[ToME 2.1.2 Character Dump] Name : Soze Age 9 STR: 18/*** Sex : Male Height 10 INT: 18/130 Race : DeathMold Weight 50 WIS: 18/168 Class : Sorceror Social Class 1 Dex: 18/118 18/144 Body : Player CON: 18/*** God : Melkor Bauglir CHR: 18/72 + To Melee Hit -52 Level 47 Max Hit Points 778 + To Melee Damage -50 Experience 9301927 Cur Hit Points 774 + To Ranged Hit -58 Max Exp 9301927 Max SP (Mana) 981 + To Ranged Damage 0 Exp to Adv. 9800000 Cur SP (Mana) 980 AC 36+53 Gold 1313090 Piety 73871 (Miscellaneous Abilities) Fighting : Very Bad Perception : Superb Blows/Round: 4 Bows/Throw : Very Bad Searching : Excellent Shots/Round: 1 Saving Throw: Good Disarming : Very Good Mel.dmg/Rnd: 12d3-200 Stealth : Legendary[32]Magic Device: Good Infra-Vision: 100 feet Tactic: furious Explor: slug-like (Character Background) You were born in dragon droppings, created by a practicing Necromancer. Since then you have given life to one weak-willed foul offspring. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: OFF Arena Levels: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Mordor: Level 54 (2700') Angband: Level 100 (5000') Barrow-Downs: Level 10 (500') Maze: Level 35 (1750') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') The Old Forest: Level 14 (700') Dol Guldur: Level 70 (3500') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 41st Quelle of the 2890th year of the third age. It now is 55 days that you are adventuring. adefghmnopuz{|@ Add Str : ..++.+......... Add Int : ..+............ Add Wis : ..+............ Add Dex : ..+............ Add Con : ..++.+......... Add Chr : ..++.+......... Mul Mana : ..+............ Mul SPower: ..+............ Add Stea. : .......+....... Add Sear. : ...+........... Add Tun.. : .............+. Add Speed : ..+.+.+........ Sust Str : ..+..+......... Sust Int : ..+............ Sust Wis : ..+............ Sust Dex : ..+............ Sust Con : ..+..+....+.... Sust Chr : ..+..+......... Invisible : ..+............ Mul life : +.............. Imm Acid : ..+............ Imm Elec : ..+............ Imm Fire : ..++........... Imm Cold : ..+............ Sens Fire : ............... Reflect : ............... Free Act : ..+.......+.... Hold Life : .....++.......+ Res Acid : .....+.+.+..... Res Elec : .......+.+..... Res Fire : .......+++..... Res Cold : .....+.+.+..... Res Pois : ..+....+....... Res Fear : ............... Res Lite : ......+..++.... Res Dark : .....++..+..... Res Blind : ..+............ Res Conf : ............... Res Sound : ............... Res Shard : ............... Res Neth : ..+..+...+....+ Res Nexus : ..............+ Res Chaos : .....++........ Res Disen : ..+....+....... Aura Fire : ........+...... Hide Type : ..+++++........ Show Mods : +............+. Insta Art : ..++.++........ Lite : ..........+.... See Invis : ..++..+........ Regen : ..+............ Ign Acid : ..++.++++++.... Ign Elec : ..++.+++.++.... Ign Fire : ..++.++++++.... Ign Cold : ..++.+++.++.... Activate : ..++..++..+.... Drain Exp : ..+..+......... Aggravate : .....+......... Cursed : ..+..+......... Hvy Curse : ..+..+......... Prm Curse : ..+............ Fly : ...+...+....... Orc.ESP : ......++....... Evil.ESP : .....+......... TLord.ESP : ...+........... Full ESP : ..+............ Corruption list: Skills (points left: 0) - Sneakiness 03.700 [0.900] . Trapping 01.000 [0.500] - Magic 50.000 [1.000] . Magic-Device 01.000 [1.000] . Spell-power 50.000 [0.600] . Sorcery 50.000 [0.800] . Mana 00.000 [0.600] . Fire 00.000 [0.700] . Water 00.000 [0.700] . Air 00.000 [0.700] . Earth 00.000 [0.700] . Meta 00.000 [0.700] . Conveyance 00.000 [0.700] . Divination 00.000 [0.700] . Temporal 00.000 [0.700] . Mind 00.000 [0.700] . Nature 00.000 [0.700] . Udun 01.200 [0.400] . Necromancy 30.800 [1.100] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 02.650 [0.550] . Prayer 00.000 [0.500] - Monster-lore 02.050 [0.500] . Summoning 04.000 [0.500] . Symbiosis 02.500 [0.500] . Mimicry 21.500 [0.500] You felt under the evil influence of the One Ring and decided to wear it. You saved Gondolin from destruction. You saved the beautiful Mallorns of Lothlorien. You saved 54 princesses. You became a new force of darkness and enslaved all free people. You have defeated 4723 enemies. [Character Equipment] a) a War Hammer of Life (3d3) (+11,+19)(20%) d) (nothing) e) The Ring of Power 'The One Ring' (+15,+15)(100%) (+5) {cursed} It can be activated for powerful things if it is being worn. It grants you the power of change the world if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution, charisma, speed and spell power by 5. It increases your mana capacity by 100%. It makes you invisible. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides immunity to acid, electricity, fire and cold. It provides immunity to paralysis. It provides resistance to poison, blindness, nether and disenchantment. It allows you to see invisible monsters. It gives telepathic powers. It speeds your regenerative powers. It drains mana, life and experience. It is permanently cursed. It cannot be dropped while cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. f) The Ring of Flare (+3) It can be activated for dimension door every 100 turns if it is being worn. It grants you the power of swap position if it is being worn. It increases your strength, constitution, charisma and searching by 3. It provides immunity to fire. It allows you to fly. It allows you to see invisible monsters. It allows you to sense the presence of thunderlords. