[ToME 2.1.2 Character Dump] Name : Eidolon II Age 80 STR: 18/89 Sex : Male Height 34 INT: 18/10 Race : Zombie Hobbit Weight 62 WIS: 10 Class : Assassin Social Class 6 DEX: 18/155 Body : Player CON: 18/80 God : Melkor Bauglir CHR: 16 + To Melee Hit 46 Level 32 Max Hit Points 382 + To Melee Damage 26 Experience 314729 Cur Hit Points 382 + To Ranged Hit 53 Max Exp 314729 Max SP (Mana) 20 + To Ranged Damage 2 Exp to Adv. 360000 Cur SP (Mana) 20 AC 25+57 Gold 126949 Piety 13553 (Miscellaneous Abilities) Fighting : Legendary[22]Perception : Heroic Blows/Round: 5 Bows/Throw : Legendary[12]Searching : Legendary[2] Shots/Round: 2 Saving Throw: Excellent Disarming : Heroic Mel.dmg/Rnd: 10d5+130 Stealth : Legendary[5] Magic Device: Heroic Infra-Vision: 110 feet Tactic: confident Explor: normal (Character Background) You are one of several children of a Hobbit Bum. You are a credit to the family. You have brown eyes, straight brown hair, and a dark complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Orc Cave: Level 22 (1100') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 53rd Yavie of the 2890th year of the third age. It now is 10 days that you are adventuring. adefkmnopsuxz{|@ Add Str : ......+......... Add Int : +...+........... Add Wis : ....+........... Add Dex : +............... Add Con : .........+...... Add Chr : ......+..+...... Add Stea. : .......+........ Add Sear. : .+...+.......... Add Infra : .+.......+...... Add Tun.. : ..............+. Add Speed : +..........+.... Slay Troll: +............... Slay Giant: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ....+........... Sust Dex : ...............+ Sust Con : ..........+..... Sust Chr : .........+...... Invisible : ................ Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ................ Imm Cold : ................ Sens Fire : ................ Reflect : ................ Free Act : +.........+..... Hold Life : ...............+ Res Acid : ......+......... Res Elec : ....+.+......... Res Fire : ......+..+...... Res Cold : ......+........+ Res Pois : ....+..........+ Res Fear : ..+............. Res Lite : ..........+..... Res Dark : ................ Res Blind : ................ Res Conf : +............... Res Sound : ................ Res Shard : ......++........ Res Neth : ................ Res Nexus : ......+......... Res Chaos : ......+......... Res Disen : ....+........... Easy Know : ..+............. Hide Type : ++...++....+.... Show Mods : ++...........++. Insta Art : .....+.......... Lite : ..........+..... See Invis : +...+..........+ Digestion : ...............+ Regen : ....+........... Xtra Shots: .+.............. Ign Acid : ++.+++++..+..... Ign Elec : ++.+++++..+..... Ign Fire : ++.+++++..+..... Ign Cold : ++.+++++..+..... Activate : .+...+....+..... Cursed : +............... Troll.ESP : .........+...... Dragon.ESP: .........+...... Corruption list: Skills (points left: 0) - Combat 21.800 [0.800] - Weaponmastery 38.600 [0.800] - Sword-mastery 01.640 [0.400] . Critical-hits 21.200 [0.600] - Archery 01.000 [0.500] . Sling-mastery 00.000 [0.300] . Barehand-combat 01.000 [0.500] - Sneakiness 36.970 [2.200] . Stealth 14.500 [0.900] . Disarming 30.000 [1.000] . Trapping 15.000 [1.000] . Backstab 37.400 [1.400] . Stealing 01.000 [0.800] . Dodging 01.000 [1.000] - Magic 01.000 [0.400] . Magic-Device 19.900 [1.050] . Conveyance 00.000 [0.300] . Divination 00.000 [0.300] . Temporal 00.000 [0.300] . Udun 00.000 [0.400] - Spirituality 01.000 [0.700] . Prayer 00.000 [0.500] . Monster-lore 01.500 [0.500] You saved 33 princesses. You have defeated 3266 enemies. [Character Equipment] a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {cursed} It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to confusion. It allows you to see invisible monsters. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. d) The Sling of Farmer Maggot (x2) (+20,+2) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Fear Resistance f) an Indestructible Ring of Accuracy (+20) It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. k) The Amulet of Thimlas (+4) It can be used to store a spell. It increases your intelligence and wisdom by 4. It sustains your wisdom. It provides resistance to electricity, poison and disenchantment. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 17 of Mirkwood. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 20 of Mirkwood. n) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards, nexus and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Beorn, the Shape-Changer on level 30 of Mirkwood. o) a Cloak of Mimicry [Spider] of Aman [1,+12] (+3 to stealth) It increases your stealth by 3. It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. p) a Small Leather Shield [2,+3] s) a Dwarven Iron Helm of Beauty [5,+5] (+4 to infravision) It increases your constitution, charisma and infravision by 4. It sustains your charisma. It provides resistance to fire. It allows you to sense the presence of trolls and dragons. You found it in the remains of Lagduf, the Snaga on level 21 of Orc Cave. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Speed [2,+4] (+11) It increases your speed by 11. You found it lying on the ground on level 12 of Mirkwood. z) (nothing) {) 18 Iron Shots (1d4) (+1,+0) |) a Magical Dwarven Shovel (1d3) (+8,+10) (+3) {25% off} It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 3. You stole it from the Black Market. [Character Inventory] a) The Ebon Cube of Darkness {Cure Insanity} It can be activated for cure insanity. You found it in the remains of a Half-orc on level 22 of Mirkwood. b) The Bottomless Bottle {Teleportation} It can be activated for teleport (range 100) every 45 turns. You found it lying on the ground on level 1 of Barrow-Downs. c) a Potion of Healing d) 41 Scrolls of Satisfy Hunger e) a Silver Rod of Quickness of Illumination (100/100) {@z1!d!k!v} f) a Rod Tip of Lightning Bolts (30 Mana to cast) g) a Device Trap Set [+5] h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Moonstone Rod of the Istari of Nothing (150/150) b) a Golden Rod of Nothing (125/125) c) an Arrow Trap Set for Undead (+21,+26) [+4] (+3) It is well-hidden. It is effective against Ghosts. It can only be set off by undead. It fires missiles excessively fast. You stole it from the Black Market. [Home Inventory - Gondolin ] a) The Bag of Tricks {Cure Poison & Fear} It can be activated for remove fear and cure poison every 5 turns. You found it in the remains of a Dark elven warlock on level 21 of Orc Cave. b) an Indestructible Ring of Speed (+8) c) a Ring of Nether Resistance d) a Ring of Chaos Resistance e) a Ring of Extra Attacks (+2 attacks) It increases your attack speed by 2. You stole it from the Black Market. f) a Ring of Invisibility g) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It can be used to store a spell. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. h) The Phial of Undeath (-5) {cursed} i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. j) a Drum of the Eldar (+3) It can be activated for singing a knowledge song if it is being worn. It increases your charisma by 3. It provides resistance to acid and poison. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. [Home Inventory - Lothlorien ] a) 99 Potions of Water Curing b) a Silver Rod of Quickness of Nothing (100/100) c) The Wand of Digging of Thrain (16 charges) d) Padded Armour of Resistance [4,+12] [The Mathom-house Inventory - Bree ] a) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. b) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5) {cursed} It can be activated for rays of fear in every direction if it is being worn. It decreases your intelligence, wisdom and searching by 5. It provides immunity to cold. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to acid, fire, poison and disenchantment. It allows you to see invisible monsters. It produces an anti-magic shell. It drains life. It induces random teleportation. It is heavily cursed. It carries an ancient foul curse. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. c) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire.