harmed by acid. c) 2 Books of Alchemy [Chemical Detections & Tools] {@p3@b3@G3 !k} d) a Book of Alchemy [Chemical Combat] It cannot be harmed by the elements. e) 4 hand grenades (8d3) f) 6 Blue Potions of See Invisible g) 4 Oily Yellow Potions of Speed {@q7} h) 11 Grey Potions of Cure Critical Wounds {@q1} i) 9 Scrolls titled "catio queo me" of Phase Door {@r1} j) 2 Scrolls titled "crius pro ma" of Word of Recall {@r3 !*} k) a Pinchbeck Rod of Illumination (charging) {!! @z2} l) 3 Rusted Steel Rods of Light {!! @z1} m) a Cockatrice Beak Wand of Confuse Monster (8 charges) n) a Wyvern Scale Wand of Polymorph (3 charges) o) a Dogwood Staff of Teleportation (1d5) (+0,+0) (5 charges) {@u9 !*} With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 17.5. Your chance of scoring a critical hit with this weapon is 1 in 29. p) a Redwood Staff of Treasure & Object Location of Slay Evil (1d5) (+7,+8) (10 ch It slays all evil creatures. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 30 against evil creatures, and 25.5 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 23. It was dropped by a(n) black ogre on level 25. q) a Maple Staff of Door/Stair Location of Slaying (1d5) (+8,+7) (13 charges) It slays orcs and giants. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 33.5 against orcs, 33.5 against giants, and 24.5 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 23. It was dropped by a(n) dark elf priest on level 25. r) a Quartz Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. s) 2 Smooth Stone Amulets of Resist Acid It provides resistance to acid. It cannot be harmed by acid. t) a dagger of *Slay Orc* (1d4) (+5,+5) (+2) It increases your dexterity by 2. It slays orcs. It sustains your dexterity. It is better for throwing than most melee weapons. It senses the presence of orcs. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 25.4 against orcs, and 19.8 against other monsters. This weapon can be thrown for an average damage of 27 against orcs, and 9 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 27 (less when thrown). It was found on the floor on level 25. u) a long sword of Slaying (2d5) (+13,+5) It slays orcs and trolls. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 44.5 against orcs, 44.5 against trolls, and 27.5 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 14. It was dropped by a(n) mordor orc on level 13. v) a mace of Dancing (2d4) (+7,+6) (+2) It is balanced for throwing and can't be used for melee. This weapon can be thrown for an average damage of 15.4. Your chance of scoring a critical hit when throwing this weapon is 1 in 16. This weapon attacks your foe 3 times when you throw it. It was dropped by a(n) orc shaman on level 26. [Home Inventory] a) 9 Oily Yellow Potions of Speed {@q7} b) a Kryptonite Ring of Sheltered Feebleness (-2) It decreases your strength by 2. It provides partial resistance to poison. It provides resistance to nether, static, and slime. It provides damage reduction against monster breath. c) a Chrysoberyl Ring of Protection [+9] d) a Marble Ring of Alertness (+4) It increases your alertness by 20. e) a pair of soft leather boots of Speed [2,+3] (+2) It increases your speed by 2. It was found on the floor on level 3. MrCookingham the Hobglib Alchemist Began the quest to kill Morgoth on 04/26/2012 at 11:14 PM ============================================================ CHAR. | DAY, TIME | DEPTH |LEVEL| EVENT ============================================================ | 1, 03:13:57 | 100 | 3 | Killed Fang, Farmer Maggot's dog | 1, 07:48:20 | 150 | 5 | Reached level 5 | 1, 08:55:20 | 200 | 5 | Killed Grip, Farmer Maggot's dog | 1, 12:52:55 | Town | 9 | Killed Ted Sandyman, the Miller | 1, 14:57:47 | 250 | 10 | Reached level 10 | 1, 15:35:55 | 300 | 10 | Killed Mughash the Kobold Lord | 1, 17:57:40 | 350 | 11 | Killed Lotho Sackville-Baggins | 2, 03:32:43 | 600 | 15 | Reached level 15 | 2, 08:23:30 | 650 | 16 | Killed The Dunlending Agent of the Nazgul | 2, 13:18:18 | 750 | 18 | Killed Ufthak of Cirith Ungol | 2, 17:20:57 | 850 | 20 | Reached level 20 | 2, 19:02:06 | 900 | 20 | Killed The Boar of Everholt | 2, 21:30:03 | 1000 | 21 | Found The broken dagger 'Quickslash' | 3, 00:36:41 | 1100 | 22 | Killed Ulfast, Son of Ulfang | 3, 06:34:51 | 1250 | 25 | Reached level 25 ============================================================ [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) A: Randomize randart names (if randarts is on): yes (adult_randnames) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Know complete monster race info : no (score_know) Score: Everything is already IDed : no (score_noid) Score: Allow player to avoid death : no (score_live)