[Angband-v4 4.0-dev Character Dump] Name Samson Truesnow Self RB CB EB Best Sex Male Age 23 STR! 18/100 -2 +0 +0 18/80 Race Hobbit Height 34 INT: 15 +2 +1 +4 18/40 Class Rogue Weight 60 WIS: 11 +1 -3 +1 10 Title Sharper Social Respected DEX: 15 +3 +3 +5 18/80 HP 246/246 Maximize Y CON: 14 +2 -1 +0 15 SP 35/39 CHR: 9 +1 -1 +0 9 Level 31 Armor [26,+69] Saving Throw 78% Cur Exp 164817 Fight (+8,+7) Stealth Heroic Max Exp 164817 Melee (+23,+22) Fighting Heroic Adv Exp 202500 Shoot (+19,+16) Shooting Heroic MaxDepth 1700' (L34) Blows 4.5/turn Disarming 100% Game Turns 1504665 Shots 2/turn Magic Device 84 Standard Turns 156761 Infra 220 ft Perception 1 in 11 Resting Turns 4741 Speed 3 Searching 44% Gold 27489 Burden 190.9 lbs You are one of several children of a Hobbit Warrior. You are a credit to the family. You have hazel eyes, straight brown hair, and an average complexion. rAcid:......++..... Nexus:............. rElec:......+.+.+.. Nethr:......+...... rFire:+.....+...... Chaos:............. rCold:......+....+. Disen:........+.... rPois:...+......... Feath:+..........+. rLite:+.........+.. pFear:.......+..... rDark:......+...... pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:+....+....+.. Tunn.:............. Regen:............. Speed:+............ ESP:............. Blows:............. Invis:+......+..... Shots:.+........... FrAct:.......+...+. Might:.+........... HLife:............+ S.Dig:............. Stea.:......+....+. ImpHP:............. Sear.:............. Fear:............. Infra:+...+....+.++ Aggrv:............. [Character Equipment] a) the Spear of OromĂ« (4d6) (+15,+15) <+4, +1> Found lying on the floor at 1350 feet (level 27). +4 intelligence, infravision, speed. +1 light radius. Slays animals, giants. Branded with flames. Provides resistance to fire, light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Feather Falling. Grants the ability to see invisible things. When aimed, it turns rock into mud. Takes 6 turns to recharge at your current speed. Your chance of success is 95.6% Combat info: 4.5 blows/round. With +2 STR and +0 DEX you would get 4.7 blows With +0 STR and +2 DEX you would get 4.7 blows Average damage/round: 236.9 vs. animals, 303.7 vs. giants, 303.7 vs. creatures not resistant to fire, and 170.2 vs. others. b) a Journeyman's Light Crossbow of Extra Shots (x4) (+11,+16) <+1> Found lying on the floor at 1550 feet (level 31). +1 shooting speed, shooting power. Can be destroyed by acid, fire. c) a Ring of Dexterity <+5> Bought from a store. +5 dexterity. Can be destroyed by electricity. Sustains dexterity. d) a Ring of Resist Poison Found lying on the floor in a pit at 1550 feet (level 31). Provides resistance to poison. Can be destroyed by electricity. e) an Amulet of Infravision <+3> Dropped by a Ghoul at 1500 feet (level 30). +3 infravision. f) a Lantern of Brightness <+3> Dropped by a Spirit naga at 1450 feet (level 29). +3 light radius. Cannot be harmed by fire. No fuel required. g) the Jerkin 'Hithlomir' [10,+20] <+3> Dropped by a Soldier at 1550 feet (level 31). +3 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. h) the Cloak of Thorongil [1,+10] Dropped by Khîm, Son of Mîm at 1200 feet (level 24). Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. i) a Reinforced Kite Shield of Arcana (+1,+2) [8,+9] Found lying on the floor in a vault at 1300 feet (level 26). Provides resistance to lightning, disenchantment. Cannot be harmed by electricity. Can be destroyed by acid. j) a Soft Cap of Infravision [2,+0] <+6> Found lying on the floor at 500 feet (level 10). +6 infravision. Can be destroyed by acid. k) the Set of Gauntlets 'Pauraegen' [3,+14] <+1> Found lying on the floor at 500 feet (level 10). +1 light radius. Provides resistance to lightning, light. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a lightning bolt (that always beams) with damage 6d6. Takes 9 to 15 turns to recharge at your current speed. Your chance of success is 96.8% l) the Pair of Soft Boots of Radagast [2,+12] <+5, +3, +1> Found lying on the floor in a pit at 1550 feet (level 31). +5 infravision. +3 stealth. +1 wisdom. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Prevents paralysis. [Character Quiver] n) 35 Bolts (1d5) (+0,+0) Bought from a store. Can be destroyed by acid. Combat info: Hits targets up to 140 feet away. Average damage/round: 153.4. 25% chance of breaking upon contact. o) 20 Blackrock Bolts (1d5) (+2,+3) Dropped by a Scout at 1550 feet (level 31). Can be destroyed by acid. Combat info: Hits targets up to 140 feet away. Average damage/round: 179.4. 25% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] Can be destroyed by fire. b) 6 Books of Magic Spells [Conjurings and Tricks] Can be destroyed by fire. c) 5 Books of Magic Spells [Incantations and Illusions] Can be destroyed by fire. d) 7 Books of Magic Spells [Sorcery and Evocations] Can be destroyed by fire. e) a Ration of Food Bought from a store. f) 33 Potions of Cure Critical Wounds Can be destroyed by cold. g) 2 Potions of Enlightenment Can be destroyed by cold. h) 5 Potions of Speed Can be destroyed by cold. i) 4 Potions of Berserk Strength Can be destroyed by cold. j) 18 Scrolls of Phase Door Can be destroyed by acid, fire. k) 2 Scrolls of Teleport Level Can be destroyed by acid, fire. l) 13 Scrolls of Word of Recall Can be destroyed by acid, fire. m) a Rod of Probing Found lying on the floor at 900 feet (level 18). Can be destroyed by electricity. n) a Rod of Fire Bolts Dropped by a Young red dragon at 1650 feet (level 33). Can be destroyed by electricity. o) 5 Rods of Lightning Bolts Can be destroyed by electricity. p) a Rod of Identify Found lying on the floor at 250 feet (level 5). Cannot be harmed by electricity. q) 2 Rings of Escaping <+4> +4 speed. Can be destroyed by electricity. Makes you afraid of melee, and worse at shooting and casting spells. r) a Shovel of Earthquakes (1d2) (+6,+10) <+5, +3> Dropped by a Guardian naga at 1450 feet (level 29). +5 tunneling. +3 strength. Branded with acid. Provides resistance to acid. Cannot be harmed by acid. Combat info: 4.5 blows/round. With +1 STR and +0 DEX you would get 4.7 blows With +0 STR and +2 DEX you would get 4.7 blows Average damage/round: 109.4 vs. creatures not resistant to acid, and 95.3 vs. others. Sometimes creates earthquakes on impact. s) an Elven Long Bow of Extra Shots (x3) (+20,+19) <+2, +1> Found lying on the floor at 1650 feet (level 33). +2 dexterity. +1 shooting speed. Can be destroyed by acid, fire. [Home Inventory] a) 14 Books of Magic Spells [Magic for Beginners] Can be destroyed by fire. b) 5 Books of Magic Spells [Conjurings and Tricks] Can be destroyed by fire. c) 2 Mushrooms of Vigor d) 8 Mushrooms of Clear Mind e) 5 Scrolls of Remove Curse Bought from a store. Can be destroyed by acid, fire. f) 36 Scrolls of Word of Recall Can be