[Sil 1.0.1 Character Dump] Name Aririm Age 3,632 Str 3 = 2 +2 -1 Sex Female Height 5'11 Dex 13 = 4 +8 +1 Race Noldor Weight 145 Con 4 = 3 +1 House Feanor Gra 10 = 5 +4 +1 Game Turn 22,667 Melee (+30,1d9) Melee 30 = 15 +13 +1 +1 Exp Pool 4,614 Bows (+14,1d9) Archery 14 = 0 +13 +1 Total Exp 65,014 Armor [+19,3-9] Evasion 19 = 8 +13 -2 Burden 94.4 Stealth 27 = 11 +13 +3 Max Burden 172.8 Health -1:41 Perception 15 = 3 +10 +2 Depth 900' Voice 123:123 Will 15 = 5 +10 Min Depth 800' Smithing 26 = 15 +10 +1 Light Radius 3 Song 16 = 6 +10 You are one of several children of an archer from the house of Feanor. You have light grey eyes, wavy black hair, and a fair complexion. [Last Messages] > You feel much better. > You have gorged yourself! > You have 4 Clear Potions of Miruvor (c). > The Ancient emerald serpent breathes poisonous gas. > You have been poisoned. > You see a Piece of Dark Bread. > You recover from the poisoning. > You are no longer gorged. > The ceiling collapses! > You are struck by rubble! > The Vampire wakes up and notices you. <2x> > The Vampire misses you. > The Vampire claws you. > The Vampire bites you. > You die. [Screenshot] ### + vv### @# ##'## # # # # [Equipment] a) The Shortsword of Amrod (+1,1d7) [+1] <+2> 1.5 lb It improves your stealth and perception by 2. It grants you freedom of movement. It cannot be harmed by the elements. b) a Shortbow (+0,1d7) 1.4 lb It can shoot arrows 13 squares (with your current strength). c) an Adamant Ring of Dexterity <+2> It increases your dexterity by 2. It sustains your dexterity. d) an Adamant Ring of Dexterity <+2> It increases your dexterity by 2. It sustains your dexterity. e) a Crystal Amulet of the Blessed Realm <+2> It increases your grace by 2. It sustains your grace. It lights the dungeon around you. f) a Brass Lantern of True Sight (with 2277 turns of light) It provides resistance to blindness and hallucination. It grants you the ability to see invisible creatures. g) The Studded Leather of Calm [-2,1d6] <+1> It increases your dexterity and grace by 1. It improves your stealth by 1. It provides resistance to fear and stunning. It cannot be harmed by the elements. h) The Cloak of Orodruth [+1] <+1> It increases your dexterity and grace by 1. It improves your stealth by 1. It provides resistance to fire. It cannot be harmed by the elements. i) (nothing) j) The Dwarf Mask of the Elements [-2,1d2] <+1> It increases your strength and constitution by 1. It provides resistance to cold and fire. It cannot be harmed by the elements. k) The Set of Leather Gloves of Combat <+1> It increases your strength and dexterity by 1. It improves your damage sides by 1. It cannot be harmed by the elements. l) The Pair of Leather Boots of the Swift [+0,1d1] <+1> It increases your dexterity by 1. It improves your stealth by 1. It grants you great speed. It cannot be harmed by the elements. m) 26 Arrows of Piercing They cut easily through armour. They can be shot 13 squares (with your current strength and bow). n) 19 Arrows (+3) They can be shot 13 squares (with your current strength and bow). [Inventory] a) 3 Russet Herbs of Sustenance b) 4 Flasks of oil c) 4 Clear Potions of Miruvor d) 12 Murky Brown Potions of Orcish Liquor e) 4 Vermilion Potions of Healing f) a Dark Blue Potion of Voice g) 4 Golden Potions of Quickness h) 2 Dark Green Potions of Elemental Resistance i) 5 Green Potions of Strength j) a Crimson Potion of Constitution k) 4 Black Potions of Grace l) a Silver Staff of Revelations (0 charges) m) a Golden Staff of Treasures (0 charges) n) a Lesser