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Demilich on level 49 of Mordor. g) a Ring of Speed (+10) h) The Ring of Durin (+2) It grants you the power of midas touch if it is being worn. It increases your strength, constitution and charisma by 2. It sustains your strength, constitution and charisma. It provides resistance to life draining, acid, cold, dark, nether and chaos. It allows you to sense the presence of evil beings. It drains experience. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Necromancer of Dol Guldur on level 70 of Dol Guldur. m) The Arkenstone of Thrain (+3) It can be activated for detection every 30+d30 turns if it is being worn. It provides light (radius 3) forever. It increases your speed and luck by 3. It provides resistance to life draining, light, dark and chaos. It allows you to see invisible monsters. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. n) Elven Blue Dragon Scale Mail (-2) [30,+16] (+2 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold, poison and disenchantment. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) a Cloak of Mimicry [Giant] of Immolation [1,+10] It provides resistance to fire. It produces a fiery sheath. It cannot be harmed by acid. It cannot be harmed by fire. You found it lying in a vault on level 32 of Mirkwood. p) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and nether. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. z) (nothing) {) (nothing) |) a Magical Orcish Pick (1d3) (+4,+3) (+2) [Character Inventory] a) a Fireproof Tome of Magical Energy {!d!s!k} It cannot be harmed by fire. You bought it from the Library. b) a Tome of the Blowing Wind {!d!s!k} c) 2 Tomes of the Impenetrable Earth {!d!s!k} d) a Tome of the Everrunning Wave {@m1} e) a Fireproof Tome of Translocation {!d!s!k} It cannot be harmed by fire. You bought it from the Library. f) a Tome of the Tree g) a Tome of Knowledge h) a Fireproof Tome of the Time {!d!s!k} It cannot be harmed by fire. You bought it from the Library. i) 2 Books of Fireflash j) a Spellbook of Spellbinder {25% off} k) a Spellbook of Drain l) 5 Scrolls of Teleportation m) 5 Scrolls of Word of Recall {25% off} n) a Scroll of *Destruction* o) a Golden Rod of the Istari of Probing (250/250) p) a Golden Rod of Capacity of Nothing (197/250) q) an Adamantite Rod of the Istari of Nothing (400/400) r) an Adamantite Rod of Capacity of Cold Balls (197/400) s) an Adamantite Rod of Capacity of Acid Bolts (196/400) t) an Indestructible Ring of Speed (+9) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Cloak of Mimicry [Giant] [1,+5] [Home Inventory - Lothlorien ] a) a Spellbook of Recovery b) 2 Spellbooks of Healing c) a Silver Rod of Charging of Nothing (100/100) d) a Golden Rod of Quickness of Nothing (125/125) e) The Wand of Digging of Thrain (16 charges) f) a Partial Totem of Nexus hound g) The Ring of Power of Adunaphel the Quiet (+2 to infravision) It increases your infravision by 2. It makes you invisible. It provides resistance to fire, blindness and sound. It allows you to fly. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Adunaphel the Quiet on level 52 of Mordor. h) an Indestructible Ring of Intelligence (+4) It increases your intelligence by 4. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. i) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolich on level 46 of Mordor. j) The Star of Elendil (+1) It can be activated for light (dam 2d15) & map area every 50+d50 turns if it is being worn. It grants you the power of detect curses if it is being worn. It provides light (radius 4) forever. It increases your speed by 1. It provides resistance to life draining. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 48 of Mordor. k) The Anchor of Space-Time It provides light (radius 1) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Iron lich on level 42 of Mordor. l) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, sound, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, electricity, fire, cold, confusion, sound and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Brown Thunderlord on level 43 of Mordor. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) The Cloak of Thingol [1,+18] (+3) It can be activated for recharging every 70 turns if it is being worn. It increases your dexterity and charisma by 3. It provides immunity to paralysis. It provides resistance to acid, fire and cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Cloak of Mimicry [Wolf] [1,+9] q) a Cloak of Mimicry [Insect] of Protection [1,+19] r) a Cloak of Mimicry [Kobold] [1,+4] s) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It provides resistance to dark. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. t) a Pike of Life (2d5) (+17,+7)(20%) u) a Ball-and-Chain (*Defender*) (2d4) (-9,+6) [+3] (+1 to stealth) It can be wielded two-handed. It increases your wisdom, dexterity, constitution and stealth by 1. It sustains your strength. It provides immunity to paralysis. It provides resistance to life draining, acid, electricity, fire, cold, poison and sound. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-ogre on level 29 of Mirkwood.