[Sil 1.0.2 Character Dump] Name All-Trades @ Age 2,647 Str 2 = 3 -1 Sex Male Height 7'1 Dex 6 = 5 +1 Race Noldor Weight 166 Con 3 House Feanor Gra 2 Game Turn 11,823 Melee (+18,3d8) Melee 18 = 15 +6 -4 +1 Exp Pool 1,359 Bows (+5,1d8) Archery 5 = 0 +6 -2 +1 Total Exp 40,159 Armor [+17,6-18] Evasion 17 = 13 +6 -2 Burden 131.7 Stealth 14 = 11 +6 -3 Max Burden 144.0 Health -4:34 Perception 4 = 0 +2 +2 Depth 850' Voice 28:28 Will 8 = 6 +2 Min Depth 500' Smithing 3 = 0 +2 +1 Light Radius 2 Song 2 = 0 +2 You are one of several children of a bard from the house of Feanor. You have light grey eyes, straight black hair, and a fair complexion. [Last Messages] > You have trouble wielding such a heavy item. > You clear the rubble. > You were wielding a Mattock (-5,5d2) <+2> (s). > You are wielding a Greatsword (-2,3d5) [+1] (a). > You charge the Ancient sapphire serpent. > The Ancient sapphire serpent notices you. > You hit the Ancient sapphire serpent! > The Ancient sapphire serpent bites you. > You are covered with frost! > You miss the Ancient sapphire serpent. > The Ancient sapphire serpent bites you. > You are covered with frost! > You miss the Ancient sapphire serpent. > The Ancient sapphire serpent breathes frost. > You die. [Screenshot] # # # ### ####### #.S@.. ####### # # [Equipment] a) a Greatsword (-2,3d5) [+1] 6.3 lb It requires both hands to wield it properly. b) a Shortbow (+0,1d7) 1.4 lb It can shoot arrows 12 squares (with your current strength). c) The Serpentine Ring of Barahir It provides resistance to poison. It grants you freedom of movement. It cannot be harmed by the elements. It grants you the ability: Song of Este. d) a Marble Ring of Protection [+0,1d2] e) (nothing) f) a Brass Lantern of Brightness (with 5549 turns of light) It burns brightly, increasing your light radius by an additional square. g) a Long Corslet of Permanence (-2) [-4,2d5] It sustains your strength and dexterity. It cannot be harmed by the elements. h) a Shadow Cloak [+3] <+2> It improves your stealth by 2. It creates an unnatural darkness. i) (nothing) j) a Great Helm of True Sight [-2,1d3] <+2> It improves your perception by 2. It provides resistance to blindness and hallucination. It grants you the ability to see invisible creatures. k) (nothing) l) a Pair of Leather Boots [+0,1d2] m) 99 Arrows They can be shot 12 squares (with your current strength and bow). n) 26 Arrows (Poisoned) They are branded with venom. They can be shot 12 squares (with your current strength and bow). [Inventory] a) a Thorny Herb of Rage b) a Pale Green Herb of Healing c) 2 Fragments of Lembas d) 3 Flasks of oil e) 4 Clear Potions of Miruvor f) 6 Murky Brown Potions of Orcish Liquor g) 2 Vermilion Potions of Clarity h) 2 Bright Orange Potions of Healing i) a Yellow Potion of True Sight j) 3 Emerald Potions of Slow Poison k) 2 Brown Potions of Dexterity l) a Smoky Potion of Constitution m) a Beech Staff of Light (7 charges) n) a Beech Staff of Light (5 charges) o) an Oak Staff of Understanding (0 charges) p) an Ashen Staff of Treasures (1 charge) q) a Silver Staff of Foes (4 charges) r) a Birch Staff of Recharging (1 charge) s) a Mattock (-5,5d2) <+2> 15.8 lb It improves your tunneling by 2. It requires both hands to wield it properly. [Notes] All-Trades @ of the Noldor Entered Angband on 2 Mar 2012 Turn Depth Note 4 50 ft (Charge) 468 100 ft (Dodging) 1,069 150 ft (Sprinting) 2,052 200 ft (Disguise) 2,670 250 ft (Power) 4,280 400 ft (Vanish) 5,703 400 ft Slew Uldor, the Accursed 7,067 500 ft (Dexterity) 8,300 700 ft (Curse Breaking) 8,438 700 ft (Inner Light) 10,380 800 ft (Hardiness) 11,013 850 ft Found The Serpentine Ring of Barahir 11,823 850 ft Slain by an Ancient sapphire serpent. 11,823 850 ft Died on 02 March 2012. ['Score' 017088177]