Jewel of Grace <+1> It increases your grace by 1. It sustains your grace. o) The Helm of Understanding [-1,1d2] <+1> It increases your grace by 1. It draws powerful creatures to your level. It cannot be harmed by the elements. It grants you the ability: Lore-Master. p) The Set of Leather Gloves of Crafting <+4> It improves your smithing by 4. It cannot be harmed by the elements. It grants you the ability: Weaponsmith. q) The Dagger of Nargil (+5,1d5) 0.5 lb It cuts easily through armour. It can be thrown effectively (13 squares). It cannot be harmed by the elements. r) a Great Spear of the Vanyar (+0,1d13) [+1] <+1> 6.1 lb It increases your grace by 1. It lights the dungeon around you. It requires both hands to wield it properly. It counts as a type of polearm. s) a Battle Axe of Hador's House (-3,3d5) <+1> 4.5 lb It increases your strength by 1. It grants you the ability: Follow-Through. It does extra damage when wielded with both hands. t) a Mattock of Belegost (-7,6d2) <+3> 13.0 lb It improves your tunneling by 3. It requires both hands to wield it properly. [Notes] Aririm of the Noldor Entered Angband on 21 Feb 2012 Turn Depth Note 726 50 ft Forge(3) 726 50 ft (Armoursmith) 726 50 ft (Enchantment) 3,492 250 ft (Keen Senses) 3,657 300 ft (Dodging) 4,076 300 ft (Sprinting) 4,742 350 ft (Jeweller) 5,255 350 ft Forge(2) 5,441 400 ft Always hate arriving at 400'. Bring on the wargs! 5,975 400 ft Forge(3) 6,702 400 ft (Disguise) 7,292 450 ft Special longsword being wolf slaying was a pleasant surprise! 7,434 450 ft (Artifice) 7,497 450 ft Had to take artifice now incase I stumble across a forge... 8,729 550 ft (Vanish) 10,079 500 ft Found The Filthy Rag of Dungalef 10,104 500 ft (Assassination) 10,743 500 ft Forge(3) 10,888 500 ft Made The Helm of Understanding 10,891 500 ft Found The Dagger of Nargil 10,891 500 ft Found The Great Spear of Ogbar (from 550 ft) 11,792 600 ft (Finesse) 12,550 600 ft Forge(3) 12,883 600 ft (Cruel Blow) 13,860 650 ft (Song of Aule) 14,200 600 ft (Subtlety) 14,472 650 ft False floor... 14,472 650 ft Need an assassin's weapon... 15,204 650 ft Entered the forge 'Orodruth' 15,311 650 ft Made The Cloak of Orodruth 15,313 650 ft There was a deathblade guarding Orodruth. It nearly had me. 15,313 650 ft I lead it around the back and looped around. Phew. 15,344 650 ft Plan had been for =Dex +2s at next forge. Next time now! 15,818 700 ft Found The Pair of Leather Boots of Finrod 15,893 700 ft (Inner Light) 15,918 700 ft Found The Dagger of Azaghal 16,554 750 ft _Rev! 16,998 700 ft Found The Cloak of Thingol 17,504 650 ft Forge(2) 17,568 650 ft Found The Shortsword of Amrod 17,569 650 ft Amrod!!! 18,043 700 ft Made The Studded Leather of Calm 18,148 800 ft (Dexterity) 18,467 800 ft (Grace) 18,574 800 ft Entered Cat Fortress 18,753 800 ft Made The Set of Leather Gloves of Combat 18,756 800 ft Forge(3) 18,819 800 ft (Rapid Attack) 19,559 800 ft Tried to use the forge in the fortress but barely escaped... 19,559 800 ft Wasted so many consumables too. 19,815 850 ft Found The Mail Corslet of Fingon 19,997 850 ft Slew Oikeroi, Guard of Tevildo 20,006 850 ft Slew Tevildo, Prince of Cats 20,144 850 ft Made The Set of Leather Gloves of Crafting 20,250 850 ft Forge(4) 20,605 800 ft Forge(4) 20,744 800 ft Made The Dwarf Mask of the Elements 20,987 800 ft (Focused attack) 21,406 950 ft False floor... dammit there was a forge! 22,470 900 ft Made The Pair of Leather Boots of the Swift 22,485 900 ft Forge(3) 22,667 900 ft Slain by a Vampire. 22,667 900 ft Died on 21 February 2012. ['Score' 018077333]