[Angband v3.4-dev-559-g701f598 Character Dump] Name Agos Self RB CB EB Best Sex Male Age 19 STR: 15 +0 -1 +0 14 Race Human Height 72 INT: 12 +0 -3 +0 9 Class Priest Weight 203 WIS: 16 +0 +3 +0 18/10 Title Priest Social Liked DEX: 11 +0 -1 +0 10 HP -38/187 Maximize Y CON: 16 +0 +1 +0 17 SP 16/36 CHR: 10 +0 +2 +0 12 Level 22 Armor [21,+29] Saving Throw 61% Cur Exp 9498 Fight (+0,+0) Stealth Poor Max Exp 9498 Melee (+3,+5) Fighting Excellent Adv Exp 10080 Shoot (+5,+5) Shooting Very Good MaxDepth 1400' (L28) Blows 1.0/turn Disarming 36% Game Turns 211423 Shots 1/turn Magic Device 51 Standard Turns 21224 Infra 0 ft Perception 1 in 32 Resting Turns 1828 Speed Normal Searching 16% Gold 1023 Burden 89.1 lbs You are one of several children of a Yeoman. You are a credit to the family. You have green eyes, straight black hair, and an average complexion. rAcid:....+........ Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > You have no room for 3 Light Green Mushrooms. > You have no room for a Ring of Resist Fire. > You have no room for a Scroll of Trap/Door Destruction. > You sense the presence of evil creatures! > the Basilisk gazes at you. > You are paralysed! > the Basilisk misses you. > the Basilisk bites you. > the Basilisk gazes at you. > the Basilisk bites you. > the Basilisk gazes at you. > the Basilisk misses you. > the Basilisk bites you. > The Basilisk breathes poison. > You die. Killed by a Basilisk. [Character Equipment] a) a Whip (1d3) (+3,+5) Found lying on the floor at 400 feet (level 8). Can be destroyed by acid, fire. Combat info: 1.0 blows/round. With +5 STR and +0 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 7.4. b) a Light Crossbow (x3) (+5,+5) Dropped by a Dark elven mage at 1350 feet (level 27). Can be destroyed by acid, fire. c) a Ring of Protection [+8] Can be destroyed by electricity. d) a Ring of Protection [+8] Can be destroyed by electricity. e) an Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) the Phial of Galadriel <+2> Dropped by Wormtongue, Agent of Saruman at 650 feet (level 13). Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 93.1% Radius 2 light. g) a Robe [2,+5] Found lying on the floor of a cavern at 1250 feet (level 25). Can be destroyed by acid, fire. h) a Cloak [1,+0] Bought from a store. Can be destroyed by acid, fire. i) a Leather Shield [8,+2] Bought from a store. Can be destroyed by acid. j) a Metal Cap [3,+6] Bought from a store. Can be destroyed by acid. k) a Set of Gauntlets [3,+0] Bought from a store. Can be destroyed by acid, fire. l) a Pair of Iron Shod Boots [4,+0] Dropped by a Soldier at 500 feet (level 10). Cannot be harmed by fire. Can be destroyed by acid. [Character Quiver] n) 28 Bolts (1d5) (+0,+0) Bought from a store. Can be destroyed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 24. 25% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@p1 @b1 @G1} Can be destroyed by fire. b) a Holy Book of Prayers [Words of Wisdom] {@p2 @b2 @G2} Bought from a store. Can be destroyed by fire. c) a Holy Book of Prayers [Chants and Blessings] {@p3 @b3 @G3} Can be destroyed by fire. d) 3 Mushrooms of Clear Mind Found lying on the floor at 1150 feet (level 23). e) 7 Potions of Cure Serious Wounds Can be destroyed by cold. f) 6 Potions of Cure Critical Wounds Can be destroyed by cold. g) a Potion of Restore Mana Found lying on the floor of a cavern at 1350 feet (level 27). Can be destroyed by cold. h) a Potion of Berserk Strength Dropped by a Gallant at 1400 feet (level 28). Can be destroyed by cold. i) 2 Potions of Resist Poison Can be destroyed by cold. j) 10 Scrolls of Phase Door Can be destroyed by acid, fire. k) 6 Scrolls of Detect Invisible Can be destroyed by acid, fire. l) 2 Scrolls of Word of Recall Can be destroyed by acid, fire. m) 3 Scrolls of Door/Stair Location Found lying on the floor at 1400 feet (level 28). Can be destroyed by acid, fire. n) a Rod of Lightning Bolts Found lying on the floor at 1400 feet (level 28). Can be destroyed by electricity. o) 2 Rods of Light Can be destroyed by electricity. p) a Wand of Stinking Cloud (6 charges) Found lying on the floor at 1400 feet (level 28). Can be destroyed by electricity. q) a Wand of Trap/Door Destruction (7 charges) Can be destroyed by electricity. r) a Wand of Teleport Other (8 charges) Found lying on the floor at 1400 feet (level 28). Can be destroyed by electricity. s) a Staff of Sleep Monsters (1 charge) Found lying on the floor at 550 feet (level 11). Can be destroyed by acid, fire. t) a Staff of Teleportation (0 charges) Bought from a store. Can be destroyed by acid, fire. u) a Ring of Delving <+3> Found under some rubble at 1400 feet (level 28). +3 tunneling. Can be destroyed by electricity. v) a Ring of Reckless Attacks (+3,+5) [-16] Dropped by a Dark elven lord at 1400 feet (level 28). Can be destroyed by electricity. [Home Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@p1 @b1 @G1} Can be destroyed by fire. b) 40 Bolts (1d5) (+0,+0) Bought from a store. Can be destroyed by acid. Combat info: Hits targets up to 120 feet away. Average damage/round: 24. 25% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2707 50' 2 Reached level 2 7961 150' 3 Reached level 3 8643 150' 3 Killed Fang, Farmer Maggot's dog 8873 150' 4 Reached level 4 10726 150' 5 Reached level 5 16720 200' 6 Reached level 6 20629 200' 7 Reached level 7 34253 300' 8 Reached level 8 47256 0' 9 Reached level 9 55477 400' 10 Reached level 10 58999 400' 11 Reached level 11 76673 450' 12 Reached level 12 84708 450' 13 Reached level 13 85139 450' 13 Killed Grip, Farmer Maggot's dog 95050 0' 13 Killed Farmer Maggot 110224 450' 14 Reached level 14 123306 600' 15 Reached level 15 124211 650' 15 Killed Wormtongue, Agent of Saruman 124237 650' 15 Found the Phial of Galadriel 124237 650' 15 -- Note: ^^^ from Wormtongue... classic 124788 650' 15 Killed Sméagol 124819 650' 15 -- Note: -oLight kill 133200 750' 16 Reached level 16 152299 1050' 17 Reached level 17 158172 1100' 18 Reached level 18 183066 1300' 19 Reached level 19 184785 1300' 19 Killed Nár, the Dwarf 195330 1400' 20 Reached level 20 198468 1400' 21 Reached level 21 207903 1400' 22 Reached level 22 [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : yes (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)