[Angband 3.3.2 Character Dump] Name Bron Self RB CB EB Best Sex Male Age 16 STR: 12 +0 -1 +0 11 Race Human Height 74 INT: 13 +0 -3 +0 10 Class Priest Weight 187 WIS: 10 +0 +3 +0 13 Title Believer Social Pariah DEX: 14 +0 -1 +0 13 HP -1/12 Maximize Y CON: 14 +0 +0 +0 14 SP 0/2 CHR: 12 +0 +2 +0 14 Level 1 Armor [0,+0] Saving Throw 34% Cur Exp 2 Fight (+0,+0) Stealth Fair Max Exp 2 Melee (+0,+0) Fighting Fair Adv Exp 12 Shoot (+0,+0) Shooting Fair MaxDepth 50' (L1) Blows 1.0/turn Disarming 22% Game Turns 3287 Shots 0/turn Magic Device 32 Standard Turns 269 Infra 0 ft Perception 1 in 32 Resting Turns 0 Speed Normal Searching 16% Gold 84 Burden 31.2 lbs You are one of several children of a Serf. You are the black sheep of the family. You have hazel eyes, straight brown hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:............. Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............. Aggrv:............. [Last Messages] > You can move again. > The Floating eye gazes at you. > You are paralysed! > The Floating eye gazes at you. > The Fruit bat bites you. > The Floating eye gazes at you. > The Fruit bat bites you. > You can move again. > The Fruit bat bites you. > The Floating eye gazes at you. > You are paralysed! > The Fruit bat bites you. > The Floating eye gazes at you. > The Fruit bat bites you. > You die. Killed by a Fruit bat. [Character Equipment] a) a Mace (2d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +9 STR and +0 DEX you would attack a bit faster With +13 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +9 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 5.1. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (4839 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character Quiver] n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] An inheritance from your family. b) 5 Rations of Food An inheritance from your family. c) a Mushroom of Emergency Found lying on the floor at 50 feet (level 1). d) 2 Potions of Cure Serious Wounds An inheritance from your family. e) a Scroll of Word of Recall An inheritance from your family. f) 3 Wooden Torches (5000 turns) An inheritance from your family. Radius 2 light, reduced when running out of fuel. g) a Shovel (1d2) (+0,+0) <+1> Bought from a store. +1 tunneling. Combat info: 1.0 blow/round. With +7 STR and +0 DEX you would attack a bit faster With +9 STR and +0 DEX you would get 1.1 blows With +0 STR and +4 DEX you would attack a bit faster With +7 STR and +4 DEX you would get 1.1 blows With +0 STR and +7 DEX you would get 1.1 blows Average damage/round: 1.5. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)