[ToME 2.1.2(CVS) Character Dump] Name : Frodo Age 28 STR: 13 Sex : Male Height 39 INT: 18/107 Race : Hobbit Weight 63 WIS: 16 Class : Mage Social Class 64 DEX: 18 Body : Player CON: 14 God : Eru Iluvatar CHR: 16 + To Melee Hit -13 Level 33 Max Hit Points 85 + To Melee Damage -14 Experience 302232 Cur Hit Points -34 + To Ranged Hit -6 Max Exp 302232 Max SP (Mana) 272 + To Ranged Damage 11 Exp to Adv. 385000 Cur SP (Mana) 162 AC 29+68 Gold 731474 Piety 7673 (Miscellaneous Abilities) Fighting : Very Bad Perception : Superb Blows/Round: 1 Bows/Throw : Bad Searching : Superb Shots/Round: 1 Saving Throw: Superb Disarming : Superb Mel.dmg/Rnd: 1d4-14 Stealth : Heroic Magic Device: Superb Infra-Vision: 40 feet Tactic: coward Explor: normal (Character Background) You are one of several children of a Hobbit Burglar. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 2 (100') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 3rd Enderi of the 2890th year of the third age. It now is 14 days that you are adventuring. Your Attributes: You are dead, killed by a Monastic lich. You can create food. You can sense what is beyond walls. You are bleeding. Your eyes are sensitive to infrared light. You can see invisible creatures. You can fly. You have free action. You have ESP. You are lucky. You reflect arrows and bolts. You are surrounded with electricity. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to blasts of shards. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your speed is affected by your equipment. Corruption list: Skills (points left: 0) - Combat 01.000 [0.200] . Weaponmastery 00.700 [0.400] . Sling-mastery 00.000 [0.300] . Sneakiness 01.000 [0.900] - Magic 29.800 [0.900] . Magic-Device 01.000 [1.200] . Spell-power 37.800 [0.600] . Sorcery 38.800 [0.400] . Mana 01.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Necromancy 00.000 [0.700] . Runecraft 00.000 [0.700] . Thaumaturgy 00.000 [0.700] - Spirituality 01.000 [0.550] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] You saved Bree from a dreadful Nazgul. You saved no princesses. You have defeated 768 enemies. [Character Equipment] a) a Mage Staff [Noxious Cloud] (1d4) (+6,+10) {@m1@b1} It can be wielded two-handed. It has a spell stored inside. d) The Heavy Crossbow of Amragur (x7) (+10,+11) (+3) It provides light (radius 1) forever. It increases your strength, wisdom and dexterity by 3. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 1 of Barrow-Downs. e) a Ring of Spell [Identify] It has a spell stored inside. You found it in the remains of a Young blue dragon in The Pits of Angband. f) The Ring of Power of Uvatha the Horseman (+4 to speed) It increases your searching and speed by 4. It makes you invisible. It makes you completely fearless. It provides resistance to blindness and nether. It allows you to levitate. It allows you to see invisible monsters. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . k) an Amulet of Spell [Dig] {@m8@b8} It has a spell stored inside. You found it in the remains of an Ancient white dragon on level 1 of Barrow-Downs. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It provides resistance to nexus. It cannot be harmed by fire. It was given to you as a reward. n) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, confusion, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 1 of Barrow-Downs. o) The Cloak of Mimicry [Serpent] of Telen [1,+10] It sustains your strength. It provides resistance to electricity, cold, poison, sound, nether and nexus. It produces an electric sheath. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 2 of Barrow-Downs. p) a Large Metal Shield of Reflection [5,+8] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 1 of Barrow-Downs. s) an Iron Helm of Seeing [5,+6] (+1 to searching) It increases your searching by 1. It provides resistance to blindness. It allows you to see invisible monsters. It gives telepathic powers. You found it lying in a vault on level 1 of Barrow-Downs. u) a Set of Gauntlets of Free Action [2,+6] It provides immunity to paralysis. You found it lying in a vault on level 2 of Barrow-Downs. x) a Pair of Soft Leather Boots of Stealth [2,+6] (+3 to stealth) It increases your stealth by 3. You found it lying in a vault on level 1 of Barrow-Downs. z) (nothing) {) (nothing) |) (nothing) [Character Inventory] a) a Fireproof Tome of the Tree {@m2@b2 !k!v!d!s} It cannot be harmed by fire. You bought it from the Black Market. b) 2 Books of Beginner Cantrips {@m0@b0 !k!v!d!s} c) a Book of Fireflash d) a Spellbook of Vision {!k!v!d!s} e) The Jester's Cap of Insanity f) 2 Potions of Cure Light Insanity g) a Potion of Speed h) 10 Potions of Cure Critical Wounds i) 3 Potions of Healing j) 7 Scrolls of Teleportation k) 10 Scrolls of Word of Recall {!*!*} l) a Ring of Cold Resistance m) The Hard Studded Leather 'Laith' (-1) [7,+6] n) an Elven Cloak of Stealth [4,+10] (+4 to stealth) o) The Cloak of Mimicry [Wolf] 'Corient' [1,+6] p) a Jewel Encrusted Crown of Might [0,+8] (+3) q) The Set of Gauntlets 'Paurhach' [2,+15] r) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) s) The Halberd of Finedar (3d5) (+7,+3) (+2 attacks) t) The Lance of Earver (2d8) (+9,+6) (+4) u) a Flail of Gondolin (2d6) (+10,+11) (+2) v) 23 Arrows of Wounding (1d4) (+6,+11) w) (nothing) [Home Inventory - Lothlorien ] a) 3 Books of Beginner Cantrips {@m0@b0 !k!v!d!s} b) a Book of Teleportation c) a Book of Fireflash d) a Spellbook of Greater Identify e) a Spellbook of Tracker f) a Spellbook of Elemental Shield g) a Spellbook of Dig {!k!v!d!s} h) a Spellbook of Identify {!k!v!d!s} i) 2 Spellbooks of Noxious Cloud {@m1@b1 !k!v!d!s} j) 6 Sprigs of Athelas k) 5 Potions of Cure Light Insanity l) 13 Potions of Cure Insanity m) a Golden Rod of Nothing (125/125) n) a Ring of Free Action It provides immunity to paralysis. You found it in the remains of an Ancient bronze dragon on level 1 of Barrow-Downs. o) a Ring of Confusion Resistance It provides resistance to confusion. You bought it from the Black Market. p) an Amulet of the Serpents [+1] (+4) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 4. It provides resistance to poison. You bought it from the Black Market. q) The Filthy Rag of the Wight [1,-1](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. r) The Cloak of Mimicry [Insect] of Wethruin [1,+7] It sustains your intelligence. It provides immunity to paralysis. It provides resistance to light and nether. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 1 of Barrow-Downs. s) The Metal Cap of Malote [3,+5] It sustains your intelligence. It provides resistance to life draining, electricity, light, sound and chaos. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 1 of Barrow-Downs. t) a Quarterstaff of Life (1d9) (+6,+5)(20%) u) a Magical Shovel of Digging (1d2) (+5,+9) (+2) It grants you the power of stone to mud if it is being worn. It increases your ability to tunnel by 2. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 2 of Barrow-Downs.