[ToME 2.3.5 Character Sheet] Name : NSB 64 Age 91 STR: 18 Sex : Male Height 105 INT: 18/40 Race : Spectre Troll Weight 212 WIS: 18/37 Class : Sorceror Social Class 1 DEX: 15 Body : Player CON: 18/10 God : Eru Iluvatar CHR: 7 + To Melee Hit 2 Level 32 Hit Points -26/ 188 + To Melee Damage -24 Experience 395148 Spell Points 372/ 485 + To Ranged Hit 14 Max Exp 395148 Sanity 229/ 229 + To Ranged Damage 0 Exp to Adv. 494000 Piety 3488 AC 47+143 Gold 187021 Speed Fast (+43) (Miscellaneous Abilities) Fighting : Bad Perception : Very Bad Blows/Round: 1 Bows/Throw : Fair Searching : Very Bad Shots/Round: 1 Saving Throw: Fair Disarming : Poor Mel.dmg/Rnd: 1d4-24 Stealth : Bad Magic Device: Bad Infra-Vision: 60 feet Tactic: coward Explor: running (Character Background) You are the offspring of a Cave-Troll Warrior. You have slime green eyes, oily dark purple hair, and white scabby skin. [Miscellaneous information] Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 1 (50') Maze: Level 37 (1850') The Sacred Land Of Mountains: Level 70 (3500') A lost temple: Level 11 (550') Your body was a Player. You have defeated 379 enemies. You saved the beautiful Mallorns of Lothlorien. You saved Bree from a dreadful Nazgul. You haven't completed a single princess quest. You haven't completed a single lost sword quest. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 51st Yavie of the 2890th year of the third age. Your adventure lasted 8 days. Your Attributes: You are dead, killed by Trone, the Rebel Thunderlord on level 70 of The Sacred Land Of Mountains. You can breath fire. You can drive yourself into a berserk frenzy. You can sense what is beyond walls. You feel heroic. You are in a battle rage. You are protected by a mystic shield. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You have ESP. You are very unlucky. You have a firm hold on your life force. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to nexus attacks. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is sustained. Your constitution is sustained. Your dexterity is sustained. Your charisma is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. adefkmnopsuxz{|@ Add Str : .........3...... Add Int : ....13.......... Add Wis : .....3.......... Add Dex : .........3...... Add Con : .........3...... Add Chr : .3...3.......... Mul Mana : +..............+ Mul SPower: +............... Add Stea. : ......2......... Add Sear. : ....1........... Add Tun.. : ..............1. Add Speed : ..**............ Sust Str : .........+.....+ Sust Int : ....+........... Sust Wis : ................ Sust Dex : .........+...... Sust Con : .........+...... Sust Chr : .+.............. Invisible : .....+.......... Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ....+........... Hold Life : ...............+ Res Acid : .+....+..+...... Res Elec : .+....+...+..... Res Fire : .+....+......... Res Cold : .+....+..+.....+ Res Pois : ......+........+ Res Fear : .........+...... Res Light : ................ Res Dark : .........+...... Res Blind : ....++.......... Res Conf : ....+........... Res Sound : ......+......... Res Shard : ................ Res Neth : ...............+ Res Nexus : .+.......+...... Res Chaos : ................ Res Disen : ................ See Invis : .+.............+ Digestion : .........+.....+ Regen : ........+......+ Activate : ......+...+..... Fly : ......+......... Orc.ESP : ......+......... Corruption list: Demon Breath: Provides fire breath But gives a small chance to spoil potions when you quaff them Skills (points left: 0) . Archery -01.200 [0.000] - Sneakiness 01.100 [0.900] . Stealth 00.000 [0.400] . Disarming -00.300 [0.000] - Magic 42.500 [1.000] . Magic-Device 01.000 [1.000] . Spell-power 36.600 [0.600] . Sorcery 36.700 [0.700] . Mana 00.000 [0.900] . Fire 00.000 [1.000] . Water 00.000 [1.000] . Air 00.000 [1.000] . Earth 00.000 [1.000] . Meta 00.000 [1.000] . Conveyance 00.000 [1.000] . Divination 00.000 [1.000] . Temporal 00.000 [1.000] . Mind 00.000 [1.000] . Nature 00.000 [1.000] . Necromancy 00.000 [0.900] . Runecraft 00.000 [0.900] . Thaumaturgy 00.000 [0.900] - Spirituality 01.055 [0.550] . Prayer 33.000 [0.500] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Fates] You may meet a Giant green frog on level 9. [Character Equipment] a) a Mage Staff of Wizardry (1d4) (-8,-2)(60%) (+3) It can be wielded two-handed. It can be used to store a spell. It increases your spell power by 3. It increases your mana capacity by 60%. You found it in the remains of a Forest wight in the town of Bree . d) a Harp of Power (+3) {!d!v!k!s} It increases your charisma by 3. It sustains your charisma. It provides resistance to acid, electricity, fire, cold and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. e) a Ring of Speed (+10) {!d!v!k!s} It increases your speed by 10. You stole it from the Rare Jewelry Shop. f) an Indestructible Ring of Speed (+10) k) an Amulet of the Magi (-4,-4) (+1 to searching) It can be used to store a spell. It increases your intelligence and searching by 1. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to blindness and confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young green dragon in the town of Gondolin . m) a Dwarven Lantern of the Magi (+3) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 3. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+19] (+2 to stealth) It can be activated for breathe lightning (100) every 90+d90 turns if it is being worn. It increases your stealth by 2. It provides resistance to acid, electricity, fire, cold, poison and sound. It allows you to fly. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) a Cloak [1,+6] p) a Demonshield [5,+8] It speeds your regenerative powers. s) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Gauntlets 'Pauraegen' [2,+15] It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It can be used to store a spell. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Eldrak in the town of Gondolin . x) a Pair of Hard Leather Boots [3,+6] z) (nothing) {) (nothing) |) a Shovel (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Fireproof Tome of the Blowing Wind It cannot be harmed by electricity. It cannot be harmed by fire. You found it in the remains of a Forest wight in the town of Bree . b) 4 Books of Beginner Cantrips c) The Tome of NSB 64 It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Spellbook of Teleport Away e) a Spellbook of Firewall f) a Fireproof Spellbook of Identify It cannot be harmed by fire. You bought it from the Book Store. g) a Spellbook of Disarm h) a Fireproof Spellbook of See the Music It cannot be harmed by fire. You bought it from the Book Store. i) 7 Sprigs of Athelas j) 16 Potions of Cure Critical Wounds k) a Potion of Enlightenment l) 3 Scrolls of Phase Door m) 18 Scrolls of Teleportation n) 8 Scrolls of Word of Recall o) a Ring of Speed (+5) p) a Ring of Speed (+6) {!d!v!k!s} It increases your speed by 6. You stole it from the Rare Jewelry Shop. q) an Amulet of Anti-Teleportation It prevents teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature red dragon in the town of Gondolin . r) The Short Sword 'Dormen' (1d7) (+21,+30) (+4) s) a Ball-and-Chain of *Slay Undead* (2d4) (+7,+11) (+1) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Gondolin ] a) The Ring of Power of Uvatha the Horseman (+2) It increases your intelligence by 2. It makes you invisible. It sustains your constitution. It provides resistance to electricity, poison, nether and nexus. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . b) a Ring of Shard Resistance [Home Inventory - Minas Anor ] a) 3 Scrolls of Word of Recall b) a Scroll of Reset Recall [Home Inventory - Lothlorien ] a) a Spellbook of Listen to the Music b) 85 Potions of Water Curing {quest} c) a Silver Rod of Nothing (100/100) d) a Staff of Summon[8|26] (16 charges) e) an Amulet of Weaponmastery (+4,+4) [+4] (+2) It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. You bought it from the Rare Jewelry Shop. f) The Filthy Rag of the Wight [1,+6](40%) (+2 to searching) It increases your intelligence and searching by 2. It increases your mana capacity by 40%. It provides resistance to blindness and confusion. It renders you especially vulnerable to fire. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. g) an Elven Leather Scale Mail of Resist Fire (-1 to accuracy) [11,+13] (+1 to ste It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and disenchantment. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ulik the Troll in the town of Gondolin . [The Mathom-house Inventory - Bree ] a) a Red Dragon Scale Mail of Defense (-2 to accuracy) [30,+35] It can be activated for breathe fire (200) every 90+d90 turns if it is being worn. It sustains your constitution. It provides resistance to fire. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. b) The Long Sword 'Durandil' (2d5) (+5,+6) (+3) It can be activated for sing a cheerful song every 3 turns if it is being worn. It increases your luck by 3. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a War troll in the town of Gondolin . c) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed} It increases your strength, constitution and speed by 2. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to electricity , light and dark. It allows you to see invisible monsters. It aggravates nearby creatures. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Eol, the Dark Elf in the town of Gondolin . d) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) It can be activated for identify spell every 10 turns if it is being worn. It can be used to store a spell. It increases your intelligence and wisdom by 4. It fights against evil with holy fury. It provides resistance to light. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Eldrak in the town of Gondolin . e) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Olog in the town of Gondolin .