destroyed by acid, fire. g) a Ring of Strength <+6> Found lying on the floor at 1650 feet (level 33). +6 strength. Can be destroyed by electricity. Sustains strength. h) a Ring of Soulkeeping Found lying on the floor in a vault at 1300 feet (level 26). Can be destroyed by electricity. Sustains strength, intelligence, wisdom. i) a Ring of Ice [+14] Found lying on the floor at 1450 feet (level 29). It brands your melee attacks with weak frost. Provides resistance to cold. Cannot be harmed by cold. Can be destroyed by electricity. j) a Ring of Damage (+0,+7) Found lying on the floor of a special room at 1550 feet (level 31). Can be destroyed by electricity. k) 8 Rings of Escaping <+4> +4 speed. Can be destroyed by electricity. Makes you afraid of melee, and worse at shooting and casting spells. l) a Ring of the Mouse (+0,-8) <+4> Found lying on the floor at 350 feet (level 7). +4 dexterity, stealth. Can be destroyed by electricity. m) an Amulet of Charisma <+4> Found lying on the floor at 1550 feet (level 31). +4 charisma. Sustains charisma. n) a Cloak of Stealth [1,+6] <+2> Dropped by a Scout at 300 feet (level 6). +2 stealth. Can be destroyed by acid, fire. o) a White Dragon Scale Large Shield of Resistance [5,+15] Dropped by Mîm, Betrayer of Turin at 1450 feet (level 29). Provides resistance to acid, lightning, fire, cold, chaos. Cannot be harmed by acid, electricity, fire, cold. p) a Soft Cap of Beauty [2,+0] <+3> Bought from a store. +3 charisma. Can be destroyed by acid. Sustains charisma. q) a Tough Pair of Soft Boots of Stability [3,+8] Dropped by Grishnákh, the Hill Orc at 500 feet (level 10). Provides resistance to nexus. Can be destroyed by acid, fire. r) a Reinforced Pair of Greaves of Free Action [7,+5] Dropped by Nár, the Dwarf at 850 feet (level 17). Can be destroyed by acid, fire. Feather Falling. Prevents paralysis. s) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2> Dropped by a Young blue dragon at 1650 feet (level 33). +3 strength, intelligence. +2 speed. Slays demons, trolls, giants. Branded with flames, frost. Provides resistance to fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Slows your metabolism. Combat info: 3.1 blows/round. With +3 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.5 blows Average damage/round: 159.7 vs. demons, 159.7 vs. trolls, 159.7 vs. giants, 159.7 vs. creatures not resistant to fire, 159.7 vs. creatures not resistant to cold, and 99.2 vs. others. t) a Sapphire Battle Axe of Fury (3d9) (+7,+10) <+4, +2> Found lying on the floor in a vault at 1300 feet (level 26). +4 strength. +2 attack speed. Branded with weak frost, venom. Provides protection from fear. Cannot be harmed by acid, electricity, fire, cold. Aggravates creatures nearby. Combat info: 4.3 blows/round. With +8 STR and +0 DEX you would get 4.8 blows With +0 STR and +2 DEX you would get 4.8 blows Average damage/round: 254 vs. creatures not resistant to cold, 332.4 vs. creatures not resistant to poison, and 176 vs. others. u) the Morning Star 'Firestar' (2d6) (+15,+17) [+2] Found lying on the floor at 900 feet (level 18). Branded with flames. Provides immunity to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire ball with damage 72. Takes 26 turns to recharge at your current speed. Your chance of success is 95.1% Combat info: 2.8 blows/round. With +2 STR and +0 DEX you would get 3.1 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 137.3 vs. creatures not resistant to fire, and 94 vs. others. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 7097 50' 2 Reached level 2 13195 50' 3 Reached level 3 40239 50' 4 Reached level 4 50357 50' 5 Reached level 5 57775 0' 5 Killed Farmer Maggot 101923 50' 6 Reached level 6 129483 100' 6 Killed Fang, Farmer Maggot's dog 154665 100' 7 Reached level 7 185885 100' 8 Reached level 8 193974 150' 8 Killed Grip, Farmer Maggot's dog 227259 100' 9 Reached level 9 248476 250' 10 Reached level 10 283500 250' 11 Reached level 11 365158 250' 12 Reached level 12 444845 250' 13 Reached level 13 481430 300' 13 Killed SmĂ©agol 525292 350' 14 Reached level 14 563255 200' 14 Killed Bullroarer the Hobbit 600687 350' 15 Reached level 15 621092 400' 15 Killed Mughash the Kobold Lord 669534 450' 15 Killed Lagduf, the Snaga 669534 450' 16 Reached level 16 685809 500' 16 Killed Orfax, Son of Boldor 695417 450' 17 Reached level 17 698933 500' 17 Found the Set of Gauntlets 'Pauraegen' 743239 450' 17 Killed Brodda, the Easterling 757816 500' 17 Killed Grishnákh, the Hill Orc 762693 550' 17 Killed Wormtongue, Agent of Saruman 762693 550' 18 Reached level 18 788373 600' 18 Killed Golfimbul, the Hill Orc Chief 788734 600' 19 Reached level 19 836079 750' 20 Reached level 20 864100 900' 21 Reached level 21 900788 900' 21 Killed Boldor, King of the Yeeks 914270 950' 22 Reached level 22 932261 950' 22 Killed Ulfast, Son of Ulfang 965780 900' 22 Found the Morning Star 'Firestar' 965849 900' 23 Reached level 23 1019597 850' 23 Killed Nár, the Dwarf 1046119 1000' 24 Reached level 24 1082028 1100' 25 Reached level 25 1138254 850' 25 Killed Ufthak of Cirith Ungol 1145234 1150' 26 Reached level 26 1148206 1200' 26 Killed UglĂşk, the Uruk 1197521 1200' 26 Killed KhĂ®m, Son of MĂ®m 1197996 1200' 26 Found the Cloak of Thorongil 1230981 1250' 26 Killed Sangahyando of Umbar 1245284 1300' 26 Killed Lugdush, the Uruk 1255391 1300' 27 Reached level 27 1268269 1350' 27 Found the Spear of OromĂ« 1296155 1450' 27 Killed Beorn, the Shape-Changer 1296155 1450' 28 Reached level 28 1302733 1450' 28 Killed MĂ®m, Betrayer of Turin 1355364 1550' 28 Found the Jerkin 'Hithlomir' 1356531 1550' 29 Reached level 29 1365706 1500' 29 Killed Shagrat, the Orc Captain 1389366 1550' 29 Killed Bolg, Son of Azog 1391546 1550' 30 Reached level 30 1395559 1550' 30 Found the Pair of Soft Boots of Radagast 1396900 1550' 30 Found the Dagger 'Dethanc' (LOST) 1417388 1550' 30 Killed Draebor, the Imp 1425091 1600' 30 Killed Gorbag, the Orc Captain 1430010 1600' 30 Killed Lokkak, the Ogre Chieftain 1459615 1650' 30 Killed Ibun, Son of MĂ®m 1460068 1650' 31 Reached level 31 1461826 1650' 31 Killed Ulwarth, Son of Ulfang 1465836 1650' 31 Found the Pike 'Til-i-arc' [Options] Maximise effect of race/class bonuses : yes (birth_maximize) Randomise the artifacts (except a very few) : no (birth_randarts) Restrict the use of stairs/recall : no (birth_ironman) Restrict the use of stores/home : no (birth_no_stores) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Items always sell for 0 gold : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Monsters chase recent locations : yes (birth_ai_smell) Monsters act smarter in groups : yes (birth_ai_packs) Monsters learn from their mistakes : no (birth_ai_learn) Monsters exploit player's weaknesses : no (birth_ai_cheat) Monsters behave more intelligently (broken) : no (birth_ai_smart)